Added: Ground evasion movement (leaping/dashing)
Updated: Slightly increased Golem stamina drain
Updated: Slightly reduced Golem stamina regen
Updated: Increased Golem vocal call volume
Updated: Dragon turtles now use swim animations underwater
Updated: Enemy Ai is now able to scale ability ranges so they can use abilities from further away Updated: Fine tuned enemy AI movement (needs further work)
Updated: Enemy AI now uses increased scaled melee range (dev values)
Fixed: Several landscape and resources issues
Fixed: Character string imports not working
Fixed: Enemy nameplates not being hidden by HUD settings Fixed: Building materials not being refunded