Today I'm bringing you Scoot's July Update! This update isn't as big as previous ones, but it definitely comes with some great new features.

There have been a plethra of new small, yet very impactful additions in this update. Audio has finally been added to the in-game replay editor! This has been requested since day one and I can't wait to see player's clips the way they're supposed to be seen. Manny pivots are quite the game changer to street riders who want to add that extra bit of flow into their lines. Tweak your landings by using the right stick to add flair and style into your lines. Some other key new features include a brand new pause menu, updates to trick animations, airing out of quarters allowing for players to flip out of bowls, and a "Recent Colours" option when customisation your player.
One of my favourite improvements in this update is the improved wrist movement. It sounds a little weird, I know. But now, the rider's wrists will dynamically move as they crouch. This allows the rider's movement to look a lot more fluid as their hands aren't always stuck in the same position. A small addition that makes quite the difference!

A large issue that has consisted throughout Scoot's life is the speed you carry when grinding up-rails. Well, that's been fixed! If you hit an up-rail just right, you can grind alllll the way up!
Braking has seen an entire overhaul in this update! The old system was a bit buggy and would cause you to slide around a bit. Now, it works as intended as the system has been completely re-written.
Some changes have been made to improve the online experience for players too. I've noticed that players have been modding their names and player save files. This wasn't really a problem until it started to get a little inappropriate. So, those modifications have been patched.
I hope you guys enjoy this update! As always you can view the full changelog in Scoot's discord.
Cheers,
Matt