
Some bug fixes and improvements, they seem never ending...
Anyhoo.. Here you go changelog
UI tidying, UX improving
Error fixing and test improvements
Added a "+1 Print" popup on the Prints button when not sold
Tutorials/hints now automatically turn off after your first prestige, and the Show Tooltips setting actually works now
Print cube color on the printer now matches the loaded filament type
Fixed a bug where prestiging or resetting caused bought filament from filament menu to disappear
Fixed the Finish Here button reopening the game-complete popup instead of prestiging
Fixed the Print Now button showing on an order that's already fully covered by in-progress prints
Fixed printer breakdowns wiping the rest of a queued batch print; it now resumes after repair
Fixed manually loading a spool not locking the worker's filament setting, which let the worker swap it back out
Refactored the worker tick loop hopefully fixing lag in a fully staffed Factory (there's still more work to do like changing out the janky delta animation for a 2d printer animation)