As We Descend
Playing now
8−7 vs. yesterday
1.8%of peak
All-time peak
445Jun 2025
Playing now
8−7 vs. yesterday
All-time peak
445Jun 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.16.0.2 This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Changes and Fixes · Bell Maiden can no longer learn Consecrate (the card was only intended for the Fire Maiden, since the Guild Lantern can't fully utilize Consecrate) · Adjusted "Recycle/Reserve a card..." effects (Stashed Portal, Extraction, Pocket Dimension) to now synergize with "Whenever you… | 24904735 | |
| Game update | Hotfix 0.16.0.1 This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. · Japanese localization is now up-to-date with the changes from Update 11 (all other localizations are already up-to-date with Update 11) For more info on the latest major update, Update 11, check out the patchnotes here: | 24860370 | |
| Community | Update 11 is out now! Plus news on Controller Support & Sacrosanct teaser Hey everyone, I wanted to give you some news on a few topics. As we head towards 1.0 (which is somewhere on the horizon), the major features that remain are controller support, the third origin, and the end game. This news post focuses on the first two topics, as those are our immediate two near-term goals. We'll also continue our monthly updates, where we make iteration on balance, UX, and oth… | — | |
| Major update | Update 11 Patch Notes (Patch 0.16.0) Known issue: The Japanese localization is still in-progress, so it did not ship in this patch. We'll followup with a hotfix to patch it in. City · Market Plaza can accept Supplies now · Market Plaza Dreamfruit copper value reduced from 30 to 25 · Reliquary Contaminated item cleansing now shoes an icon to indicate its input type Chemist Rework Design Notes: Chemist played too simi… | 24843903 | |
| Game update | Hotfix 0.15.0.5 Hotfix for Update 10 (Patch 0.15.0). This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained either way. · Added new card art for Infection · Faction War now gives a resource… | 24431847 | |
| Game update | Hotfix 0.15.0.4 Hotfix for Update 10 (Patch 0.15.0). This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained. · Added new card art for Spark Plug · Added new icon art for Reliquary · Changed… | 24389142 | |
| Game update | Hotfix 0.15.0.3 Hotfix for Update 10 (Patch 0.15.0). This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained. · Fixed an issue where resuming your run would lead to a missing City and a black… | 24387725 | |
| Game update | Hotfix 0.15.0.2 Hotfix for Update 10 (Patch 0.15.0). There's a chance this will break your existing runs due to the fix to the Workshop spawn location. If this affects you, apologies in advance! You will have to begin a new run in that case. · Fixed an issue where the Workshop would sometimes fail to spawn. If your current run suffers from this issue, continuing the descent may not necessarily fix this; it's o… | 24376021 | |
| Game update | Hotfix 0.15.0.1 This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Changes and Fixes · In Power Struggles and Faction Wars, choosing the Guild now shows the right followup text · The option you don't choose in Faction Wars is now properly destroyed · Fixed an issue where you could get stuck between Depths after defeating a boss | 24371380 | |
| Major update | Update 10: Recyclic Phenomena Hail wardens, this is Kev. Major update 10 is now live, and is of larger scale like our monthly updates prior to Update 8. This update is focused on weighty decision-making in the City. Due to the system reworks, your current runs in progress will NOT be compatible with the new patch! As always, your meta-progression will be retained. A quick aside: if you just want to read more about progress… | 24356941 | |
| Community | Experimental Branch Hey all, this is Kev. We have some hefty changes for the upcoming Update 10 , which means we need your help to test out the patch before the patch goes out live to everyone! Instructions for how to jump into the branch are at the bottom of this news post. The aim of the City changes is to really amp up the decision-making in the strategy layer, and also make the gameplay clearer there so you ca… | — | |
| In-game event | Patch 0.14.1 We've rolled out some adjustments and fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. The enemy encounters which were the least threatening (in terms of damage dealt to the player's forces and required the least expenditure of Favor) have all been adjusted with the aim of bringing them more in-line with other encounters. These are all early game… | 23873290 | |
| Community | Verified on Steam Deck Hey everyone, I wanted to give you a quick update on how it's going with Steam Deck support and controller functionality. As of today, we're officially Steam Deck Verified . What does that mean, exactly? It means we've passed the verification review with Valve and they've given it a green mark across the board: What does this not mean? It doesn't mean we're done with controller support yet; As… | — | |
| Game update | Patch 0.14.0.2 Just pushed a small patch to fix a few issues, as well as to let you all know that bug reports should be working again. The bug report tool was broken on the server-side since the last patch, but should've been fixed since Monday this week. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. For full patchnotes on the most recent major update, you can read… | 23781794 | |
| Major update | Update 9 Greetings all, this is Kev. Update 9 is now live. This update is compatible with any run from Update 6 and forward. As I mentioned in the notes for Update 7, we've started focusing our efforts on a couple huge features for As We Descend : Sacrosanct , which is the third playable Origin with its own mechanics and variations on the units and gameplay; and improved Steam Deck support (with corresp… | 23566149 | |
| Major update | Update 8: Continuum Greetings all, this is Kev. Update 8: Continuum is now live. This update is compatible with any run from Update 6 and forward. As I mentioned in the notes for Update 7, we've started focusing our efforts on a couple huge features for As We Descend : Sacrosanct , which is the third playable Origin with its own mechanics and variations on the units and gameplay; and improved Steam Deck support (w… | 23034246 | |
| Game update | Hotfix 0.12.0.6 Another small patch, another bug fix. This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. · For city locations, the info panel now shows event information for events that were used earlier in the cycle but have no more uses remaining (instead of hiding them) · Fixed an issue with the "Votive Training: G-Type" and "Votive Tr… | 22798293 | |
| Game update | Hotfix 0.12.0.5 Another patch, another set of bug fixes. This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. · Enemy Affliction Intents now show the number of afflictions that will be added to your battle deck · Fixed an issue where using Engrain to make a Fading Buff persist for battle would not update the tooltip (no gameplay change) · F… | 22764208 | |
| Game update | Hotfix 0.12.0.4 Alright, this hotfix includes a pretty common crash bug that's been plaguing some of you when facing Dire Vermin. It also includes fixes for three other rarer crashes. This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. · Fixed a rare crash bug where spamming unit selection in the Forces inspector could cause the game to cr… | 22715636 | |
| Game update | Hotfix 0.12.0.3 This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. Changes and Fixes · War Spear reverted back to its form from Update 4 (it creates Javelin cards whenever another unit attacks the target) ; if you continue an existing run, you will not get the reverted version until you start a new run · Main menu buttons now scale based… | 22713707 | |
| Game update | Hotfix 0.12.0.2 This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. · Fixed an issue with Empowered Wrath and Beseech Divinity creating AVA's Answers that had "Unmet Condition" issues | 22611268 | |
| Game update | Hotfix 0.12.0.1 This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. Changes and Fixes · (Knight/Custodian) Shoulder Bash scaling changed from x3(x5) to x2(x3); its Stagger preview has been fixed · (Knight) Brutalize stagger scaling changed from x5(x10) to x2(x3); its Stagger preview has been fixed · Probable fix for an issue where stat ba… | 22603718 | |
| Major update | Update 7: Even the Odds Greetings Wardens, this is Kev. Update 7: Even the Odds is now live! This update is compatible with any run from Update 6 and forward, though do note that some of your cards may have changed (and certain cards have become deprecated; they will still work for the remainder of your current run, but more cards of those types will no longer be accessible or draftable) and some fixes will only take… | 22585412 | |
| Game update | Patch 0.11.3.0 Additional balance adjustments and bug fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. Changes · Tweaked unlock tree layout · Tweaked progress bar color on unlocks · Updated unlock connection visuals · Added animation for clicking on the Guild when it is locked · Lead Shot damage increased · Unload cost decreased, damage decreased · Reality Tear… | 22313663 | |
| Game update | Hotfix 0.11.2.3 Deploying a possible fix for a rare but reoccuring bug where certain units can get stuck in their animations. If you're still getting stuck, make sure to send a bug report! Typically, going to the main menu and loading back in should get you unstuck. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. Changes and Fixes · Reduced the fade in time animation… | 22216328 | |
| Game update | Patch 0.11.2.2 Additional balance adjustments and bug fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. Changes and Fixes · Mythion rarity units built at the workshop used to have a number of drafted perks equal to the level; it's now 1 lower (since they already have an innate perk). This is to help incentivize leveling up the workshop further before claiming th… | 22212907 | |
| Major update | Update 3: The Third Law Hail Wardens, Update 3 for As We Descend is now live. This update has a substantial system rework, so your current runs in progress will NOT be compatible with the new patch! This update focuses on a bit of different things than the previous two updates. Rather than being a major content adjustment or expansion, we've focused on core gameplay adjustments to the Lantern, better functionality on… | 20018179 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.