In-game event

Update #27 Even more QoL improvements

3D Printer Manager · published · build 25143853

I listened to your feedback and added a bunch of them. Thanks for the ideas :)

Unrelated, anyone with a Steam Deck, could you try playing the game and afterwards fill out the "did it work" form or whatever Steam gives you, I'm trying to get it verified. If anyone is having issues with the steam deck version, make sure compatibility it off, no startup commands, no proton, uninstall, and reinstall - as you probably have an older build without the shipped Linux Sniper.

Changelog

  • Tutorial hints improved a little.

  • Several translations added to missed places.

  • Added tap and drag-scroll to improve steam deck experience.

  • Prestiging now starts the next run with more money.

  • The Endless Workshop supports an extra worker slot.

  • Sort button on printer print list

  • Doubled the IDEX estimated filament cost in the prints list (it was using double, but I'd only added the figure for single print)

  • Active orders shows how many are already on the printers.

  • The print list shows how long each print will take, including batch.

  • Print lists are now ordered smallest to largest, and the printer panel can sort by value or earnings per minute.

  • Incoming orders can be paused with an open/closed switch on the Orders tab row, so the board stops refilling while you catch up.

  • The orders you've already accepted are shown while you browse new ones.

  • A new order no longer takes the place of one you just accepted.

  • Orders can be sorted by time remaining, on both the available and active lists.

  • Printers that run out of filament show it, on the printer and on the room tab.

  • Sell Everything no longer discards prints it can't price instead of leaving them in your inventory (should never happen, but hardens it against new stuff if I add any).

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