Scoot
Playing now
18+6 vs. yesterday
16%of peak
All-time peak
111Feb 2025
Playing now
18+6 vs. yesterday
All-time peak
111Feb 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | 🛸We Need More Humans! Demo OUT NOW!🛸 A short incremental game about abducting humans with a UFO! Travel around the world, unlocking upgrades, abducting humans until there is no one left. Abduct everyone on Earth! Buy Upgrades Take on evolving humans Try the demo , and wishlist now ! | — | |
| Major update | SCOOT - MAP UPDATE! 🛴🌎 Hey, all! The latest map update for Scoot is available now! A new section has been given some love and polish and I've also took some time to try and improve the lighting on the overall map. Check it out! A few other notable changes are: · Increased drone's sprint speed · Improved bowl/vert physics to feel more consistent · Improved grind physics and collision (Fixed leaning forward when not ho… | 20936248 | |
| Major update | Drone and Stats Menu Update 🛴 Hey, everyone! I've just updated Scoot with 2 of probably the most requested features. A drone that let's you get around quicker, and a stats menu that allows players to alter values that affect how the game feels. Drone You can activate the drone using right on the DPAD. Fly around, and press right on the DPAD again to spawn the player right where you are. My favourite thing about the drone is… | 20924080 | |
| In-game event | Scoot - Map Update Hey, everyone! Last week I released the open world map, and so far the reactions have been insanely positive! I can't thank you all enough and feel so happy to hear you're all having a good time with it. Now, I said that updates will be a lot more frequent now that the main focus is the open world, and therefore here's the first one! What's New? This block you see above has had quite a bit of w… | 20822887 | |
| Game update | Scoot Patch - 17/11/2025 Fixed first person view not working properly · Altered flight path calculation to allow mods to change gravity at runtime · Fixed bug where scooter was invisible and the rider was glitched out · Optimised scooter spring animation to be consistent across frame-rates · Polished hip spring animation to be consistent across frame-rates · Polished head spring animation to be consistent across frame-… | — | |
| Major update | Scoot Open World Available Now! Hello, all! Finally the open world map is available to play! It's been released in an early state so that the map can be built out with feedback from players. Why Release It Early and Unfinished? My original plan was to hold back on releasing the open world until the full 1.0 release of Scoot. While working on it, I changed my mind because of 2 reasons; · Because of how much time and focus work… | 20739455 | |
| Game update | Scoot Patch - 08/09/2025 • Fixed bug that caused you to fly into the sky from grinds • Fixed "Lipslide" spelling mistake in grind controls menu • Fixed "Lipslide/Boardslide" input showing twice in controls menu • Removed slower on-foot movement when on slopes | — | |
| Game update | Scoot Patch - 04/09/2025 2 • Fixed progressive challenges not working in Jumbo Jump Island • Fixed "Quit Challenge" app not working in Jumbo Jump Island | — | |
| Game update | Scoot Patch - 04/09/2025 • Fixed customisation and builder apps being visible when in multiplayer • Only the host can use map app when in multiplayer • Added "Quit Challenge" app that's active when in a challenge • Fixed rolling out of fakies (They actually work 10x better now) • If landing in a grind, flip controls get disabled earlier | 19852659 | |
| Major update | Scoot Phone Update! Hi, everyone! This update brings a brand new pause menu in the style of a mobile phone. With my future plans on how progression will work in Scoot, through gaining followers, I figured a phone styled menu was needed. And as always, there's lots of other changes, fixes, and additions! Phone Menu Your phone comes with a number of apps that all represent different features in the game. Things like… | 19817444 | |
| Major update | Scoot Fluidity Update! Hello, Everyone! This update brings a complete overhaul of every trick animation in the game! Improving their look and fluidity. The ability to link tricks together without catching the scooter has also been added. Allowing players to perform crazy chains! Linking Tricks If you feel like you should be able to link two tricks together without catching, now you can! Bri to whip, Bri to Inward, th… | 18117107 | |
| Game update | April 2025 Update - Patch 02 Changelog: • Fixed mini hops on rails making you speed up • Fixed progressive challenges all being available in Jumbo Jump Island without unlocking them | 18117107 | |
| Game update | April 2025 Update - Patch 01 Changelog: • Fixed flipped UVs in JJI • Fixed overgrind not working • Increased player mass (fixes ragdoll collision between player and scooter) • Fixed wallriding rails • Fixed loading into modded maps in an online lobby | 18076078 | |
| Major update | New Transition Physics and Map Refresh! Hello! Here's a brand new update that overhauls transition physics, improves grind physics, and more! Transition Physics Transition physics have seen a big overhaul. The assist in jumps is no longer as strong, but is much more accurate all around. This completely fixes all the issue with your momentum getting killed, or the feeling of being pulled somewhere other than where you wanted to land.… | 17993962 | |
| Game update | January 2025 Update - Patch 01 Changelog: • Disabled "Create New" button in "Custom Maps" menu while in multiplayer • Fixed nametags not working in multiplayer • Fixed buzzcut being above players head in multiplayer • Tweaks made to sticks in controller overlay • Fixed manual pivots turning the wrong way • Fixed steering in manuals | — | |
| In-game event | FSR, Fixes, and More! Hey! I've got another small update for you that brings a few improvements and fixes! FSR FSR 3 has been added to the "Graphics" menu. Allowing you to use AMDs upscaling technology to improve performance if needed. This feature has proven insanely beneficial for people with 4k monitors. Multiplayer Multiplayer has been made a lot smoother. A large issue with Scoot's multiplayer was how jumpy som… | — | |
| In-game event | Nollie Animation and Fixes Hello! Here's a little update with a couple nice additions and fixes! See the full changelog below. Nollie Animation Buzzcut Full Changelog: • Fixed rotorwhip animation breaking • Added buzzcut for male • Changed sweater texture • Changed hoodie texture • Changed shirt texture • Changed tank top texture • Improved cosmetic rigs to be more accurate to original animated skeleton • Fixed arms glit… | — | |
| Game update | Grind Update - Patch 01 Hey, everyone! Some fixes for the recent update: • Fixed bug that would have you exit the Replay Editor without showing the "Are you Sure" window • Fixed bug that caused player to glitch out when respawning at the same time as a bail • Fixed not being able to boardslides after hopping from grind to rail ride and turning • Fixed being able to do a trick just as you land in a grind and not bail •… | — | |
| Major update | Scoot Grind Update - Available Now! Hello! As I've been working on heading towards 1.0 of Scoot, I noticed a huge issue with playing the game at a low frame rate. This caused issues for a lot of players, so I went ahead and fixed all those issues. While doing that, I decided why not update grinds while I'm at it. And here's that! Grinds Grinds have seen a huge overhaul in this update. You're now able to land on a rail/ledge howev… | 14898425 | |
| Game update | June 2024 Update - Patches Hey, all! A couple of bugs have been discovered since releasing the most recent update. Here's a patch to fix some of them. Here's the changelog: • Fixed skin tone not changing when switching gender • Fixed wrong skin tone being applied when changing clothing • Fixed male options loading in cosmetics menu despite being a female • Fixed FOV not resetting when getting on the scooter • Fixed camer… | — | |
| In-game event | Fixes and Improvements Hello, everyone! As some of you know, I've been working away on the open world map for Scoot. However, as I've been doing that, I've been making a lot of fixes and improvements along the way. I figured you guys would love to get these changes. So, here's what's new in this June 2024 update! Over Grinds A long awaited feature has finally made it's way into Scoot! You can now perform over grinds… | — | |
| In-game event | Polish and Refinements - March 2024 Update Hey, everyone! So, I know I said in the last post that updates will be slowing down, but I've been working on some improvements and thought there's absolutely no way I can't put these out for you guys. So here's the March 2024 update! Fluid Riding and Foot Placement Riding is no longer as jumpy or snappy as it was before. Simply riding around looks and feels so much smoother. The rider's leanin… | — | |
| In-game event | February 2024 Update Hey, everyone! Scoot's latest update just dropped! Here's some of the new features; Physics Improvements Scoot has received a few physics tweaks in order to make gameplay feel much more grounded and realistic while also allowing for that fun arcadey play-style. The scooter itself feels heavier, and will no longer roll forever. Grinds have more friction in them, so you'll have to make sure you h… | — | |
| Game update | Fall 2023 Update Patch Hey, everyone! So happy to see you all enjoying the latest update! It's so cool to see and those clips that players have been sharing in the dicord are so smooooooth! This is just a small patch fixing some of the bugs that players encountered. Here's a list of all the changes/fixes: · Fixed wooden fence having metal grind sound · Fixed grass being on beach in beach section of JJI · Fixed camera… | — | |
| Major update | FALL 2023 UPDATE! Hello, all! Oh boy has it been a while! Finally, I'm happy to bring you guys the Fall 2023 Update! Bringing a new Replay Editor and a complete overhaul of Jumbo Jump Island. New Replay Editor The Replay Editor has been completely revamped from near enough the ground-up. Introducing new features such as more camera control, different keyframe options, and saving/loading replays. Completely contr… | — | |
| In-game event | JULY UPDATE! Hey, everyone! Today I'm bringing you Scoot's July Update! This update isn't as big as previous ones, but it definitely comes with some great new features. New Additions! There have been a plethra of new small, yet very impactful additions in this update. Audio has finally been added to the in-game replay editor! This has been requested since day one and I can't wait to see player's clips the w… | — | |
| Major update | MULTIPLAYER UPDATE Hey, everyone! Today I'm bringing you one of the most requested updates ever. And I mean ever. I don't think there has been a single feature requested more so than multiplayer. But that's not all! This update comes with some other exciting features. Multiplayer When paused, you will now find an "Online" option has appeared in your pause menu. You can now play with up to 4 other players from aro… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.