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The Falconeer: Revolution RemasterEventsHotfix #2
Game update

Hotfix #2

The Falconeer: Revolution Remaster · published 24 Oct 2025, 22:59 UTC · build 20535927

All eventsPlayers around this dateRead on Steam
  • fixed some spelling

  • reset mouse when taking off

  • in mouse mode you don't need to hold mmb to turn in photomode

  • made photomode turning on gamepad more sensitive

  • the Entagon headquarters on imperial peak is only active in chapter 4 and beyond.

  • added a few static temples dedicated to the daughter at a few imperial spots.

  • added a fire button prompt to the weapons section of the tutorial

  • added a drop item button prompt to the bombing tutorial

  • Entagonized the Dreadnot!

  • increased the amount of clouds that may spawn, (not the density, just that here are fewer clear zones)

  • moved some traderoute nodes around so tradeships don't clip thru islands at points.

  • reduced minimum distance for fast travel to 800 instead of 1000 units

  • added a few animated naval gun emplacements at shard and Basilicus Primus

  • made some pirate attacks have a random chance of being verne units for more diversity

  • more evenly powered waves, that only the biggest battles have two enemy capital airships spawn.

  • made photomode controls more framerate independent

Don't Entagonize the Dreadnot...

I’m flying, Jack!


I like big guns and I cannot lie...

More from The Falconeer: Revolution Remaster

Other announcements

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The Falconeer: RevolutGame update13 Sep 2026small hotfix1. ships that spawn as part of an enemy wave , will do so at the nearest routepoint, meaning they will spawn in a legal spot not too far away from their intented location. This was bugged causing ships to be spawned outside the mission area. 2. improved the quality of the ocean to shipshaper levels.Esports28 May 2026Wired Productions x Tomas Sala, Once More Unto The UrseeHello everyone!! For over six years, Wired Productions and Tomas Sala have built worlds together. From soaring across the skies of The Falconeer to rebuilding civilisation in Bulwark: Falconeer Chronicles, our partnership has always been about creativity without compromise. Tomorrow, that journey continues as we officially reunite to publish Tomas’ newest project: ShipShaper. Those of you who h…In-game event11 Mar 2026Beta update fixing several issues now available for testing on betaHi everyone Time for a maintenance update for the Falconeer, here's the breakdown · updated to a newer unity version, should improve performance and compatibility · fixed a fresh game corruption where you would start with several items, permits and locations unlocked · fixed that the starting treasures near Dunkle wouldn't spawn · fixed a visual issue with sails · fixed that the "find the cave…