
**Milo Demo Update v1.5.19**
- adjusted rat food collision to stop rats from bumping into them
- adjusted cultist spawn system
- bleed can no longer carry over after death
- cultists now block eachother after barricade entrace
- slightly lowered cultist health scaling magnitude
(this update was in effect yesterday but I didn't post)
**Milo Demo Update v1.5.14**
-disabled 'Mega-lights' which massively improves performance for Steamdeck users
-removed corpse powerups, all corpses can be eaten by rats
-increased time corpses stay on ground
-decreased chance for chaining corpse explode to spawn