LaserZone
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev Log #3 Hello, everyone. I’m the level designer of the LaserZone. I hope you are having a good day. It’s been 3 weeks since we posted the announcement about delaying the game’s release. As promised back then, I’m here to relay information about what’s going on in our project before June arrives. Game, Ready for Testing Our project build folder, including the working .exe file. Let’s cut to the chase. W… | — | |
| Community | Announcement #1 Hello everyone, I am JungHwan Hwang – the level designer behind LaserZone. It is with a heavy heart that we have decided to push the game’s release date to June , and it is difficult to provide an exact date yet (will be confirmed by our director and informed in future Dev Logs and Announcements). There were several reasons behind this decision, but simply put – the game is not ready for launch… | — | |
| Community | Dev Log #2 Greetings, everyone! I’m the level designer of the LaserZone. We hope you are staying healthy in this global pandemic. I wrote down the very first Dev Log two weeks ago. You might be wondering what has happened since then, so I decided to write another Dev Log to communicate with everyone. Besides, I didn’t want to leave the Newsfeed for too long. Boss Fights As mentioned in the previous Log, o… | — | |
| Community | Dev Log #1 Hello, everyone. I’m one of the developers behind LaserZone. I’m also responsible for the level design and English translation. What We've Been Up to It’s been a long time since we pre-released our game on Steam Store Page in November last year. I’ve been thinking of writing news for our game, but the last three months gave me little time to spare. And since I’m the only one in the team who spe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.