Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ScrabdackleNewsAbout Steam Deck support!
Game update

About Steam Deck support!

Scrabdackle · published 6 Nov 2025, 17:18 UTC

All newsPlayers around this dateRead on Steam

Hey all, just wanted to put a piece out with some more detail about how we're approaching Steam Deck support, and why we're doing it that way.

(Update: If you read this, prior to 11/20, the situation's a little different and I've edited the below. -Jake)

Short answers first before more detail!

Will Scrabdackle support Steam Deck on launch? → Yes (said with reservation)

When will you have less reservation behind that 'Yes'? → ...I'm not sure yet!

Currently, the game runs okay on Steam Deck - there are some awkward patches, because it's not actually 'officially' supported, because, well - at present, I haven't had any time to support Steam Deck yet, and if you've given it a try you'll know that it kinda shows.

The awkwardness is all resolvable stuff, but it's not resolvable right now, and the experience right now is unfortunately not a great representation of the actual game. The game doesn't actually "know" if you're running on Steam Deck right now, basically, and that takes work and research and testing to set up right.

The reality is that, due to the above, I don't actually want the game to be on Steam Deck quite yet when it's not ready to be! I'd rather 'launch' on Steam Deck intentionally, once I've had time to look into API trigger integration stuff and what's involved in supporting a hybrid mouse/controller input system and all that.

Not sure when that will be yet, though. It's not really a simple or small task, and I need to find a decent chunk of time to allocate while also supporting the PC Act 1 release and progressing Act 2 forward development at the same time.

Basically, we'd really like to be enthusiastic about Steam Deck when we're ready and the game properly supports it - but right now it doesn't. And I'll let you know once I know when that's gonna be!

Hope that's understandable enough. Cheers!

-Jake

More from Scrabdackle

Other announcements

All news
Game update10 Feb 2026Patch notes - 0.5.13aPatch notes - 0.5.13a: · Heroic Surge buff (see 12e patch notes ) no longer applies if one-hit kill mode is toggled in the challenge settings (IE, on Fool Mode) · Minor typo fixes · Corrected some sound files that did not adhere to audio bus config Current dev focus is on forward development progress (aka making Act 2) - I'll do a sustained round of technical fixes and QOL tuning in the future…Game update12 Dec 2025Patch notes - 0.5.12ePatch notes - 0.5.12e: · Backup save files are also created when the game saves · Added a dialogue line post-WK fight clarifying that Witchbrand can cut through cell bars. · Added player hitless buff during boss fights (explanation below) The hitless buff (called Heroic Surge in-game) is a QOL update in response to some feedback about boss fights. My design approach is to use the early stages o…Game update7 Dec 2025Patch notes - 0.5.12dPatch notes for 0.5.12d: · Adjusted “Dark Clouds, Darker Magic” to be a info-type quest, not a solvable-type quest · Fixed (maybe?) the issue with triggering a dialogue’s walk-away text the same frame as triggering a room transition - at the very least, added several validations · Fixed issue where situationally, veils could show up in the wrong position · When you deal a boss’ last hit, you’re…