Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
LaserZoneEventsLaserZone is coming to Steam soon!
Community

LaserZone is coming to Steam soon!

LaserZone · published 26 Jul 2021, 23:09 UTC

All eventsPlayers around this dateRead on Steam

Greetings

Hello, everyone! I am Jung Hwan Hwang – the level designer behind LaserZone.
I hope you are staying safe and strong in this global pandemic.
I’m speaking on behalf of our team and our director since I am the only person who can write in English.

What We've Been Up to

As you guessed, LaserZone is going to be released soon!
For some, it must have been a very long waiting, especially if you happened to come across the game at Busan Indie Connect Festival (an annual indie-game show held in South Korea), or started following the game in 2020.


Our game, listed with other 149 indie games in BIC Festival.

We also acknowledge that 2 months have passed since Dev Log #3, which might have left some people wondering what is going on with the development. So please, let me explain what occurred during the last 2 months.
If not interested, you can skip below!

There are three reasons why the release got pushed back from June again :

  1. After the 2nd Focus Group Test (or FGT), we took our time to improve the game and gather testers for the final FGT. It cost us 1 week.
  2. Then, we started working on a new trailer which needed 2 weeks. We managed to get it done in June and thought we were ready for release.
  3. However, by the time our trailer was ready, the Game Rating and Administration Committee had just begun rating LaserZone.


Meeting qualifications for a rating request, and then passing the rating is mandatory in order to release a game in Korea. The entire process took 1 month and is primarily why we had to push back our release.
Back then, we didn’t think the rating process would set us back too much, so that was why I decided not to post any news for the time being. It turned out we were wrong.

The entire team sincerely apologizes for the delay and the lack of communication. However, we also want to thank all users who have waited for us with patience too.

Signing Off

We are planning to release extra information about the game on release date.
If you are interested in the game, please come again!
We appreciate you for visiting our Store page!

More from LaserZone

Other announcements

All events
Game update8 Aug 2021v1.0.1 Patch NoteFixed a bug where multiples of the same resolution option are listed in the Options menu. · Fixed a bug that prevented from being unlocked in very rare scenarios.News29 Jul 2021LaserZone is now released on Steam!Greetings Hello, everyone! I am Jung Hwan Hwang – the level designer behind LaserZone. I’m speaking on behalf of our team and our director since I am the only person who can write in English. What We've Been Up to As you guessed, LaserZone has been finally released! Our team is excited and extremely happy at the moment. It took more than 3 years to release our game, and there had been tough pro…Community23 May 2021Dev Log #3Hello, everyone. I’m the level designer of the LaserZone. I hope you are having a good day. It’s been 3 weeks since we posted the announcement about delaying the game’s release. As promised back then, I’m here to relay information about what’s going on in our project before June arrives. Game, Ready for Testing Our project build folder, including the working .exe file. Let’s cut to the chase. W…