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DraconiaNewsPatch 0.5.4.24
In-game event

Patch 0.5.4.24

Draconia · published 24 Jun 2026, 17:19 UTC · build 23897801

All newsPlayers around this dateRead on Steam

Added: New NPCs
Added: New quests (daily + unique)
Updated: Fast travel point actors
Updated: Light actors: Reduced volumetric lighting intensity and overall intensity, minor changes to improve performance
Updated: V-Sync enabled by default if no existing video settings have been found
Updated: V-sync option changes now disable/enable FPS limit, because limit is not needed when v-sync is enabled
Updated: Made further movement networking adjustments to test higher packet loss and ping handling Updated: Parse video options when clicking on 'Back' without applying changes
Updated: Rakeed's dialogue options
Updated: Slightly increased tree seed drop rate
Updated: Interaction ranges for all characters due to interaction start location fix
Fixed: Some minor dialogue errors
Fixed: Dash and other ability issues
Fixed: Dropped clan stashes and pool using the wrong materials
Fixed: Interaction trace start being off
Fixed: Waterbody collision blocking water zone collision
Fixed: Server crash
Removed: 'Forest Restoration' daily quest and replaced it with a new questCover image by NitroGold^v^

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In-game event11 Sep 2026Patch 0.5.5.5 & New Ko-fi GoalsHello Draconians! Updates will be paused for a little while after this update, as we are about to upgrade the game to Unreal Engine 5.8. Once we are done with the transition and ironed out any potential issues, regular updates will return. Any bugs that might have sneaked into the game with this patch will be fixed when we return to uploading updates! We also started launching Ko-fi goals on ou…Sale31 Aug 2026Save 30% on Draconia during the Steam PvE Survival Crafting Fest!Hello Draconians! Draconia will be 30% off during the Steam PvE Survival Crafting Fest , starting today and running until September 7.Game update31 Aug 2026Hotfix 0.5.5.4Updated: Unique quest items can now be destroyed using the right-click context menu Updated: Better loot placement algorithm, which should prevent enemy loot from falling through the landscape (need feedback) Fixed: Enemy AI dragon turtle physics asset