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Few Nights More›Events›The Unseen Resolve
Major update

The Unseen Resolve

Few Nights More · published 3 years ago

All eventsPlayers around this dateRead on Steam

Hello everyone! We're back with another major patch. You can expect improved UI, new enemies, a better new player experience, tutorial tweaks, adjustments to Radiance difficulty, ACT4 unlockable through Rivals and a good dose of balance changes. Let's dive into the details!

UI Rework


    We're excited to introduce our comprehensive UI overhaul and hope you find it enjoyable!Here are some examples of the differences between the old UI design and the new one:
  • New Main Menu
  • Character selection screen
  • Base screen UI changes
  • Combat UI
  • Resourse bars for schools
  • New reward icons

Secret Act IV
Uncover Act IV through Rivals, then face three daunting battles against powerful forces.

These two trinkets hold the secret to unlock the act.

New Enemies

  • New ActIII boss Grand Synod Cornelius the Luminary
  • Chloromancer
  • Arcanian
  • Ascendant

Radiance 13
A new difficulty level is added; Radiance 13: one random skill is silenced start of every turn.

Rivals

  • More Rival challenges have been added to act2 and act3. Rival now drop a secret trinket orb that holds the secret for Act4
  • Deredian has been added as a Rival

New Player Experience

  • Tutorials have been altered, the placement and amount of slides have been redesigned.
  • Rewards for the first 3 nights have been redesigned.
  • Every school now has a "Starter skill" pool of 14 skills, and the game will now use this pool for the first 2 nights skill rewards. These skills are chosen to be less complex and more basic to use.
  • Castle selection screen no longer shows up during first time game played.

Balance

  • All Villager enemies HP reduced by 40%. This is due to new reward system for first 3 nights.
  • Quadlimiel no longer has "Channel" ability where she skips turns. Attack Patterns altered. Rapid strikes hit 2 more times.
  • Grand Marshal Pentarei no longer has "Channel" ability where she skips turns. Attack Patterns altered. Number of attacks have been buffed.
  • Don the Thorny provides 10 thorns instead of 2.
  • Lord Archon Ezekiel Dobrand (Act2 Boss) Holy Severence Damage has been increased by 100%. Celestial Judgement now applies 5 burn and 5 daze instead of 1.
  • After Radiance 6, Act2 and Act3 enemies get bonus "power" stacks. After Radiance 10 Act3 enemies get further "power" stacks.
  • First Merchant now shows up night 5 instead of 3.

Improvements

  • Trinket and Minion Merge panel is merged.
  • Merchant now has inventory/sell tab where you can sell any item you want.
  • Changed Skill names seen as intents of many summoned units.
  • Plasma now has a tooltip
  • Coffin room walls have a red border to indicate that rooms importance.
  • Added indicator of the maximum night of an act during standart mode.
  • Added achievement for beating Act4

Translations
Spanish and Vietnamese languages have been added. We will create a steam discussion post for any feedback on the translations.

More from Few Nights More

Other announcements

All events
Sale17 Sep 202550% Discount is live!Hello everyone! We’ve got great news -Few Nights More is now available at 50% off on Steam! It’s the perfect time to quench your thirst as you feed on the hunters invading your castles! Don’t miss your chance to experience the game at half the price!In-game event14 Feb 2025Valentine EventHappy Valentine everyone, during this season all lords start with 30 seduction.Community20 Jan 2025Release DateHello everyone FNM will leave Early Access 10pm PST January 22nd. Thanks to everyone who have been part of the early access.