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Big Hops TogetherNewsJanuary 22nd Patch
Game update

January 22nd Patch

Big Hops Together · published 23 Jan 2026, 07:33 UTC

All newsPlayers around this dateRead on Steam

- Fixes sometimes long hang when unlocking Slingshots in Desert Plains
- Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks
- Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time)
- Fixes Void2 ending portal not appearing when revisiting
- Covers some cases where NAN values could be sent to FMOD
- Fixes accidental Terrain shader downgrade
- Fixes VO lines from Sandcastle kid and Player line at start of Void1
- Fixes missing Geyser sounds
- Makes buzzing bugs easier to hear
- Fixes missing door sounds in Rig Main, Rig Alpha, Rig Bravo
- Fixes initialization order issue where OverlayHUD might not be set up correctly when scene loads
- Fixes sounds and collision materials on Ocean Rig machinery prefabs
- Fixes Desert Race hoop sounds

More from Big Hops Together

Other announcements

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Game update31 Aug 2026Big Hops Together 1.1.2general: - Fixes broken Simplified Chinese language support - Tweaks some gravity zone priorities and layers in Void 1 - Don't break out of barrel state if colliding on way into barrel - Fix floating lantern in Deep Mines - Fix for base version of trinket not getting unequipped before equipping upgraded version - Clear more minecart tracks when hitting grapple button in various mine scenes - Ad…Game update24 Aug 2026Big Hops Together 1.1.1- Fix for Gulley Basement Lockpick Doors not being open after reloadingGame update24 Aug 2026Big Hops Together 1.1.0General - fixes Dark Bits in some Void worlds not counting as collected - app startup time should be a bit faster - reading and loading into saves should be a lot faster - improved placement of held objects - adds a safety check to not write save if Player is missing - fixes common bug where stacked Minecart could get stuck after jump - Completion Tablet shows levels as incomplete if not seen C…