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ScrabdackleNewsThe Fellow Traveller Publisher Sale Starts Today!
Community

The Fellow Traveller Publisher Sale Starts Today!

Scrabdackle · published 11 Sep 2024, 17:00 UTC

All newsPlayers around this dateRead on Steam

The Annual Fellow Traveller Publisher Sale starts today with up to 90% off story rich games!

➡️ Take me to the Publisher Sale ⬅️

There are plenty of indie narrative titles on sale from Fellow Traveller - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.

If you haven't already, make sure to check out the Scrabdackle demo and wishlist below to stay up-to-date with the latest news and announcements!

https://store.steampowered.com/app/1578720/Scrabdackle/

Sale ends 24th September, so get in quick!

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Game update10 Feb 2026Patch notes - 0.5.13aPatch notes - 0.5.13a: · Heroic Surge buff (see 12e patch notes ) no longer applies if one-hit kill mode is toggled in the challenge settings (IE, on Fool Mode) · Minor typo fixes · Corrected some sound files that did not adhere to audio bus config Current dev focus is on forward development progress (aka making Act 2) - I'll do a sustained round of technical fixes and QOL tuning in the future…Game update12 Dec 2025Patch notes - 0.5.12ePatch notes - 0.5.12e: · Backup save files are also created when the game saves · Added a dialogue line post-WK fight clarifying that Witchbrand can cut through cell bars. · Added player hitless buff during boss fights (explanation below) The hitless buff (called Heroic Surge in-game) is a QOL update in response to some feedback about boss fights. My design approach is to use the early stages o…Game update7 Dec 2025Patch notes - 0.5.12dPatch notes for 0.5.12d: · Adjusted “Dark Clouds, Darker Magic” to be a info-type quest, not a solvable-type quest · Fixed (maybe?) the issue with triggering a dialogue’s walk-away text the same frame as triggering a room transition - at the very least, added several validations · Fixed issue where situationally, veils could show up in the wrong position · When you deal a boss’ last hit, you’re…