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DraconiaNewsPatch 0.5.4.28
In-game event

Patch 0.5.4.28

Draconia · published 20 Jul 2026, 13:47 UTC · build 24296558

All newsPlayers around this dateRead on Steam

Added: Dragon turtles, crabs and elementals can now drop loot upon death

Added: New items that can drop from enemies

Added: New NPCs

Added: 55+ new daily quests (more and other types of quests are on the way)

Added: Letticide and Kuarticide fragments, and various crafting recipes related to them

Added: New rare enemy spawns

Added: More crab and spider spawn locations to the first island

Updated: Reduced health of all enemy AI dragon turtles

Updated: Additional quest rewards: Non-contract quests will no longer grant coins as rewards

Updated: Balanced XP granted by quests

Updated: Reduced the amount of times a harvestable can be interacted with e.g., Carcasses, ore nodes, rock nodes, etc.

Updated: Moved all harvestables to the new loot system

Updated: All harvestables will now always drop essence per interaction

Updated: Wyvern camera position

Updated: Clan hoard collision

Updated: Smelling sweep method

Updated: Improved textures of various level assets used in Athyne

Updated: Azulite fragment drops have been limited to Azulite nodes.

Updated: The drop chance of Vitrolum from Vitrolum nodes has been slightly reduce, Vitrolum nodes now have a small chance of dropping Eldyallium

Updated: The drop chance of Eldyallium from Eldyallium nodes has been slightly reduce, Eldyallium nodes now have a small chance of dropping Vitrolum

Updated: Drop chance of intact Kuarticide and Letticide crystals from Kuarticide and Letticide nodes has been greatly reduced

Updated: Athyne

Updated: Quest completion vfx to be slightly different from quest accepting vfx

Optimized: Smellable actor search code

Refactored: Loot system; loot will be more randomized, rare drops have a slightly better chance at dropping

Fixed: Gameplay ability's animation montage play rate scale not working

Fixed: Quest accepting/completion vfx only being activated once

Fixed: Breath ability issues for old non-mover characters (all characters but Wyvern)

Fixed: Ocean and lake rendering issues

More from Draconia

Other announcements

All news
In-game event11 Sep 2026Patch 0.5.5.5 & New Ko-fi GoalsHello Draconians! Updates will be paused for a little while after this update, as we are about to upgrade the game to Unreal Engine 5.8. Once we are done with the transition and ironed out any potential issues, regular updates will return. Any bugs that might have sneaked into the game with this patch will be fixed when we return to uploading updates! We also started launching Ko-fi goals on ou…Sale31 Aug 2026Save 30% on Draconia during the Steam PvE Survival Crafting Fest!Hello Draconians! Draconia will be 30% off during the Steam PvE Survival Crafting Fest , starting today and running until September 7.Game update31 Aug 2026Hotfix 0.5.5.4Updated: Unique quest items can now be destroyed using the right-click context menu Updated: Better loot placement algorithm, which should prevent enemy loot from falling through the landscape (need feedback) Fixed: Enemy AI dragon turtle physics asset