Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Few Nights More›Events›Beta Updates
Game update

Beta Updates

Few Nights More · published 3 years ago

All eventsPlayers around this dateRead on Steam

Hello everyone! Here is a balance, bug fix patch that also adds new stuff to the beta. Hope you enjoy and your feedback is appreciated!

Balance

  • New Rule for Darkness: Only 3 of the same skill can appear at the same time.
  • Starting rune regeneration increased from 2 ->3
  • Darkness Multicast Rule: Everytime you play a skill, chance to gain 1P 1B runes. This chance is equal to multicast chance. ( We initially had multicast not do anything for darkness but then realised its too punishing for certain builds and Clans, so we added this rule, tell us what you think)
  • Preparation: Convoke 1 random skill changed to -> Convoke first skill slot
  • Soulshock is now exhaust. Rune cost 15P 5B changed to -> 5P 5B
  • Void Ray is now Overwhelming.
  • Essence Nexus: Heal 10HP gain 10 B Exhaust changed to -> Gain 10 maxHP and 10 P Exhaust. Rune cost 3B changed to -> 10B
  • Moon Fang Rune cost 4P changed to -> 2P
  • Umbral Legacy Rune cost 10P changed to -> 8P
  • Heaven-Piercer Rune cost 6P changed to -> 3P
  • Abyssal Onslaught is now Overwhelming
  • Rivers of Corruption has a bonus effect: If this skill is convoked this turn, then 2 corrupt to all enemies.
  • Soul Tear is now Overwhelming. Rune cost 12P changed to -> 8P
  • Phantom Execution Rune cost 8P changed to -> 6P
  • Vanquish is now Overwhelming
  • Darkness Cascade Rune cost 10P changed to -> 8P
  • New Skill Nightshade: Passive. If this skill is convoked this turn, gain 10P and 10B
  • King of the Damned:Level 21: Every Night, gain 1 bonus Perk choice changed to -> every 3 nights.

New Features

  • Reroll has been added. Reroll starts as Free(0gold) cost to incrementing 100g per each use during a run. The button showing the current gold cost will be added next week! Note: Reroll does not work in Infinity mode yet, this will also be implemented soon.
  • We also added Game Seeds, that will disable quit/reload game trick to reroll any choice options. You can also share each other your own Game Seeds or enter someone elses Game seeds simply by typing it or copying it where you see Game Seed on bottom right of character selection screen.
  • We are introducing a new special stat for some skills. Overwhelming: this skill gains double effects from Power. Thanks to the feedback of suggesting a way to keep high cost skills relevant in late game.
  • Rune regeneration for Darkness is now shown in character screen

Bugs

  • Fixed Grand Ancestry damage to not be affected by any source. It is now fixed 50HP loss.
  • Fixed Veil Surge damage to not be affected by any source. It is now fixed 10HP loss.
  • Fixed Ebon Mastery damage to not be affected by any source. It is now fixed 30HP loss.
  • Clan Astrum Invulnerable Talent renamed to -> Exposed
  • Fixed Quit/reload causing infinite rune regeneration in Darkness.
  • Deredian playing Darkness - when using lord skill instead of getting used up it gets 1 turn cooldown, so you can use it again at no cost next turn. - FIXED
  • High Priest causing Darkness runes to go below 0. Fixed.
  • On night 21, attacking the paladins proc the AP loss as if i'd attacked the pope. the pope has not been hit- FIXED
  • Shrouded Paragorn: now correctly reduced cooldown by 1 if Bloody Sovereign talent is active.
More from Few Nights More

Other announcements

All events
Sale17 Sep 202550% Discount is live!Hello everyone! We’ve got great news -Few Nights More is now available at 50% off on Steam! It’s the perfect time to quench your thirst as you feed on the hunters invading your castles! Don’t miss your chance to experience the game at half the price!In-game event14 Feb 2025Valentine EventHappy Valentine everyone, during this season all lords start with 30 seduction.Community20 Jan 2025Release DateHello everyone FNM will leave Early Access 10pm PST January 22nd. Thanks to everyone who have been part of the early access.