Draw Steel
Playing now
139+28 vs. yesterday
43%of peak
All-time peak
327Aug 2026
Playing now
139+28 vs. yesterday
All-time peak
327Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 0.0.807 of the Draw Steel Codex is now available Some quality of life fixes: · Add a Party Member Controls setting which allows the Director to control whether players can see/edit each other's character stats. If turned on, players will get a button on their comrades' tokens allowing them to open their character panel just like they can for their own. · Add a new "Roofs" vision mode that only hides areas covered by roofs. Other areas of the… | 24703015 | |
| In-game event | Experimental UI, Map Markup, Patreon, and Retainers! Version 0.0.805 of the Draw Steel Codex is now available! Lots of exciting news this week! Patreon, Email, and Adventure Content Let's start with the lead: Dark Heart of the Wood and The Red Road are now available in the Codex to MCDM Patrons. When you start the Codex after this update you will see a popup asking if you would like to link your Patreon account and your email to your Codex accoun… | 24666310 | |
| In-game event | Dramatic Reversal and Ceilings! Version 0.0.801 of the Draw Steel Codex is now available. · Re-worked the Troubadour's Dramatic Reversal ability based on community feedback. This reflects the direction we are going to generally make abilities easier to use. · Made a concept of "hostile triggers", with bleeding being the first example. A hostile trigger shows up in an angry red color and remains on your token until you activat… | 24564417 | |
| In-game event | Walls and Floors! Version 0.0.795 now available! Check out this Wallmaster video: General Improvements · Improved automation for There Is No Space Between. · Caster & allies can step into a portal and select their destination adjacent to any other portal. · Force moving an enemy into a portal grants the force mover the option to select a destination for that enemy adjacent to a different portal. Stop the force m… | 24449510 | |
| In-game event | Beastheart and Summoner Class Beta: Level 10 Version 0.0.786 of the Draw Steel Codex is now available! Premium Modules When creating a module, you can now set it as being premium . This means that you control who gets access to it. You can do this by generating keys which you might sell to customers, or distribute to backers. Each key can be used once to add the module to the user's inventory. Once a module is owned by you you can install… | 24309229 | |
| Major update | Introducing the Shop with Dice! Version 0.776 of the Draw Steel Codex is now available Shop We've launched our in-game shop with some dice that we think are pretty cool! We have an initial batch of themed dice: · Llianar - The Sunmetal, a metallic alloy created by the solar celestials, the sun elves in the youth of the world before the coming of war. Weapons made from Llianar gain powerful elemental properties. Sunmetal armor… | 24197023 | |
| In-game event | Walls and Audio Version 0.0.766 of the Draw Steel Codex is now available! There are some hot new features this week so put on a hat, sunglasses and sun lotion! New Features Walls with Heights & Solid Walls · Walls can now have heights set on them. You can fly over walls, or even climb over them if they are set as climbable. · Solid walls have been added. That is, a wall with a floor on top of it. These will be… | 24088255 | |
| In-game event | Respites and Journals! Version 0.0.758 of the Draw Steel Codex is now available! This weeks update is primarily focused on bug fixes. We have rapidly implemented a lot of new features since entering Early Access and been working hard at implementing more content. The stability, performance and robustness of the rules are very important to us and MCDM so we have taken the opportunity to briefly pause to consolidate th… | — | |
| In-game event | Level Up Your Monsters! Version 0.0.753 of the Draw Steel Codex is now available! Adjusting Monster Levels We have implemented support to easily adjust monster levels. To do this, place a monster creature on the map and open their character sheet. To the right of their Level there will be an Adjust Levels button. Clicking this button will pop a modal that allows you to: · Adjust the level of the monster up and down. T… | 23869515 | |
| In-game event | Global Search! Community Game Modes! And More! Version 0.0.744 of the Draw Steel Codex is available! Global Search We have implemented global search from the search bar in the menu. This search bar previously searched uploaded PDF's and game settings but we have extended this to search throughout the app. There's a lot to cover here and our attempts of a short video kept exceeding 10 mins so we trimmed it down to 5 minutes and let's just sa… | 23756549 | |
| In-game event | Encounter System Version 0.0.740 of the Draw Steel Codex is now available. This week we have: Expanded Encounter System · Encounters can now have multiple "waves" specified when building them, including which round the waves arrive. · When a new wave is available, a button on the combat tracker is available to the Director to spawn the new wave. · Encounters now allow you to choose the victory condition for the… | 23655955 | |
| In-game event | Villains Take Action! Version 0.0.733 of the Draw Steel Codex is now available. Please see this video which highlights some of the top new features: This week we have: Villain Action Panel · Added a Villain Action panel which will show below the Combat Tracker when there is a Leader or Solo present. This UI shows you the Villain Actions for your Leader or Solo regardless of which monster is selected and will flash a… | 23502827 | |
| Game update | Version 0.0.730 of the Draw Steel Codex is now available. This update aims to resolve some issues some users have been experiencing. · Fixed a bug where players would lose vision from their characters. · Fixed some cases where clicking to use a trigger such as an opportunity attack wouldn't do anything. · Resolved a number of "desync" issues. | 23490215 | |
| In-game event | Content Update Version 0.0.728 of the Draw Steel Codex is now available. Power Roll Diagnostics Added to the Ability Editor The Ability Editor now shows some diagnostics underneath the preview panel to help with authoring abilities that have an Ability Power Roll behavior. This is to supplement the existing grey text when unrecognised and white text when recognised. When everything is configured correctly, th… | 23408595 | |
| Game update | Version 0.0.723 is now available The following fixes were made: · An issue where declining a trigger could still cause resources to be spent was fixed. · An issue where going up stairs to the next floor wasn't working was fixed. · Some styling fixes. · Switching color schemes now looks cooler. | 23359609 | |
| Major update | Class Beta Beastheart and Summoner Beta Today we are officially releasing the beta versions of both the Beastheart and the Summoner at Level 1. Please give them a try and let us know what you think and report any bugs you find. Over the next few weeks we’ll continue to build out more of these classes until all 10 levels are implemented and polished. Master Classes The Beastheart and Summoner are both exam… | 23302564 | |
| Game update | Version 0.0.713 of the Draw Steel Codex is now available. New Triggered Ability Editor Triggered Abilities now open in a redesigned editor which is laid out like the new Ability Editor we released a few weeks ago. It has a navigation pane on the left with sections for Trigger, Setup, Effects & Display, the work area in the middle where you configure the ability and a preview pane on the right. Everything that used to be in one long form is now grouped… | 23088431 | |
| Game update | Version 0.0.706 of the Draw Steel Codex is now available. Version 0.0.706 is now available. This corrects some glitches that were in 0.0.705, such as strange artifacts appearing over the map and some tokens not drawing correctly. New features: · Made it so you can add heroes you have created in the lobby to games you're directing or are already part of. · Nicer, more informative auras. · Aura colors can be changed with ease. · You can create ad-hoc au… | 23017844 | |
| In-game event | Content Update: New Features, Ability Editor, and Bug Fixes New Features · Add command /toggleparallax and a keybind to the same. Happy mapping! · Removing a floor object that the token is standing on will cause the token to fall. · Added Mac Retina support. · Most Mobility, Supernatural and Defensive Animal Traits have been implemented. Offline Games Games are now created as "offline" games by default, allowing you to build your world with the entire g… | 22881145 | |
| Game update | Version 0.0.685 of the Draw Steel Codex is now available Network stability and improvements Thank you all for your patience and for the many users that provided feedback and allowed us to troubleshoot their games. We had some unanticipated lag due to the number of users who joined us on the launch of Early Access. This has caused us to move up a planned architecture change on our back end. We have tested this thoroughly and we believe that the issue… | 22796030 | |
| Game update | Version 0.0.681 of the Draw Steel Codex is now available Version 0.0.681 of the Draw Steel Codex is now available. We are working hard on improving network reliability and stability. · Improvements to netcode and reliability. · Now, when you create a game, your game will be placed on a server that is close to your geographical location, giving you better connectivity. · Every change in your campaign's state is numbered with an increasing sequence num… | 22748515 | |
| Game update | Version 0.0.679 of the Draw Steel Codex is now available. Version 0.0.679 of the Draw Steel Codex is now available. · Fix to a bug which was causing unnecessary hitches during gameplay. · Fixed random scroll-to-top when using the character builder. · Fixed the "Bug Reports" link so it actually works. · Fix to mousewheel scrolling being too sensitive in the journal editing window. · If you haven't selected an Ancestry/Class/Career yet and select a feat… | 22736538 | |
| Game update | Version 0.0.677 of the Draw Steel Codex is now available. Version 0.0.677 of the Draw Steel Codex is now available. This patch is intended to resolve some connection issues that have been experienced today. We are continuing to closely monitor the performance of the Codex now it has had a huge influx of users. | 22705910 | |
| News | Draw Steel Early Access Draw Steel TONIGHT! Run your first Draw Steel game tonight. The official virtual tabletop and toolset is now in Early Access — build heroes, run combats, and play the tactical heroic cinematic fantasy RPG the way it was designed to be played. Includes the Delian Tomb , optimized as an onboarding experience for new Directors and players. Jump in, run a game, and tell us what you think. We're bui… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.