3D Printer Manager
Playing now
26−2 vs. yesterday
48%of peak
All-time peak
54Aug 2026
Playing now
26−2 vs. yesterday
All-time peak
54Aug 2026
| Published | Title | Build |
|---|---|---|
| Patch styling on the quick menu dropdowns | 25025137 | |
| Patch Printer breakdowns have their own sound. · Music no longer goes silent after a save. · The Endless Workshop shows its name again. | 25015193 | |
| Patch - Print translation One line change to implement the i8n translations on the printer sidebar, forgot the import. | 25012671 | |
| Language support Bundled missing fonts. The whole game is now translated. Added translations for: - English - العربية (Arabic) - Čeština (Czech) - Deutsch (German) - Ελληνικά (Greek) - Español (Spanish) - Français (French) - Bahasa Indonesia (Indonesian) - Italiano (Italian) - 日本語 (Japanese) - 한국어 (Korean) - Nederlands (Dutch) - Norsk (Norwegian) - Polski (Polish) - Português - Brasil (Brazilian Portuguese) - R… | — | |
| Patch Changelog · Wages ending in 50c no longer round up in the hourly charge popup: an $18.50 worker said $19. The offline report's wages line was rounding the same way. · The worker payroll total counted paused and unassigned workers, who are never actually paid. It now shows what you are really charged each hour. · Auto-Accept Stocked Orders has moved from Settings to the Orders panel, on the Avai… | 25000347 | |
| patch Workers were acting funny when fulfilling orders, think I've fixed it, but if you notice anything, let me know. | 24784714 | |
| Small rebalance I see a lot of people playing! Thanks for returning for the release :) I decided the game needed a couple more things to rebalance it. Changelog · Caps on the printer prices, hopefully making it easier to fill rooms with one type of printer, though I don't think this is an optimal strategy. · Industrial printers are much faster to warrant the price, They used to be slower than an IDEX while cos… | 24756409 | |
| Leaving BETA!major The final beta tasks on my board are complete and the game is being released. Beta players will keep their game as a thank you for all your help debugging, features suggestions, and general feedback, some of you went above and beyond and I really appreciate it. The new release price will be $0.99 (once I figure out how...) Changelog: · Steamworks fully integrated, things should work more smooth… | 24756409 | |
| Reputation cap removed after prestige Removed cap on prestige runs, only capped for first run. | 24741763 | |
| IDEX and Worker Selling Fixed the IDEX printer, now prints double Fixed workers from one room selling prints from a different room | — | |
| Hard cap on reputation Implemented a hard cap so you can't go above it, hopefully lessening confusion. Bedroom is 40 max Garage 60 Office 80 Factory 100 | 24738785 | |
| Update #20 Just a little update: Wrist hurts from drawing artwork, only several more hours of that to go.. Made some code changes · Prevented workers from fulfilling an extra print every now and again · Prevented hovering printers causing them to jump up, inducing a missclick · Final prestige now has the correct thank you screen... I finally completed the game without cheating and didn't get a congratulat… | 24641075 | |
| Update #18 continued Accidentally left out a few things as they needed testing for longer · Fixed workers loading every idle printer with the same filament instead of spreading across active orders · Fixed orders sometimes stalling because a worker wouldn't swap a printer's filament until another printer finished · Fixed the Prestige button showing up before you'd re-earned every achievement on later runs | 24628130 | |
| Dropdown fix Got a report of dropdowns shifting off screen, scaling was shifting it over by the wrong % Dropdowns should now do dropdown things correctly regardless of scale, thanks for reporting :) | 24522060 | |
| Dropdowns re-work Dropdowns now work under Steam streaming / Remote Play and Proton. Worker room assignment and all other dropdowns previously used native menus that appear invisible; so I changed them to a game rendered version. | 24453975 | |
| Saving and Linux launching issues I can't really test these on anything but Windows, Mac, Mint, and SteamOS, let me know if this fixes any issues for you.. Saving after prestige should now work. The game thought prestiges were smaller save files, therefore wouldn't overwrite the save. - I did this out of abundance of caution early on Crashes upon startup - I've improved the startup logic to not mix in Windows only drivers. Plea… | 24286082 | |
| Small update Fixed a bug: "Printers get stuck saying nothing printing from the UI but when you click on the printer it shows a mid way job but with the option to choose a job" - Thank you reviewer :) Minor improvement: Paused animations when game paused. | 24155186 | |
| Update #9 I did a bit of a UI overhaul, hope you guys like purple X) Made these changes a while ago, but IRL got kinda busy, sorry for the wait. After this change I think I have one more change to go before implementing achievements, steam saves, fix the Linux build and some other stuff. As per - let me know if there are issues in the discussions. Changelog New theme, fonts, etc Printer status bar layout… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 10:12 | No patch notes · unannounced build | 25150785 | public | 3 | — |
| 5 Sep 2026 | Sat | 18:20 | No patch notes · unannounced build | 25144008 | public | 3 | — |
| 5 Sep 2026 | Sat | 18:00 | No patch notes · unannounced build | 25143853 | public | 3 | — |
| 5 Sep 2026 | Sat | 17:31 | No patch notes · unannounced build | 25143525 | public | 3 | — |
| 30 Aug 2026 | Sun | 20:13 | Patch | 25025137 | public | 3 | — |