Just pushed a small patch to fix a few issues, as well as to let you all know that bug reports should be working again. The bug report tool was broken on the server-side since the last patch, but should've been fixed since Monday this week.
This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. For full patchnotes on the most recent major update, you can read about Update 9 here:
https://store.steampowered.com/news/app/1769830/view/684129946245792155
Changes
- On event screens, dialogue panel text no longer expands when hovering it with the mouse
- Changed the format for "Click to view" for the Draw Pile / Discard Pile to support a glyph under the tooltip, as well as the end turn / end cycle tooltip text
- Made the size of settings options more uniform
- Added support for controller in miscellaneous screens
- Changed ESC behavior so it more consistently applies "Back" until there are no more screen layers to get through; then it gives the Pause Menu
- Fixed an issue where Reactive Armor wasn't working properly
- Fixed an issue where you could end turn when the turn was already ended
- Fixed a few very rare crashes