Scrabdackle
Playing now
1−2 vs. yesterday
4.5%of peak
All-time peak
22Playing now
1−2 vs. yesterday
All-time peak
22Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch notes - 0.5.12c Patch notes for 0.5.12c: · Added a big shortcut to BGP to make backtracking substantially easier · Added sparkles near castle dinner bell so it's harder to accidentally miss · Made it clearer in the changelog that "Dramaturge" is not the name of a boss (cool one tho) · Added screen shake toggle in Settings/Display · Added optional boost toggle for hazard pushback in Settings/Controls · Clarifie… | — | |
| Game update | Patch notes - 0.5.12b Patch notes for 0.5.12b: · Fixed possible softlock in west Ducklands fort if you ran past the lever · Updated some final cases of 'old' fonts in a few niche menu spots · Exposed the dev console keybind on public builds; console now indicates the keybind too · Dev console can now also be closed with Esc (whoops) · Tried to clarify the Duck Castle dining hall sticker puzzle better with an additio… | — | |
| Steam news | Scrabdackle is OUT! It's here! It's real! I've been working on this thing since May 2020 - that's 5.5 years. Extremely surreal to be clicking a launch button. Anyways - I'll leave reflecty stuff for post-launch. Thanks for all the support, and go try this thing out!! Even if you played the demo thoroughly and have read or looked at everything about the game online, there's still going to be plenty of new surprises… | — | |
| Game update | About Steam Deck support! Hey all, just wanted to put a piece out with some more detail about how we're approaching Steam Deck support, and why we're doing it that way. (Update: If you read this, prior to 11/20, the situation's a little different and I've edited the below. -Jake) Short answers first before more detail! Will Scrabdackle support Steam Deck on launch? → Yes (said with reservation) When will you have less r… | — | |
| Announcement | Release/launch news and info! Hey folks! Got some Big News plus some supporting Other News Components! Scrabdackle Act 1 releases Tuesday, December 2nd! It's happening! I said 'this fall/winter' and 'Q4 2025' and I meant it! I finished up the launch build the other night, and review keys are going out I think basically around the time I post this? So we're into the final stretch of this five-and-a-half-year-and-counting pro… | — | |
| Game update | Patch notes - 0.5.09b Patch notes for 0.5.09b: · Gameplay · Peeky's 'full region' bits reward has been upped from 10 to 25 · Removed 'corner bombs' from Waking Fossil's last phase · Updated Ruins Hounds' pursuit code; they no longer start running at max speed · Fixed Ruins Beast leaving its damage hitbox active for 2 seconds post-death (sorry, Harper! 😅) · Garbage Eater can correctly be 'damage pierced' with the Wi… | — | |
| Game update | Patch notes - 0.5.08a + 08b Patch notes for 0.5.08a: · Replaced placeholder sounds for quest menu interactions (using the menu + related notifications) · Still a little WIP! But trying 'em out. · Fixed issue with motes deciding to wander offscreen (sigh) · Tweak to resolve an inconsistent crash issue for select players. · Adjustment to Litlte Lord's first* fight; they no longer turn invincible once at the start of their t… | — | |
| In-game event | The Honours Cabinet! Patch notes - 0.5.07f The Honours Cabinet: In-game, per-save achievements! If you've noticed the "Honours" button being disabled right before loading a save file for the past, uh... two and a half years , and wondered what that button was gonig to be for - today's the day I can provide an answer! "Honours" are the term for awards earned throughout gameplay on a given save file - like an achievement on Steam, except… | — | |
| Game update | Patch notes - 0.5.07e Patch notes for 0.5.07e: · Fixed issue with one room in Peanut Village crashing, exclusively in 07d · Fixed issue displaying 11 total stars when only 10 exist in the demo · Fixed gamepad buttons in keybinds menu being active before you’ve first switched to gamepad mode -Dev mode Jake | — | |
| Game update | Patch notes - 0.5.07d Patch notes for 0.5.07d: · Updated a few names in Kickstarter credits · Changed Bulpesh sticker room entirely; the original idea wasn't really presenting well! · Removed one room from the ruins which was inaccessible but still in the build code · Resolved a 'random' crash bug for select users · Caused by certain devices treating all error messages as a cue to crash even if there is no actual is… | — | |
| Major update | Major demo update, showcases, and more! Hello! A huge day for Scrabdackle! Here's what's going on! The public demo has been refreshed! (AKA: Super-updated!) What that means is basically that it's had a full quality-of-life pass, and all the improvements, minor changes, bugfixes, etc I've implemented over the past quarter-decade (a literally true phrase) are now publicly available to experience. Stuff like: · More readable fonts (larg… | — | |
| Community | Scrabdackle: Act 1 announcement! Hi everyone! I’ve been a bit quiet lately while working on some pretty big changes behind the scenes, but I’m finally ready to share them with you. The main news is: Scrabdackle: Act 1 will be releasing soon, targeting this fall/winter! What’s ‘Act 1’? Scrabdackle is divided into 3 narrative acts, which each give the player a main goal to work towards, a bunch of new regions to explore in any o… | — | |
| Community | The Fellow Traveller Publisher Sale Starts Today! The Annual Fellow Traveller Publisher Sale starts today with up to 90% off story rich games! ➡️ Take me to the Publisher Sale ⬅️ There are plenty of indie narrative titles on sale from Fellow Traveller - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you. If you haven't alr… | — | |
| Community | Get to know jakefriend! Fellow Traveller sat down with the solo developer jakefriend to talk about the game’s development, the influence of Zelda, secret areas, and more. Fellow Traveller (FT): Who is Jakefriend? Tell us about yourself! Hello! I’m jakefriend, or Jake, a solo developer living near Toronto, Canada. I was a hobbyist game developer (as well as hobbyist musician and artist) back in the 2010s, and never had… | — | |
| Sale | The annual Fellow Traveller Publisher Sale starts today! The Annual Fellow Traveller Publisher Sale starts today, with up to 90% off narrative games ➡️ Take me to the Publisher Sale ⬅️ There are plenty of indie narrative titles on sale from Fellow Traveller - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you. Sale ends 1st Octob… | — | |
| Community | Scrabdackle is Joining the Fellow Traveller Family! Today we can finally reveal that we have signed a publishing agreement with the indie publisher, Fellow Traveller. Fellow Traveller are an indie publisher focusing on narrative video games and who also run LuddoNarraCon . We're delighted to be working with them to bring Scrabdackle to the gaming community. Stay tuned for more details later this year. | — | |
| In-game event | Demo Update 3: Quack to the Ducklands! The Ducklands region has been greatly expanded, with a bevy of content, features, and gameplay optimizations to boot! Journey further into the woods, plains, marshes, and gardens of the Ducklands, finding new weaponry and allies to help you venture across the Scrabdackle landscape. New content this update : · The Ducklands region has been heavily expanded · A new spell to learn · Many new lore… | — | |
| In-game event | Demo Update 2: Blustergust Ridge! The Blustergust Ridge region has been added to the demo! Travel to the windy canyons at the base of Mt. Blustergust to find a new part of Scrabdackle, filled with new challenges to beat and characters to meet. New content this update : · A new region, with its own soundtrack and unique environment · 4 new enemies · 1 new miniboss · Several new unique NPCs and landmarks · 14 new lore entries · M… | — | |
| Game update | Demo Patch 1a New content: · 6th star added, found in the Rubble Ruins. If you found the skull island and felt underwhelmed before - head on back and have a fresh look! Changes and fixes: · Arena softlocking resolved (arena system entirely rewritten) · New arena wall visual style · Adjustments to a few enemies' knockback and hit recoil, like Trash Bandits, so that their charge attack can't be denied. What's… | — | |
| In-game event | Demo Update 1: Quests and Hints The "To-Do List" quest system and the S.E.E. hint system are now fully implemented! Open your minimap with Enter and swap from Free Roam Mode to the To-Do List (or TDL) with Tab to see a variety of quests and pieces of information you've learned about them. Quests will auto-complete when their resolution circumstances are met, but will continue to appear under the 'Resolved' view of the TDL. I'… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.