Updated: Method how character keeps momentum after dashing
Updated: Dashing now requires a single tap instead of double-tap
Updated: Stamina now regenerates only while hovering
Fixed: Dash stuttering caused by fast movement and networking correction
Fixed: Dash not consuming stamina
Fixed: Dash animation not being synced with other clients Temp fixed: Carry mechanism for the new movement system (only affecting wyvern at the moment) Know issue: Players that are being carried by a wyvern will slightly lag behind for now. This issue will be addressed later.