Scoot
Playing now
15−1 vs. yesterday
14%of peak
All-time peak
111Feb 2025
Playing now
15−1 vs. yesterday
All-time peak
111Feb 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Scoot Open World Available Now! Hello, all! Finally the open world map is available to play! It's been released in an early state so that the map can be built out with feedback from players. Why Release It Early and Unfinished? My original plan was to hold back on releasing the open world until the full 1.0 release of Scoot. While working on it, I changed my mind because of 2 reasons; · Because of how much time and focus work… | 20739455 | |
| Major update | Scoot Phone Update! Hi, everyone! This update brings a brand new pause menu in the style of a mobile phone. With my future plans on how progression will work in Scoot, through gaining followers, I figured a phone styled menu was needed. And as always, there's lots of other changes, fixes, and additions! Phone Menu Your phone comes with a number of apps that all represent different features in the game. Things like… | 19817444 | |
| Major update | Scoot Fluidity Update! Hello, Everyone! This update brings a complete overhaul of every trick animation in the game! Improving their look and fluidity. The ability to link tricks together without catching the scooter has also been added. Allowing players to perform crazy chains! Linking Tricks If you feel like you should be able to link two tricks together without catching, now you can! Bri to whip, Bri to Inward, th… | 18117107 | |
| Major update | New Transition Physics and Map Refresh! Hello! Here's a brand new update that overhauls transition physics, improves grind physics, and more! Transition Physics Transition physics have seen a big overhaul. The assist in jumps is no longer as strong, but is much more accurate all around. This completely fixes all the issue with your momentum getting killed, or the feeling of being pulled somewhere other than where you wanted to land.… | 17993962 | |
| Major update | Scoot Grind Update - Available Now! Hello! As I've been working on heading towards 1.0 of Scoot, I noticed a huge issue with playing the game at a low frame rate. This caused issues for a lot of players, so I went ahead and fixed all those issues. While doing that, I decided why not update grinds while I'm at it. And here's that! Grinds Grinds have seen a huge overhaul in this update. You're now able to land on a rail/ledge howev… | 14898425 | |
| Major update | FALL 2023 UPDATE! Hello, all! Oh boy has it been a while! Finally, I'm happy to bring you guys the Fall 2023 Update! Bringing a new Replay Editor and a complete overhaul of Jumbo Jump Island. New Replay Editor The Replay Editor has been completely revamped from near enough the ground-up. Introducing new features such as more camera control, different keyframe options, and saving/loading replays. Completely contr… | — | |
| Major update | MULTIPLAYER UPDATE Hey, everyone! Today I'm bringing you one of the most requested updates ever. And I mean ever. I don't think there has been a single feature requested more so than multiplayer. But that's not all! This update comes with some other exciting features. Multiplayer When paused, you will now find an "Online" option has appeared in your pause menu. You can now play with up to 4 other players from aro… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.