The Falconeer: Revolution Remaster
Playing now
2+1 vs. yesterday
3.8%of peak
All-time peak
52Sept 2024
Playing now
2+1 vs. yesterday
All-time peak
52Sept 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | The ShipShaper NEXTFEST Demo is now live! Hello Falconeers! Earlier this month we shared that Tomas had announced his passion project 'ShipShaper'. The demo has been in a soft launch state for the past couple of weeks gathering feedback and content requests (those of you who were here as part of Bulwarks development will no doubt know his working process!) Well today the big pivotal moment in ANY pc games lifecycle went live with NEXTF… | — | |
| News | ShipShaper Demo arrives now! Something new arrives, something that is about my love for boats and ships. As you may have noticed , ships play a vital role in the Falconeer, and each ship is unique. Handcrafted little homages to the age of sail and early steampowered warships. And For Bulwark (my other game) I wanted to make a ship designer expansion, and that's what I've been working on for the lasts months. It's gone real… | — | |
| In-game event | New bugfixes live on the beta branch A new set of bugfixes is ready for testing on the beta branch. go to game properties/betas and select the remaster beta and hotfix branch to get these latest fixes. · tuned down first basilicus battletrain turret health. · fixed mancer octofort hitbox issue · prevented ships from spawning upside down · removed tremble from ships (attempted) · prevented units from spawning during the battlemap a… | 20996589 | |
| In-game event | Steamdeck compatibility and Linux Proton recognition fixed by Valve Hi everyone an update on the Steamdeck verification. For the Remaster I famously removed the linux native build. As I explained I didn't have the pipeline setup for linux anymore and honestly Its been a bunch of years and It wasn't practical to make a native build anymore. Also you cannot mix and match native and non native versions in the Steam backend, so either the remaster wouldn't work at… | 20906197 | |
| Game update | aiming hotfix on beta So folks mentioned some of the following items, so a hotfix is on the beta branch -you can lock much further away -you cannot accidentally lock onto a friendly target when you accidentaly shoot, unless you use the lock button unless there is nothing else to target -fishing is bit easier. enjoy, let me know if the changes are good so this can go to live branch | 20842942 | |
| Game update | changes to cloudsave for Steamdeck and readability for steamdeck on beta Hi everyone. Global changes today: Your settings and controller bindings will no longer be cloud-synced. This so you can play the falconeer with different controller settings and quality settings on different devices.. This is live for all users now. Beta changes The game is undergoing new certification for steamdeck to fix it not detecting proton automatically, I had to increase the text size… | 20811626 | |
| Game update | rebalance hotfix, reduced microstutter Hey a small hotfix is live: · I removed some micro stutters when using v-sync, this was apparent when orbiting the camera. Should be smooth now · reduced the Verne capital airship base health · reduced the piranha health to be the same as the base pirate skullship · improved base health of the freehouse warhship escort in several missions, making it more survivable. Hope these help;) | 20780036 | |
| Game update | Controls and aiming hotfix So some helpful players brought some very precise feedback on why the aiming and controls weren't clicking. Developer tunnelvision was in full effect here cuz basically the vertical controls weren't the same sensitivity as turning controls. Making everything feel slightly off and causing much nosediving. Also fixed the rolls not responding · Vertical sensitivity reduced to match horizontal sens… | 20756679 | |
| Sale | The Falconeer Remaster is now 50% off! Hello everyone - Tomas here! First of all thank you to EVERYONE who decided to to play the remaster over the Free Weekend - as of this moment the free weekend period has ended, and it's been fantastic seeing new people discover the Ursee, leave feedback and get to know about my games. As of right now, The Remaster is now 50% off as part of Steam Daily deal, running for 2 weeks right up until No… | — | |
| Game update | Auto detect KBM or PAD on first startup Hi there, I added a detection system at first boot, if you pass the title screen with a keyboard or mouse press it will set the controls to mouse and keyboard. If you press with pad, it will set it to pad. After that the setting is saved and can be changed in the control menu. This won't affect existing saves. It will show you what control method is loaded at the title screen tho. I also fixed… | 20722444 | |
| In-game event | remaster patch #1 live. Hi Everyone , the firs proper hotfix is now live. It fixes some user reported issues and hopefully some minor QoL issues. Mouse and Keyboard players will hopefully find that the targeting reticule is closer to where shots land and overall more usable. In the meanwhile steam input has been turned on as this seemed to fix a lot of controller troubles, with controllers not being detected. I will t… | 20717946 | |
| Game update | Expanded Hotfix available on betas, SteamInput changes Hi everyone I saw a few issues about controllers not being recognized, it turns out a lot were solvable by turning on steamInput, so I've made that the default. If you had your gamepad not being recognized, please check again if its better, or check in game properties if Steaminput is turned on. Other issues and Improvement came out of the forums , here's the list: from the earlier hotfix on BE… | — | |
| Game update | Hotfix on beta Hi everyone, A first small hotfix is live on the beta branch, go to game properties/betas and select the remaster beta branch. changelist · tied the camera more directly to the left stick on gamepad, removed unnessecary deadcurve · added colored aiming reticules, its the white box in the gui colors settings · fixed ships from going upside down · fixed localisation text typos · moved the mouse a… | 20708639 | |
| News | Play The Falconeer Chronicles FREE right now. Hey everyone, Tomas here. First of all, thank to EVERYONE who has supported over the Remaster launch yesterday - I hope that you are enjoying this fresh updated trip through the Great Ursee and I'm eagerlya waiting your feedback. Part 2 of the remaster celebration is... well - the game is free right now, fully, for everyone - until Monday the 10th - after which folks can pick it up for 50% off.… | — | |
| Major update | Falconeer Revolution Remaster Launches Today! The Revolution Remaster live today! (1900CET) After weeks of intensive Beta testing and near daily improvements and new features, the Remaster is finally live. I am not going to wax poetic on the emotional journey, except that my anxiety is at peak levels. I hope and pray this remaster shows the dedication I have for my games and that playing them is more than a quick experience, it's taking pa… | 20680465 | |
| Game update | hotfix #8 Hi everyone, here's the changelist for todays and yesterday evening's updates. · added some details to witchrock and kithera biochemists · Further cloud tweaking. · reduced the range at which random enemy patrols spawn, so they don't interfere with missions so much · made it that random patrols or fortress patrols don't respawn instantly.. · made a supporter DLC armorset that will be available… | — | |
| Game update | Beta hotfix #7 Hi everyone, You may have seen a bunch of updates the last few days, this is because when someone reports a bug , I tend to patch in a solution that can be tested right away. I did today upload a build that was less performant, so that also got patched out earlier tonight with a build that should be a little bit more performant, especially if you go to high shadows instead of ultra. · bugfix fo… | 20628801 | |
| In-game event | Remaster Beta #hotfix 6,, content freeze Hi everyone, the remaster hotfix 6 is now available, Here's the list: · added a WASD axis option to assign different options to WASD when in mkb mode. · added a 'green district' to westgate · added a 'stone district' to port remit · changed that under mkb controls the fast travel on the map is LMB based and more button-ey · fixed crabton not appearing, chapter 1 finale not ending. · added missi… | 20593553 | |
| Game update | hotfix #5 for the remaster is out The pace of improvement is going at a good clip. I've been busy pretty much on a whim to implement a really cool tech art solution for dynamic damage. Specifically for the blimp balloons. It always irked me that it was just shooting duds at what is a really vulnerable giant outerskin to a set of inner airblatters. I was really missing that "ooh the humanity" moment when the airships go down. So… | 20564229 | |
| Game update | hotfix #4 Native Linux change and Balloon damage system Hi everyone, Things are getting a bit out of hand, as linux users cannot by default try the Remaster beta. Simply because its become impractical to maintain so many branches of the remaster and future main game. This causes folks not to receive the remaster because the launch option for linux won't get updated and other issues. So for the time being the Linux version will now revert to Proton f… | 20547394 | |
| Game update | Remaster beta hotfix #3 , adding arrow keys flight control So someome posted about the new mouse scheme, actually two persons so far, with valid critiques. One of them was that WASD for the acrobatics cannot be re-bound(binded?) , which is true. And another one explaining they were a retro gamer that used the arrow keys , not the WASD keys. Now I am not 100% sure these are talking about the same issue, but I had a sleep and a think. And I woke up with… | 20539533 | |
| Game update | Hotfix #2 fixed some spelling · reset mouse when taking off · in mouse mode you don't need to hold mmb to turn in photomode · made photomode turning on gamepad more sensitive · the Entagon headquarters on imperial peak is only active in chapter 4 and beyond. · added a few static temples dedicated to the daughter at a few imperial spots. · added a fire button prompt to the weapons section of the tutorial… | 20535927 | |
| Game update | Remaster Beta hotfix #1 So here's the first small hotfix for the remaster. Changelist as follows: · added a deflection indicator to show where your bullets might land relative to the reticule · removed reflections from clouds and splashes · increased the epxlosion trigger range for the dropable seamines · removed the block from aim assist when targeting friendlies · removed a floating item at peteh's The deflection in… | 20520833 | |
| Announcement | The Falconeer Remaster is OUT NOW! Save 50%! EDIT - THE REMASTER IS OUT NOW! SAVE 50%! VIEW THE LATEST BLOG FOR MORE INFO! It's finally going to happen, the Falconeer Remaster is now officially launching November 5th 2025. More importantly any existing Steam owner can try out the Beta right now. Quick BETA info: Go to game properties/Betas and select the 'Remaster' branch and wait for it to update, you can do it right now. Lets celebrate… | — | |
| Community | A sneak peak at the new Imperial Peak and combat. Hi everyone, I must admit these last few weeks I have finally had the time to record some remaster footage, and with an official announce coming very soon it's about time to share some things. Also I just finished overhauling the mouse/keyboard controls, instead of opting for several different hard to setup schemes, I am focusing all my effort on a bespoke mkb scheme for the remaster. If you ow… | — | |
| Community | Teasing the future of the Falconeer Its been an interesting 5 years! November 10 2020 the Falconeer released and my reasonably public journey as a Solodev began in earnest. And it's been a bit of a ride. Including many many updates, expansions, DLC, VR and more for just the Falconeer and in 2024 I launched Bulwark a chill citybuilder in the same universe, the Ursee. Funded by the proceeds from the Falconeer, and aimed more direct… | — | |
| Sale | Indie Chaos, Wired Style No, you’re not seeing things. Up to 90% off Wired games on Steam. This isn’t one of those “polite discounts” – this is the kind of sale that makes your wishlist weep and your backlog beg for mercy. For nearly 20 years, we’ve been doing things our way – publishing the weird, the bold, the unforgettable. Games with soul. Games that get under your skin. Games that make you laugh, scream, and somet… | — | |
| Sale | WEATHER WARNING : SCORCHING DISCOUNTS AHEAD! Temperatures are rising around the world thanks to Wired Productions’ Summer Sizzling Spectacular Sale Showcase! Starting today, we will be spicing up Steam libraries across the globe with up to 85% OFF on some of Wired’s hottest titles, including Arcade Paradise, Gori : Cuddly Carnage, Deliver Us The Moon and more! The sale lasts until July 10th – so check out all the offers here on our Steam… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.