Hello everyone! Our new patch is out.
Infinity Mode
- Added Experience reward for beating veterans and Bosses in infinity mode. Every 50 nights this experience gained is doubled.
- After night 150, enemy hunters' maxHP no longer scales up. Instead, they will gain 1 power one night, 1 strength, 1 intelligence, and 1 constitution the next.
- Healing potion now heals 10% of Lord's maximum HP. (was +30 HP, which didn't scale at all in higher nights, making it an ineffective choice.)
Bug Fixes
- Fixed Settings issues that did not save your changes.
- There was an issue where, when enemy hunters killed minions with multiple AOE attacks, it would deal one more damage to all units for each minion that died. This is now fixed.
- "Damage Reduction" and "Dodge Chance" are now properly capped at 80%.
- Fixed an issue where "Phoenix Essence" trinket did not reset cooldown of skills that had initial cooldowns.
- Decor storage level 3 no longer grants decors that only work for Blood school while other schools are being played.
- Fixed an issue where library level 3 "Gain 1 perk every 4 nights" bonus did not work after night 12.
- There was an issue where, if the Vampire Lord killed the last enemy hunter with a multiple-hit attack, combat wouldn't end automatically, and you needed to press the End Turn button. This has been fixed.
Terror Fame