Big Hops Together
Playing now
2+0 vs. yesterday
0.9%of peak
All-time peak
230Jan 2026
Playing now
2+0 vs. yesterday
All-time peak
230Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Big Hops Together 1.0.9 Removes player Tied Up state if loading into a scene outside the Desert just in case you manage to tie yourself up somehow | — | |
| Game update | Big Hops Together 1.0.8 - Grow vines over time instead of instantly for clients - Rebake all network prefabs and scenes - If held player connects to a grapple swing force them released - Always open Rebel Cove door after reading note regardless of progression state - Fix player warping to origin when object they're standing becomes inactive - Fix bug where Diss is still around after endgame | — | |
| Game update | Big Hops Together 1.0.7 - If accidentally losing a cool Gadget off a ledge they will warp to the nearest checkpoint instead of being destroyed - Fixes null ref picking up second Tooth in Boneyard | — | |
| Game update | Big Hops Together 1.0.6 - Fixes NPC held items sticking around when changing scenes - Make sure Haven tongue door to challenge room stays open when coming back to scene or reloading save - Fixes Topper animation after burning the tumbleweed tower then changing scenes - Adds collider to skylights used in Sewers - Fixes exploit where you could jump infinite times while holding Drill Gadget | — | |
| Game update | Big Hops Together 1.0.5 - Added a way to get out of jail if locked in after Mountain Finale - Don't allow Items to attach to other Grabbables | — | |
| Game update | Big Hops Together 1.0.4 - Fixes issue where it was possible to get stuck inside grapple door in Mineshaft C and Deep Mines - Much smaller network footprint for syncing progression | — | |
| Game update | Big Hops Together 1.0.3 - Better syncing of Wett's Airship and Cannons in Ocean Finale - Fixes extra Health Upgrade spawned in Drilson's Depot - Fixes network players sometimes getting damaged when existing Drilson's Depot - Fixes issues where projectiles weren't causing damage when playing online - Fixes Cappler's Chemical Dump quest - Fixes player launch when attached to Green Apple on a Balloon when it pops - Raspb… | — | |
| Game update | Big Hops Together 1.0.2 - Fix for some Endless Bushes not respawning veggies | — | |
| Major update | BIG HOPS TOGETHER - Available Now! + Mac Support Hey folks, I'm beyond psyched to announce BIG HOPS TOGETHER 1.0 is released. You can now play the BIG HOPS adventure together with up to 8 players! I had more to say over here about the broad strokes and motivation behind this update: For now I just want to introduce myself and set some expectations here. I'm Chris! I directed BIG HOPS and am the designer / programmer who put this update togeth… | 24639101 | |
| Game update | Big Hops Together 1.0.1 - Disables cheats / dev console - Fixes issue making compass trinkets invisible on HUD - Changes app name of BIG HOPS to BIG HOPS TOGETHER | — | |
| Game update | Big Hops Together v1.0 - You can now access PLAY ONLINE through the main menu. - There is no matchmaking planned. You can join a friend through the Steam overlay. - The full game is now playable with up to 8 players. - Please note there is only 1 person still working on BIG HOPS and this is a big update that has affected all parts of the game. I (Chris) would really appreciate your understanding, patience, and help r… | — | |
| Steam news | BIG HOPS TOGETHER - online multiplayer in open BETA now! Hello frog friends! It's been almost 7 months since BIG HOPS release back in January. Time flies, right? We fixed a lot of bugs, made a lot of tiktoks, released the free photography content update Cappler's Conspiracy, and since April we've been working on one last major update. I'm very happy to share this with you: BIG HOPS TOGETHER · Play the full adventure with up to 8 players · Pick up, ca… | — | |
| Community | BIG HOPS X TOEM Bundle Hey folks, Chris here! In celebration of our free photography update Cappler's Conspiracy, we're doing a new bundle with indie photography legend TOEM: TOEM is a cozy, relaxing photography game that as a lot in common with BIG HOPS! We both love to use all caps in spelling our game's name for example. Both games are about exploring a world, meeting characters, solving low stakes puzzles, and (n… | — | |
| Major update | Cappler's Conspiracy Available Now! Hey folks, Chris here! Check out our free photography update! Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas. He’ll send you on jobs to prove (or disprove) the existence of Aliens, Ghosts, Mole People, and more. For your efforts you’ll be rewarded with dozens of new… | — | |
| Game update | Cappler's Conspiracy Update - March 28th Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas. He’ll send you on jobs to prove (or disprove) the existence of Aliens, Ghosts, Mole People, and more. For your efforts you’ll be rewarded with dozens of new camera filters, lenses, and a special Sky Shifter gadget. To… | — | |
| Game update | March 20 Hotfix - Fixes black screen issue in some regions | — | |
| Sale | 20% off and Quality of Life Update Hi, Chris here! Thanks to everyone out there who has played BIG HOPS and especially those who have given us feedback. We appreciate everyone taking the time to review the game! We take all the criticism really seriously and are committed to improving the game as much as possible. Today we're taking a BIG STEP in that direction with the QOL Update. Here's the big stuff: Completionist Tablet Once… | — | |
| Game update | Quality of Life Update - March 19th - Adds the 'Completionist Tablet' to the Airship to help with finding the last collectibles - Adds a new settings menu option for 'Keyboard Rebinding' - Adds a new settings menu option after beating the game to 'Hold to Skip Dialogue' for speedrunners - Adds 'Hat Stays On' Trinket which keeps your hat from falling off when bonking - Adds 'Frog's Eye View' Trinket which lets you play in first pe… | — | |
| Game update | March 1st Patch - Fixes semi-common Minecart related crash on fail or death in Treasure Room - Fixes bug where costume, trinkets, and backpack contents from last save are brought into challenge room levels when accessed from title screen (note, we will be resetting the leaderboards) - Fixes Piston Launchers in Forest Shrine sometimes not releasing the player after exiting their triggers - Disallow taking damag… | — | |
| Community | BIG HOPS X Demon Tides Bundle Hey folks, Chris here! It's only February and platformer fans are already eating good this year! BIG HOPS came out just over a month ago and now we've got another big entry for the genre in Demon Tides. Fabraz and his team are also focused on pushing the genre forward and their version of that is through a focus on expressive platforming. At any point in Demon Tides, you have a wide range of op… | — | |
| Community | BIG HOPS Documentary OUT NOW Hi folks, Chris here A month out from launch, we're releasing the BIG HOPS documentary about the game's 6 year journey! It covers Hop's origin, growing the team, navigating a tough design space, bringing it all together, getting dropped by our publisher, Kickstarting, and more! Thanks for your support for BIG HOPS so far! Cheers, Chris | — | |
| Game update | February 12 Patch - Reworks item collision ignore system to be more consistent and avoid soft locks better - Show roll jump button guides in particular zones as added tutorialization in intro and wall run challenge rooms - Prevents some possible soft locks and improves stability of Minecart finale - Fixes Armor Cart upgrade in Minecart Finale flipping you around - Removes one frame pop when loading to title scre… | — | |
| Game update | January 31 Patch - Fixes regression that kept Backpack and Teeth from being collected if touching while in certain states | — | |
| Game update | January 30 Patch - Better fix for long toe / short leg / leaning torso category of bugs - Can now exit Graffiti Minigame by retracting all the way and hitting Cancel button - Adjusts Graffiti Minigame targets to be more clear about Tongue Waypoints being gameplay objects - Collecting the first JumpStar in the finale now shows text explaining that they give you extra jumps - Adds button prompt to use JumpStars w… | — | |
| Game update | January 27 Patch - Fixes camera weirdness when hookshotting to Green Apple - Cactus Fruit will launch perpendicular ropes from more slanted surfaces - Fixes ladder slide down sound playing forever if you jump off mid-slide - Fixes ladder jitter when getting on near the ground - Fixes Pokie's mouth not being visible | — | |
| Game update | January 25 Patch - Mouse input now works on Main Menu, Challenges, Settings screens - Should be much harder to fall through the floor now - Fixes case where you can get stuck in Void2 - Changes how bug audio events play to be better optimized for CPU and memory - Forces elevator door in Duster Bluffs open after boss fight even if you haven't opened it - Saves decks flipping down in Desert Plains tumbleweed hallway | — | |
| Game update | January 22nd Patch - Fixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time) - Fixes Void2 ending portal not appearing when revisiting - Covers some cases where NAN values could be sent to FMOD - Fixes accidental Terrain shader… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.