General
- fixes Dark Bits in some Void worlds not counting as collected
- app startup time should be a bit faster
- reading and loading into saves should be a lot faster
- improved placement of held objects
- adds a safety check to not write save if Player is missing
- fixes common bug where stacked Minecart could get stuck after jump
- Completion Tablet shows levels as incomplete if not seen Cappler spots
- Completion Tablet shows Firefly in Greasy June's Bodega
- fixes Junktown bug where trash would fall onto Rusty's collection machine
- fixes Bubbles colliding on spawn with spawner pipes in one challenge room
- fixes floating shadow near end of Minecart Finale
- fix to dash / hide sequence sometimes starting during dialogue in Wett boss fight
- fix coin not spawning from Trash Barge
- fixes wiggle text everywhere
- fix pop in post minecart finale haven scene
- set dressing fixes in Mountain Entrance, Mineshaft B, Sewer Entrance, Boneyard
- fixes some weirdness with menu cursor
- fixes wiggly text not working and showing <w>
- removes development build and console
Multiplayer
- network bug discover lines
- fix error spam when picking up and dropping bugs
- removes backup saves from build
- fixes blocker issue in Desert boss
- fixes sandwich / switch floor tiles not getting networked
- fix voxel blocks not being destroyed for late joiners
- fixes issues with flux launching springshots
- fixes issues with flux launching springshots on minecart
- ensures fade ends after multiplayer game ends
Thanks to everyone who has left a Steam forum post, review, or joined the Big Hops discord to share bugs and logs. Please consider joining to help us keep improving the game: https://discord.gg/ccvEqMynf7