3D Printer Manager
Playing now
20+2 vs. yesterday
37%of peak
All-time peak
54Aug 2026
Playing now
20+2 vs. yesterday
All-time peak
54Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update #24 Offline earnings I've implemented some features that were asked for, and some I thought needed adding. Changelog Offline income · Workers can now be put on overtime from the Workers panel. An overtime worker costs double wages BUT keeps their room printing and selling while the game is closed. · You get a summary when you load back in showing what they made, what the filament cost, and what the wages came to et… | 24785928 | |
| In-game event | Update #23 Some QoL updates Hah, and I thought after release 2.0 I'd be feet up on my yacht in Monaco*. I made some changes, thanks for your feedback. Changelog · Lots of optimisation. Game should run about three times faster. (my code was/is horrendous) · Worked on the money popups so they're more reliable at high speed. · Print progress bars don't jump when just started by a worker. · Orders arrive two to three times fa… | 24765069 | |
| In-game event | Update #22 I updated the store imagery and trailers. Opinions welcome :) Resolved some small features from the backlog, to hopefully make the gameplay more interesting for new and existing players. · Your first print is now twice as fast. New games get going quicker. · A customer order arrives while that first print is still running. Accept it and the print fills it. · Printer types now play differently.… | 24723387 | |
| In-game event | Update #21 Artwork Hurray Finally got around to replacing those janky css animations with slightly less janky artwork. All the art was made by me (didn't realise I was so good at drawing Benchys). I might rework the printers in future, but I'm just happy it's starting to take shape. Here's what I've been up to this week: · Added prints artwork. · Added real printer artwork for all 5 printer types. · Added printer animat… | 24641075 | |
| In-game event | Update #18 Some bug fixes and improvements, they seem never ending... Anyhoo.. Here you go changelog · UI tidying, UX improving · Error fixing and test improvements · Added a "+1 Print" popup on the Prints button when not sold · Tutorials/hints now automatically turn off after your first prestige, and the Show Tooltips setting actually works now · Print cube color on the printer now matches the loaded fil… | 24523031 | |
| In-game event | Update #16? Improvements Just a few changes.. Fixed order complete popups sometimes reading +$0 instead of what you actually earned, mostly at faster game speeds Fixed prestige keeping achievements it was meant to reset, which results in a random.. "You Built an Empire" completion screen on a fresh run Prestige menu no longer claims achievements are kept Music volume/mute preferences are saved Worker wages changed to a… | 24522060 | |
| In-game event | Steam Saves! Turns out it wasn't that difficult to do, just a config change. There might be some hiccups to begin with, but I will amend them as soon as I can. There were some smaller updates today too in case you didn't see them. Dropdowns should work when streaming. Hopefully fixed Linux crashes (turn off any compatibility settings). Saving after prestiging should work now. Some other bits and pieces. Hop… | — | |
| In-game event | Update #11 Balancing TLDR: I made some changes, and I need feedback I think writing software is a bit like art, you spend hours on it, making changes, checking your references, adding to it again, playing with ideas.. But then you have to step back a few paces and look at it, or with digital art, you mirror flip it, and see all sorts of issues because you've been too close to it. I feel too close to know what's rig… | — | |
| In-game event | Update #10 Linux! Hey! it's been a while.. Too long even.. Just to let you guys know there's now a Linux native build! Bad news - you're going to have to test it for me :3 I've tested on Debian and Steam Deck and it works (for me); unfortunately that doesn't mean it will work for everyone, so let me know if any issues. Native Linux Support The game should now run natively on Linux - Debian, Arch, SteamOS, and mo… | 23973180 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.