Deploying a possible fix for a rare but reoccuring bug where certain units can get stuck in their animations. If you're still getting stuck, make sure to send a bug report! Typically, going to the main menu and loading back in should get you unstuck.
This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.
https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english
Changes and Fixes
- Reduced the fade in time animation when hitting Begin New Descent
- Reduced the unlock requirement on Experimental Lantern (Guild)
- Debaser has slightly more health, applies slightly more barrier, and has slightly higher attack power against the Lantern
- Fixed an issue where Cleanse required a target and didn't properly remove debuffs from all friendlies
- Fixed an issue where spending Favor or Runes from an effect wouldn't trigger the Tithe Bonus (erroneously, it could only be triggered from paying the cost for cards)
- Possible fix for an issue where Bell Maiden and Purifier would situationally get stuck in their animations