Milo
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Milo STEAM NEXT FEST DEMO Update! STEAM NEXT FEST DEMO IS LIVE! Next Fest Update is LIVE: New Characters, Perks, and a Revamped Economy! We are thrilled to announce that Milo is part of Steam Next Fest October 2025! To celebrate, we've just pushed a new update to the demo based on your incredible feedback. We've added new content, rebalanced the demo experience, and polished the game to a beautiful nightmare. What's New in the… | 15802621 | |
| In-game event | Milo Demo Update 1.9.25 Milo Demo Update 1.9.25 - You can now use secondary abilities while ADS’ing (grenade, knife, etc.). - Pop Corpse ability is now a separate ability and has been reworked. - Pop Corpse is powered by “Cream.” Cream is restored when rats eat bodies, and the amount of Cream can be seen inside the reticle. - Removed Rat Food. - Temporarily removed player lifetime and session stats in favor of rework… | 15802621 | |
| Community | Leaderboard Wipe and Development Update! Thank you all for playing and supporting Milo . It’s been amazing to see so many people try out the demo and share their feedback. The kind notes and messages we’ve received on Instagram and TikTok mean a lot, and it really does feel like a dream come true to be sharing this game with you. In this update, we’ve also reset the leaderboards. This is because we introduced a system to prevent playe… | — | |
| In-game event | Milo Demo Update v1.9.11 Milo Demo Update v1.9.11 - persistent bones no longer cast shadows - DLSS implementation fixed - AA is locked to TSR when using DLSS - lowered the max amount of persistent bones and gibs - lowered max cultists to 25->20 - fixed ghosting artifacts that happened to the sky/clouds - slightly increased length of daytime - adjusted some global post-processing - weather states can now last a bit long… | 15802621 | |
| Game update | Milo Demo Patch v1.9.7 Milo Demo Patch v1.9.7 - sprint no longer cancels reload - lowered magnitude of special physics actor - adjustments to thompson muzzle fx and sfx - adjusted gibs, added persistent bones - added debris sfx from explosions - night is now longer than day | — | |
| In-game event | Milo Demo Update v1.9.3 Milo Demo Update v1.9.3 - you can now use ADS ability to cancel and transition out of a Sprint - re-added discord and wishlist buttons in front-end menu - adjusted post process settings for performance and quality - improved wall-buy UX - adjusted some fonts/materials in UI - fixed issue with weather system affecting normals on first-person materials - adjusted and scaling the kill requirement… | 15802621 | |
| In-game event | Milo Demo Update v1.9.2 Milo Demo Update v1.9.2 - increased player walk speed 300->375 - fixed bug that would prevent completion of 'Kill in Order' challenge - removed artillery strike, will probably introduce something similar soon - fixed a bug that would make basketball minigame never return weapon to player - post process and VFX improvements - increased max cultist sprint speed 250->330 - changed wave sizes and c… | 15802621 | |
| Game update | Milo Demo V1.8.12 Patch **Milo Demo V1.8.12 Patch** - lowered kar98 fire sfx - decreased frequency of certain cultist groan sfx - changed weather settings in lobby background level - lowered the default motion blur amount - cultists should no longer sashay sideways to barriers, some animations should perform a bit better as well **technical:** - adjusted cultist anim blueprint to accesss blackboard key instead of barr… | 15802621 | |
| Game update | Milo Demo V1.8.3 Patch Milo Demo V1.8.3 Patch -popped/eaten corpses now spawn perma-blood -reduced smoke opacity from particle systems -increased spread of "fake" PPSH FX -increased the amount of points you get from hits and kills -lowered cultists health scaling -fixed some issues with cultist entrance logic and animation -fixed a bug that cause the 'switch weapon' ability to temporary disable firing even when you w… | 15802621 | |
| Game update | Milo Demo Patch v1.8.1 Milo Demo v1.8.1 -lowered thompson recoil -gore/fx improvements -fixed bug where 'follow orders' UI did not display correctly -players are no longer blinded by explosions caused by powerups -physics impulse added to gibs and bodies when shot at -randomized the scale of gibs -classic powerup(max ammo) now grant a flat 5 tickets -on-screen messages will only notify when tickets earned is over 10… | 15802621 | |
| In-game event | Milo Demo v1.8.0 Milo Demo v1.8.0 Update -dramatically reduced amount of decals on cultists 100->20 (per cultist) -lowered PPSH fire sfx volume -new beautiful gib/gore meshes -lots of visual tweak to VFX -re-disabled nanite support on skm's to get morph targets back -re-added rat footsteps-sfx-trigger to run animation -lowered opacity of distance bomb lights -headshots now usually remove the whole head -you sta… | 15802621 | |
| In-game event | Milo Demo V1.7.9 Update Milo Demo V1.7.9 Update -added launch option for Directx 11 (fixes crashe at launch) -reduced fuse duration for grenade -added killfeed -added onscreen messages -minor weather adjustments/optimizations -slain cultists can now spawn classic max ammo-like powerup -rats now discover tickets less but the amount is increased -more adjustments and details that are too much to specify right now | 15802621 | |
| Game update | Milo Demo Patch 1.1.7 (Fix for crashes) Milo Demo Patch -added launch option to use Directx 11. (helps with some players crashing) - improve cultist AI - change weather particle collision type to distance field - increased the reload speed effectiveness/fixed incorrect text on power-up - increased effectiveness of attack power power-up - increased chance rats find tickets in food - throwing rat food now teleports your rats to you - s… | 15802621 | |
| In-game event | Milo Demo v1.7.1 Update is Live! Congratulations to the top scorers! I love you Milo Demo v1.7.1 Update is Live! Patch Notes: There's honestly too much to specify here. I will go into more detail but here's the big stuff: - Leaderboard Wipe! - PPSH added - fixed some major exploits - Attack speed buff currently only affects reload speed - Reworked corpse explode ability - graphical/VFX/SFX improvements and optimizations | 15802621 | |
| Game update | Milo Patch 1.5.21 -wave will stop spawning when 'follow orders' is completed -barricade fully self-repair when gaining access to bonus room -winning follow orders grants tickets rahter than an extra coin -adjusted some weapon and grenade sfx -adjusted collision on cultists | 15802621 | |
| In-game event | Milo Demo Update v1.5.19 **Milo Demo Update v1.5.19** - adjusted rat food collision to stop rats from bumping into them - adjusted cultist spawn system - bleed can no longer carry over after death - cultists now block eachother after barricade entrace - slightly lowered cultist health scaling magnitude (this update was in effect yesterday but I didn't post) **Milo Demo Update v1.5.14** -disabled 'Mega-lights' which mas… | — | |
| In-game event | Milo Demo Update v1.5.8 Milo Demo Update v1.5.8 Good new and bad news... Good news: Cultists no longer get stuck at the barriers. 'Milo' now has 15,000 wishlists on Steam. So, thank you very much! Bad news: Repairing barriers has been removed from the game for now (including the repair-all-barricades corpse powerup) & the Early Access release of Milo has been postponed to 2026 . It's disappointing that we can't delive… | 15802621 | |
| Major update | Milo Demo Update 1.5.1 Milo Demo Update v1.5.1 is LIVE! 🎯 Gameplay Changes · Leaderboard Reset - Fresh start for all players! · Cultist Balance Updates: · Reduced sprint speeds across all cultist types · Lowered special ticket corpse death chance from 0.5% to 0.03% · Weather System: Increased intervals between weather changes for better pacing 🔫 Weapons & Visuals · New Models & Textures: · Pistol - Complete visual… | 15802621 | |
| Game update | Milo Demo 1.0.25 Patch **Milo Demo 1.0.25 Early Access Patch Notes** - change default to false for toggle sprint/ads setting - you can no longer have two of the same weapon. if you buy or get the same weapon from a corpse, it will replenish the ammo for the existing weapon (whether it be equipped or in your off-hand) - disabled many some ticking components and/or reduced tick interval (for performance) - lowered max… | 15802621 | |
| In-game event | Milo Demo 1.0.21 Milo Demo 1.0.21 Early Access Patch Notes - Aim Down Sights(ADS) and Sprint ability can now be toggled and there is an option in the options menu - player walks slightly faster when ADS is active - cultist pathfinding is a bit better when moving through crowds - added many quality-of-life UI options - adjusted many HUD and UI elements - added another camera cut in the front-end level | 15802621 | |
| Game update | Milo Demo 1.0.19 Patch Milo Demo 1.0.19 Early Access Patch Notes - 'follow orders' cultists now explode in a bloody mess as well as random cultists that grants tickets on death - navigation system improvements - small map tweaks - aim assist now works for those who use controller to play Milo - UI settings will now update immediately and not require a restart or a new session | 15802621 | |
| Game update | Milo Demo 1.0.14 Patch Milo Demo 1.0.14 Patch - added in the old kar98 and trenchgun and pistol until the new weapons are ready with animations etc. - adjusted UI for readability - possibly fixed bug for barricades that can be disabled by repairing - added in old pistol mesh fix animations - add milo box art as the loading background - fixed bug that caused cream machine price to go up after a re-roll - adjusted some… | 15802621 | |
| Major update | Milo Demo Update 1.0.13! Milo Demo v1.0.13 is LIVE! I apologize for the wait. It is almost 1AM here in Southern California and I really wish I could've delivered the update earlier this evening. **Thanks for your patience.** And thank you to *Yarrawah Interactive* for their amazing contributions to Milo (first person models/textures and map expansion) Below are a list of changes in Milo. Note: I temporarily removed the… | 15802621 | |
| Community | Thank You for 10k Wishlists! I want to thank everyone for supporting my game and I'm pleased to announce that Milo has 10,000 outstanding wishlists on Steam! For those of you who follow development closely, you've probably noticed that there hasn't been any updates to the Milo Demo for nearly two weeks. My publisher (Yarrawah Interactive) took it upon themselves to perform miracles by updating Milo to the latest version of… | — | |
| Game update | Milo Demo Patch v0.23.6 **Milo Demo Patch v0.23.6** *known issues: * x sometimes barricade won't be targeted by cultists making it effectively invincible x sometimes nav data for cultists breaks (ive only experienced this on steamdeck) x basketball minigame may cause an issue with your weapon, not sure i've only heard one person say that x leaderboard is not accurately showing your score during your session, however i… | 15802621 | |
| In-game event | Milo Demo Update v0.23.3 **Milo Demo Update v0.23.3** - basketball leaderboard reset! - basketballs are more bouncy - basketball minigame grants extra ball for every shot - basketball difficulty is reset every game - basketball difficulty progressively gets harder the more baskets you score - basketball rewards more points to player although it is more difficult - adjusted foggy weather settings to not be as foggy - fi… | 15802621 | |
| Game update | Milo Demo Patch v0.22.8 Milo Demo Patch v0.22.8 - slightly increased number of tickets earned from kills - increased trenchgun base crit multiplier 1.2 to 1.5 - adjust some binding stuff to prevent being able rebind properly - added 'q' key as a default for weapon switch - fixed strange weapon attachment behavior when throwing rat food | 15802621 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.