Milo
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Milo STEAM NEXT FEST DEMO Update!major STEAM NEXT FEST DEMO IS LIVE! Next Fest Update is LIVE: New Characters, Perks, and a Revamped Economy! We are thrilled to announce that Milo is part of Steam Next Fest October 2025! To celebrate, we've just pushed a new update to the demo based on your incredible feedback. We've added new content, rebalanced the demo experience, and polished the game to a beautiful nightmare. What's New in the… | 15802621 | |
| Milo Demo Patch v1.9.7 Milo Demo Patch v1.9.7 - sprint no longer cancels reload - lowered magnitude of special physics actor - adjustments to thompson muzzle fx and sfx - adjusted gibs, added persistent bones - added debris sfx from explosions - night is now longer than day | — | |
| Milo Demo V1.8.12 Patch **Milo Demo V1.8.12 Patch** - lowered kar98 fire sfx - decreased frequency of certain cultist groan sfx - changed weather settings in lobby background level - lowered the default motion blur amount - cultists should no longer sashay sideways to barriers, some animations should perform a bit better as well **technical:** - adjusted cultist anim blueprint to accesss blackboard key instead of barr… | 15802621 | |
| Milo Demo V1.8.3 Patch Milo Demo V1.8.3 Patch -popped/eaten corpses now spawn perma-blood -reduced smoke opacity from particle systems -increased spread of "fake" PPSH FX -increased the amount of points you get from hits and kills -lowered cultists health scaling -fixed some issues with cultist entrance logic and animation -fixed a bug that cause the 'switch weapon' ability to temporary disable firing even when you w… | 15802621 | |
| Milo Demo Patch v1.8.1 Milo Demo v1.8.1 -lowered thompson recoil -gore/fx improvements -fixed bug where 'follow orders' UI did not display correctly -players are no longer blinded by explosions caused by powerups -physics impulse added to gibs and bodies when shot at -randomized the scale of gibs -classic powerup(max ammo) now grant a flat 5 tickets -on-screen messages will only notify when tickets earned is over 10… | 15802621 | |
| Milo Demo Patch 1.1.7 (Fix for crashes) Milo Demo Patch -added launch option to use Directx 11. (helps with some players crashing) - improve cultist AI - change weather particle collision type to distance field - increased the reload speed effectiveness/fixed incorrect text on power-up - increased effectiveness of attack power power-up - increased chance rats find tickets in food - throwing rat food now teleports your rats to you - s… | 15802621 | |
| Milo Patch 1.5.21 -wave will stop spawning when 'follow orders' is completed -barricade fully self-repair when gaining access to bonus room -winning follow orders grants tickets rahter than an extra coin -adjusted some weapon and grenade sfx -adjusted collision on cultists | 15802621 | |
| Milo Demo Update 1.5.1major Milo Demo Update v1.5.1 is LIVE! 🎯 Gameplay Changes · Leaderboard Reset - Fresh start for all players! · Cultist Balance Updates: · Reduced sprint speeds across all cultist types · Lowered special ticket corpse death chance from 0.5% to 0.03% · Weather System: Increased intervals between weather changes for better pacing 🔫 Weapons & Visuals · New Models & Textures: · Pistol - Complete visual… | 15802621 | |
| Milo Demo 1.0.25 Patch **Milo Demo 1.0.25 Early Access Patch Notes** - change default to false for toggle sprint/ads setting - you can no longer have two of the same weapon. if you buy or get the same weapon from a corpse, it will replenish the ammo for the existing weapon (whether it be equipped or in your off-hand) - disabled many some ticking components and/or reduced tick interval (for performance) - lowered max… | 15802621 | |
| Milo Demo 1.0.19 Patch Milo Demo 1.0.19 Early Access Patch Notes - 'follow orders' cultists now explode in a bloody mess as well as random cultists that grants tickets on death - navigation system improvements - small map tweaks - aim assist now works for those who use controller to play Milo - UI settings will now update immediately and not require a restart or a new session | 15802621 | |
| Milo Demo 1.0.14 Patch Milo Demo 1.0.14 Patch - added in the old kar98 and trenchgun and pistol until the new weapons are ready with animations etc. - adjusted UI for readability - possibly fixed bug for barricades that can be disabled by repairing - added in old pistol mesh fix animations - add milo box art as the loading background - fixed bug that caused cream machine price to go up after a re-roll - adjusted some… | 15802621 | |
| Milo Demo Update 1.0.13!major Milo Demo v1.0.13 is LIVE! I apologize for the wait. It is almost 1AM here in Southern California and I really wish I could've delivered the update earlier this evening. **Thanks for your patience.** And thank you to *Yarrawah Interactive* for their amazing contributions to Milo (first person models/textures and map expansion) Below are a list of changes in Milo. Note: I temporarily removed the… | 15802621 | |
| Milo Demo Patch v0.23.6 **Milo Demo Patch v0.23.6** *known issues: * x sometimes barricade won't be targeted by cultists making it effectively invincible x sometimes nav data for cultists breaks (ive only experienced this on steamdeck) x basketball minigame may cause an issue with your weapon, not sure i've only heard one person say that x leaderboard is not accurately showing your score during your session, however i… | 15802621 | |
| Milo Demo Patch v0.22.8 Milo Demo Patch v0.22.8 - slightly increased number of tickets earned from kills - increased trenchgun base crit multiplier 1.2 to 1.5 - adjust some binding stuff to prevent being able rebind properly - added 'q' key as a default for weapon switch - fixed strange weapon attachment behavior when throwing rat food | 15802621 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||