Draconia
Playing now
13−1 vs. yesterday
6.3%of peak
All-time peak
206Sept 2022
Playing now
13−1 vs. yesterday
All-time peak
206Sept 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.5.5.3 Updated: Item type for Luxmatres leaf Updated: Reduced Light sources affecting volumetric lights Updated: Increased networking rates Fixed: European Dragon tail fin attachment weight painting issues Fixed: Some minor landscape errors Fixed: Some minor NPC dialogue errors Fixed: Log spam issues Optimized: Blueprint ticks Optimized: Minor general optimization pass Optimized: Player dragon turtle… | 25035736 | |
| Game update | Hotfix 0.5.5.2 Fixed: Root bone socket names for Euro and Wyvern Fixed: Server crash Removed: Throttle movement | 25026716 | |
| Major update | European Dragon out now! / Patch 0.5.5.0 Hello Draconians! Today, we are releasing our largest patch yet, which adds the European Dragon as a new playable character, along with new NPCs, new quests, and lots of QoL changes. Added: The new European Dragon as playable character Added: Various illness debuffs (Nausea, Fatigue, Fever, Headaches, Intestinal Parasites, Brain Parasites and more) that have a low chance of being applied after… | 25021295 | |
| Community | A Brief Dev Update Hello Draconians! We are briefly breaking the silence to let you know what we are working on at the moment. 1) As most of you know by now, the European Dragon's release date is August 31, so we are making some final fixes and tweaks to get it ready by the end of the month! 2) Some old locations on the first island have been receiving a quality overhaul to make the terrain easier to navigate for… | — | |
| Game update | Hotfix 0.5.4.31 Added: 3 new locations to island 1 Added: New harvestable type: Tree trunk Added: Light sources along the main path between Aphtaria Hawa - Jagron Tajo - Brakz Caryes for better orientation Fixed: Collision issues on Aphtaria Hawa farm Some content that was supposed to be in the last patch managed to get lost in the void. | 24355926 | |
| Game update | Hotfix 0.5.4.30 Updated : Restored wyvern's camera rotation | 24353436 | |
| Game update | Hotfix 0.5.4.29 Updated: Upscale setting backend code Updated: Upscale option labels to TSR, Nvidia DLSS, Intel XeSS Updated: Intel XeSS plugin Updated: Nvidia DLSS from 3.5 to 4.5 Fixed: Baroth's quest not being completable | 24309462 | |
| In-game event | Patch 0.5.4.28 Added : Dragon turtles, crabs and elementals can now drop loot upon death Added : New items that can drop from enemies Added : New NPCs Added : 55+ new daily quests (more and other types of quests are on the way) Added : Letticide and Kuarticide fragments, and various crafting recipes related to them Added : New rare enemy spawns Added : More crab and spider spawn locations to the first island… | 24296558 | |
| Community | Draconia Survey & New Trailer Hello, Draconians! We would appreciate it if you could take a few minutes to complete our latest survey to help us better understand our player base and what motivates our players. Click here! Thank you for participating! While you are here, we would also like to share Draconia's newest Steam trailer with you! We hope you like it! - The Draconia Team | — | |
| In-game event | Patch 0.5.4.24 Added: New NPCs Added: New quests (daily + unique) Updated: Fast travel point actors Updated: Light actors: Reduced volumetric lighting intensity and overall intensity, minor changes to improve performance Updated: V-Sync enabled by default if no existing video settings have been found Updated: V-sync option changes now disable/enable FPS limit, because limit is not needed when v-sync is enable… | 23897801 | |
| In-game event | Patch 0.5.4.23 Added: 6 Griffin emotes (3 ground, 3 air) Added: Small (partially temporary) water sources to island 2 and 3 Added: Some environmental threats Updated: Island 3 (it's still under heavy construction) Updated: Wyvern fire breath skill icon Updated: Euro shadow breath skill icon Updated: Lindworm poison breath skill icon Updated: Interaction distance now properly scales with character size Updated… | 23786973 | |
| Community | Draconia Dev Blog 06/2026 Hello Draconians! A new dev blog is ready, summarizing the most important changes we've already made and those we plan to make in the future! A lot has been happening on our end across several areas. Let's dive in! Skill tree System & General VFX We have been heavily working on the VFX for the new skill tree system, starting with the abilities players will be able to unlock at earlier levels. T… | — | |
| In-game event | Patch 0.5.4.22 Updated : Crafting recipes now show the item description and effect Updated : Character camera component to fix some issues with the new movement Updated : Refactored chat system messages, and message type filter saving Updated : System messages are now using subtypes that can be filtered separately Updated : Chat messages types: normal, warning, inventory, quest, group, clan, and server system… | 23304137 | |
| Game update | Patch 0.5.4.21 Added: Search function to crafting list Fixed: Wyvern flying upwards animation issue Fixed: Partial texture blurriness Draconia Discord | 23147856 | |
| In-game event | Patch 0.5.4.20 Added: Idle turn Added: Back basic controls of flight combat mode (Space/Ctrl altitude changes) Added: New approach for AI attack distances Updated: Pressing "G" again while gliding returns player back into flying state Fixed: Sky lake water partially not rendering Fixed: Missing crouch idle turn Fixed: An idle turn bug caused by the new system Possible Fix: for crash caused by scent actors Dra… | 23123755 | |
| In-game event | Patch 0.5.4.19 Added: Ground evasion movement (leaping/dashing) Updated: Slightly increased Golem stamina drain Updated: Slightly reduced Golem stamina regen Updated: Increased Golem vocal call volume Updated: Dragon turtles now use swim animations underwater Updated: Enemy Ai is now able to scale ability ranges so they can use abilities from further away Updated: Fine tuned enemy AI movement (needs further w… | 22892095 | |
| Game update | Patch 0.5.4.18 Updated: Dragon turtles are now slightly larger and faster at the beginning Fixed: Building mode camera moving in only one direction ixed: Possible server crash Potential Fix: for AI getting stuck in attack animation upon death Removed: Rocket wyvern character Happy Easter from the Draconia Team! Draconia Discord | 22655413 | |
| In-game event | April Fools' Day Event + Patch 0.5.4.17 Welcome to the arena! Added: April Fools' Day event Added: New AI variants Added: New areas that can be built on on island 2 Updated: Dragon turtle AI stats Updated: AI evading range Updated: Crab names Updated: Increased elemental melee damage Updated: Reduced spider AI spawn count Updated: Spider AI spawn timer Updated: Golem (new) sfx Optimized: Ka'sai, elemental and golem (new) physics cons… | 22607950 | |
| In-game event | Patch 0.5.4.16 Added: New respawn points to island 2 Updated: Elemental corpses can no longer be eaten Updated: Increased elemental light intensity and attenuation radius Fixed: Elemental vfx not rendering Fixed: Waterfall vfx not rendering within a certain range Fixed: AI spawning on some trees and bones Fixed: the hotfix. :D Fixed: Melee attacks not working in multiplayer environment Fixed: Dash ability bei… | 22437900 | |
| Game update | Hotfix 0.5.4.15 Fixed : Character level is now being updated when logging in | 22422187 | |
| In-game event | Patch 0.5.4.14 Added: More AI variants across the first 3 islands (more are on the way!) Added: Additional LOD to trees on island 3 Added: New items to item data base Updated: Increased render distance of extra large trees on island 1 and 3 Updated: Photo mode now freezes the player character locally. Other players will still see you moving normally, you can't skip frames, change time of day, or unpause like… | 22419529 | |
| In-game event | Patch 0.5.4.13 Updated: Stamina drain and regeneration are now affected by the character level Updated: Dash speeds and distances Updated: Wyvern now keeps a bit of momentum after diving and dashing Draconia Discord | 22142943 | |
| Game update | Patch 0.5.4.12 This patch should fix the visual movement stuttering issue. We would appreciate it, if you could keep giving feedback about the dashing, and if it still produces extremely high speeds. Especially if you own a high end PC, and have a high refresh rate (~120/140). The overall dashing speed might feel slow and short for now, but that will be adjusted! Thank you! Updated: Disabled fixed tick rate U… | 22142943 | |
| In-game event | Patch 0.5.4.11 We have made further changes to the movement based on your feedback. There are still aspects that need work, but we are getting closer to the final result. However, we still depend on your input. So don't forget to leave a comment, and let us know what you like and dislike about the changes and why! Known issue + temp workaround: If you are experiencing stuttering using the new movement, please… | 22133205 | |
| In-game event | Patch 0.5.4.10 Updated: Method how character keeps momentum after dashing Updated: Dashing now requires a single tap instead of double-tap Updated: Stamina now regenerates only while hovering Fixed: Dash stuttering caused by fast movement and networking correction Fixed: Dash not consuming stamina Fixed: Dash animation not being synced with other clients Temp fixed : Carry mechanism for the new movement syste… | 22026291 | |
| Game update | Hotfix 0.5.4.9 Fixed : Dash being activated as well, when any ability is being used via key input, e.g. smelling Fixed : Breath targeting being off Fixed : Minor nameplate UI error Updated : Changed dash from single-tap to double-tap. Other : Minor function refactor Draconia Discord | 21739669 | |
| Community | Patch 0.5.4.8 & Dev Blog Hello Draconians! It’s the end of January 2026 already?! Where did the time go? Today we are rolling out the next set of changes to the movement system. These changes currently affect only the Wyvern, as it is serving as our guinea pig. The update introduces a new way to modify movement speed, dodging (double-tap A/S), dashing (double-tap W), and the ability to regenerate stamina while gliding… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.