Few Nights More
Playing now
15−3 vs. yesterday
7.2%of peak
All-time peak
208Jan 2025
Playing now
15−3 vs. yesterday
All-time peak
208Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Darkness Hello everyone, our next Major Patch Darkness is live! Darkness Unlock the secrets of the hidden discipline Darkness. Discover all new 40 skills and heritages and master the power of convoke. Clan Astrum Excel in soaking the damage of your enemies and retaliating them back, Use means of sucking blood of your enemies with your potent lifesteal to cover up your weaknesses in armor. New General He… | — | |
| Community | Major Patch Date Hello everyone, our next Major Patch is set for 24th October! This was going to be the official release; however, since we applied for the Turn-Based Steam Event last week, we forgot that we can't release the game for a certain number of days after participating to a Steam events due to the rules. However, this upcoming major patch will contain most of the content from the full game; it just wo… | — | |
| Community | Full Version Balance Hello everyone, our full version release is set to late october . We will announce exact date in upcoming weeks. We would like to thank everyone for playing and giving us your feedback during our early access cycle. Full version will add our last playable clan Astrum, and our last school Darkness. We will also do a full balance update with the full version and please let us know what would you… | — | |
| Game update | Beta Updates Hello everyone! Here is a balance, bug fix patch that also adds new stuff to the beta. Hope you enjoy and your feedback is appreciated! Balance · New Rule for Darkness : Only 3 of the same skill can appear at the same time. · Starting rune regeneration increased from 2 ->3 · Darkness Multicast Rule : Everytime you play a skill, chance to gain 1P 1B runes. This chance is equal to multicast chanc… | — | |
| Community | Darkness and Clan Astrum is live in Beta! Greetings! We are pleased to announce that our next major patch(1.0) is close! We would like to invite you to participate in the beta for this patch and provide us with feedback before release. The beta currently has Darkness and Clan Astrum as new playable School & lord. Keep in mind Darkness animations and sound effects are still work in progress and we will update those during the Beta cycle… | — | |
| Game update | Hotkeys & UI Scale Hello everyone, we added ability to change hotkeys in the settings >key bindings as shown below. UI Scale We fixed the UI scaling on different resolutions so that the tooltips scale properly as well. Bugs · Fixed Momentum bug where momentum bar could go to minus values. · Setback Description is changed in other languages. · The Unlife Concoction trinket merge did not show all 3 required trinket… | — | |
| Game update | Hotfix Hello everyone! We have a new Hotfix patch. · Fixed Trap loop bug. Game was getting stuck on loop if Golem veteran landed on damaging traps. · Castle C bonuses (extra rooms etc) not working if game is restarted from "retry" button > fixed · The visitor event increasing merchant cost now properly works. | — | |
| Game update | Hotfix Hello everyone! We have a new Hotfix patch. · Fixed an issue with some skills not showing correct bloodcost. · Fixed an issue with soul cost of some skills showing twice. · Insanguinar skill tooltip was saying magical damage, however damage was physical, this is fixed · Fixed most buff stack and descriptions on localization · Empowered Untouchable now correctly gives 10 extra armor aswell · Adj… | 13100602 | |
| Community | German & French Language Support Hello, Our German and French language support for Few Nights More is now officially available! Please let us know if there are any errors or bad translations in the steam discussions tread or discord. We will fix them in future hotfixes. Bugs We are actively reading and compiling a list of all the bugs. A hotfix is in the works that is scheduled to be out this week. | — | |
| Game update | Hotfixes and Balance & Chinese Language Support Returns Hello everyone! We have a new Hotfix and a Balance patch for you. Here are the highlights: Chinese Lang Support We added Chinese translations back to the game, please keep giving us feedback about errors and any other issues. Bug Fixes · Added tooltip for blood pool · Fixed heritage earned for starting skills of schools showing multiple times on their tooltip. · Fixed tooltip of special words o… | — | |
| Community | Language Support Update Hello everyone, unfortunately due to some translation errors we had to pull down Chinese language support for now. Now all Language and localization support is available as a beta version of the game. We will release it in normal build when we have confirmation from the community that the language is ready. For the Beta version of the game Right click on the game in the Library > Click Properti… | — | |
| Community | Chinese Language Support Hello, Our Chinese language support for Few Nights More is now officially available! | — | |
| Community | Few Nights More - Prologue Few Nights More Genesis Hey Everyone! Our Prologue for FNM; called FNM:Genesis is set to be released on the 15th of December . In this free version, you can experience playing as the Clan Pahlen in Act1 and the Blood school of magic. The Radiance is capped at 1 , and the maximum heritage gain is capped at 60 . Full Release We're excited to announce that our full release is scheduled to be on Q1… | — | |
| Game update | Hotfix Hello everyone, we've addressed nearly all the bugs reported over the weekend. Thank you for bringing them to our attention, and we apologize for any inconvenience. Here's the list of fixes: Bug Fixes · Trinkets disappearing when merchant is visited -> fixed · Trinkets replaced when a new one is obtained if it was equiped -> fixed · Tooltips and info on buffs/debuffs in combat now properly show… | — | |
| Major update | The Unseen Resolve Hello everyone! We're back with another major patch. You can expect improved UI, new enemies, a better new player experience, tutorial tweaks, adjustments to Radiance difficulty, ACT4 unlockable through Rivals and a good dose of balance changes. Let's dive into the details! UI Rework We're excited to introduce our comprehensive UI overhaul and hope you find it enjoyable! Here are some examples… | — | |
| Community | Dev. Diary 4 - Roadmap Hello everyone, We wanted to share some details about what's coming next. Roadmap: · UI Patch · Translations · Prologue · 4th Playable School · Full Release UI Patch We are working on a major UI overhaul, aim is to make it look better, fill less space in the screen for clarity. This patch will also introduce: · Merges to decors, gather all the merges in one clear UI. · Add a sell tab to merchan… | — | |
| Game update | Hotfix General Changes · "Cunning" has been renamed to "Critical Damage Increase". · Gather skill has been changed from increase base crit damage to 300% to increase Critical Damage Increase by 150% · Demon Blood potion has been changed from increase base crit damage to 300% to increase Critical Damage Increase by 150% · Damage reduction stat in combat ui now shows Physical and magical reduction as a… | — | |
| Game update | Balance Hotfix Balance Deredian · Deredian Shatter: This skill now shatters and destroy 50% of current physical armor after use. · Deredian Shadowplate: Physical and magical armor gained increased to 15 from 10. Constitution no longer affects this skill. Perks We are changing every perk's stats. Perks are scaling the player way more than how enemies are scaling, it is one of the reasons why at the end of act1… | — | |
| In-game event | Clan Deredian New Playable Vampire Lord: Deredian Here are the new talents for Clan Deredian · Battle-Hardened - Level 3: Start every combat with 20 physical armor · Ancient Armor - Level 6: Start every combat with 20 magical armor · Retribution of the Fallen - Level 9: Every time you lose a minion in castle, gain 1 fortified · Progenitor's Blessing - Level 12: Every time Lord skill is played gain 1 power re… | — | |
| In-game event | Patch v0.5.1.0421 Hello everyone! Our next patch is out. Castle Bonuses · We are adding a castle bonus to each castle, this bonus is unlocked if all upgrades of that castle are obtained through heritage. These bonuses apply to every castle. Here are the bonuses: · Castle Nazmyr: Visitor chance is increased by 5 % when all of Castle Nazmyr unlocked(this buff effects all castles) · Castle Vellar: Heal equal to cur… | — | |
| Major update | Major Patch Hello everyone! Our next major patch is out. This patch contains a lot of changes to balance, together with some additions that should spice up the gameplay Lineage · We are adding six options for each school that players can choose from at the start of every run (in standard and infinity mode). The goal of this choice is to emphasize and sharpen out the current builds and make every skill much… | — | |
| Community | Dev Diary 3 Hello everyone, We have been working on a major content patch, and we wanted to share some details about it with you. The release date will be announced in the future! Lineage · We are adding six options for each school that players can choose from at the start of every run (in standard and infinity mode). The goal of this choice is to emphasize and sharpen out the current builds and make every… | — | |
| In-game event | Ho Ho Hotfix Hello everyone! Our new patch is out! To get into the holiday spirits, we've added a one-time-only chest gift to everyone. Event is up until January 6th. Claim your gifts and gain 50 Heritage points! Achievements We added some new achievements to the game: · Achievements for every defeated a Boss for the first time. · Achievements for beating the game on Radiances 1-8. · Achievements for reachi… | — | |
| In-game event | Patch v 0.5.0.1208 Hello everyone! Our new patch is out. Infinity Mode · Added Experience reward for beating veterans and Bosses in infinity mode. Every 50 nights this experience gained is doubled. · After night 150, enemy hunters' maxHP no longer scales up. Instead, they will gain 1 power one night, 1 strength, 1 intelligence, and 1 constitution the next. · Healing potion now heals 10% of Lord's maximum HP. (was… | — | |
| Game update | Hotfix Hi, we are back with another hotfix. There is an ongoing effort to fix the typos while also enhancing the game. We thank our community and content creators for pointing out our shortcomings. One main fix in this patch is the way the cinematic video is loaded. We not only fixed some "video not loading" issues, but we also managed to reduce the final game size by up to 400 MB. Here are some of th… | — | |
| Game update | Hotfix Hello everyone, we made a hotfix from all the feedback and bug reports from our players over the weekend. Hope you enjoy the patch. Bug Fixes · Fixed an issue with Predator's Mark not giving permanant max HP. · Fixed an issue with Mark by Blood not giving permanant Finesse. · Collector trinket that can be obtained from the "Artifact" visitor event now has an icon. · Fixed an issue where game wo… | — | |
| Major update | Eternal March Hello everyone! Our next big patch, Eternal March, is here! Here are the main features added to the game: New Playable School: Necromancy · Summon, command, upgrade, and evolve minions during combat. There are three types of minions at your command: tanks, damage dealers, and support. · Soul resource bar: Gain certain buffs at the start of your turn depending on how much soul is gathered, or us… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.