OVR Advanced Settings
Playing now
2,507−753 vs. yesterday
37%of peak
All-time peak
6,803Dec 2025
Playing now
2,507−753 vs. yesterday
All-time peak
6,803Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 5.8.11 Fixes - Fixed an issue where space drag would not properly initialize if a user's base stations were asleep - Fixed an issue preventing third party apps to adjust chaperone properly note: this is the default behavior, but changes will only properly apply when there are no current offsets with space drag. - Changed the space fix tab features to be based off of space drag logic Known Issues With… | — | |
| Community | OVR Advanced Settings changing to be paid I Bring a bit of bitter-sweet news but the short version is below. on or about 4/15/24 (april 15th 2024) OVR Advanced Settings will no longer be free it will cost $7.99 (and adjusted regionally). - If you already use/own OVRAS on Steam, you will not need to purchase it. - You have until 4/14/24 to add/download it for free, at which point it will be paid. - It will cost $7.99 Why? It has been my… | — | |
| In-game event | 5.8.9 Again sorry for the Back and forth updating between 5.7.4 and some of the 5.8.* branches. Hopefully this has fixed most of the lingering issues and Patch notes can be found below: 5.8.9 Fixes - Fixed Brightness Slider, minimum now 3% by text set and 20% by scroll bar - Fixed various Re-center / space drag issues - Fixed psuedo room-setup launch on auto-apply chaperone - Increased logging around… | 13848385 | |
| Game update | 5.8.6 This patch should fix most issues with space drag and your chaperone/guardian system if you still are having issues please say something in the discussion threads or preferably on the discord. 5.8.6 Feedback - Please if you have particular issues with this build comment in steam Discussion forums or on our discord so I can investigate if needed. Bug Fixes - Space Drag Changes - Removed some che… | 13582341 | |
| Major update | 5.8.3 5.8.3 Features - Battery Tracker overlay control - ability in utility tab to now disable the overlay for batteries on trackers if you don't want it. - Desktop Mode Improvements - Steam launch option on steam there should be an option to launch into desktop mode (this is just the launch parameter) --desktop-mode - Always launch as Desktop Mode in settings tab you will now have a checkbox to alwa… | 13513574 | |
| Community | Official Youtube Channel + Guides Launched Just a Quick Announcement Covering that we have launched our Official Youtube Channel as well as a few Guides that may interest people Space Drag Guide Feature Overview Guide Binding/Action Guide | — | |
| Community | 5.7.4 errors launching I am aware of issues with the 5.7.4 branch for a small subset of users. 5.7.3 is temporarily available as a beta branch for users who need to roll back. Furthermore their is a beta branch delaytest that is specifically for trying some fixes for the issue. If you have the issue I need testing on delaytest branch, and can share that in steam's forums as a topic or on the discord. | — | |
| In-game event | 5.7.4 Updated SteamVR Libraries to 1.26.7 · Updated The Camera Options in steamvr tab · Changed Behavior of Space Drag to ignore invalid play area error, as some setups the play area is not properly reported to steamvr · Fixed some issues with Space drag moving your position to the wrong area in seated games | 12397380 | |
| Community | 5.7.2 and Chaperone Movement Issues with BETA SteamVR build With the SteamVR Beta Update You may experience you Chaperone Not Moving with space Drag Movement. In order to Fix this: Option A: Use version 5.7.1 ( live build) and the live build of SteamVR. Option B: Use version 5.7.2 ( beta build) and the BETA build of SteamVR. Please Be Safe and use the appropriate version, This should no longer be necessary when the current build of SteamVR becomes the l… | — | |
| Game update | 5.7.1 Fix the error with the pop-up "OpenVR version is too outdated" | — | |
| Major update | 5.7.0 5.7.0 Patch Notes Features - Chaperone Auto Fade Out Height based - When head ducks below configurable height for >5 seconds chaperone will fade out, allows dynamically disabling chaperone if you say sit down in your play area - note This currently doesn't really respect space drag, so will only properly work while you are not drug away from origin - note This will disable chaperone and fade di… | — | |
| Major update | 5.6.2 5.6.2 Is Out! Features Face Lift Honestly This has probably been too long since we updated, but updated color pallette to hopefully better blend in and not be as.... blue. Feel free to leave feedback on new looks positive/negative or changes. Per App Bindings Now Have your Bindings Change Based On what game you are playing. Usage: · Enable Per-App Bindings via Checkbox · Select Application you… | — | |
| Community | SteamVR Fest aka 5.6.0 beta 5.6.0 Beta is here and we need you! (seriously please come test) This is a beta you need to opt in to beta branch Features Face Lift Honestly This has probably been too long since we updated, but updated color pallette to hopefully better blend in and not be as.... blue. Feel free to leave feedback on new looks positive/negative or changes. Per App Bindings Now Have your Bindings Change Based O… | — | |
| Major update | 5.5.0 Update New Features Device Pairing You Are Now Able To Pair SteamVR Devices With OVRAS. SteamVR Tab -> Device Pairing Information In General, with an empty dongle, make your device enter pairing mode (blue-flashing light), and hit pair in app. The Dongle Must not have another device currently attached to it and powered. Why? Unlike Steam's Native interface ours allows you to bind to specific dongles.… | 8546985 | |
| Major update | 5.4.0 Release New Things Device Pairing Information · In SteamVR tab There is now a "Device Information" tab · this tab Displays the Amount of SteamVR dongles you have and in-use, as well as to what dongle the Controller/Tracker Is Bound to. · We Currently Recognize 2 unique types of dongles headset and Tundra, all other dongles are seen as standard dongle These are tested to include HTC's and converted stea… | — | |
| In-game event | 5.3.2 Fixed Render bug with nothing showing up if clicking on icon, If you still have issues with this please reach out to us · Increased Compatibility with Other Overlay Applications for Brightness/Color Overlays, (they should now Render on Top of all other overlays | — | |
| Game update | 5.3.2 Beta Fix compatibility issues with brightness/color overlay and other overlay applications Potential fix for no render bug | 6285520 | |
| Game update | 5.3.1 is out Adds Default Bindings for Reverb G2 Fixes formatting error in Readme | — | |
| In-game event | 5.3.0 Is out. Exclusive Input Summary: This Feature Allows you to toggle between Game input and OVRAS input, allowing only one to be active at a time. This Is effectively similiar to a "function key on a keyboard" How to Use: · Turn Exclusive Input Toggle on in the Settings Tab of OVRAS · Go To Bindings, and bind the "exclusive input Toggle" action in the "System" tab. · Press the binding to Toggle between G… | — | |
| In-game event | 5.2.2 Misc. - added an overlay for when auto-turn is turned on/off - added F10-F12 to custom bindings using G# (i.e. G0,G1,G2 for F10,F11,F12) Documentation - Fixed some formatting errors Bug Fixes - Center Marker Position in Seated Mode Games will now be Below Eye Level. - Auto-Turn is now based on time not frame-rate for turning. | — | |
| In-game event | 5.2.1 Bug Fixes Chaperone Losing position - SVR 1.13 broke Chaperone Positioning, this will fix that. - This is achieved by no longer using "adjust chaperone" - If you feel like you still need the "adjust chaperone" option it is now in settings Changes to Rotation Counter (effects center marker as well) - We switched to a new algorithm based on whole turn counts + absolute position - This should elim… | — | |
| In-game event | 5.2.0 Is out Now Summary You can now bind two key's to press to send to your system, and these keys will mirror your keyboard (i.e. held down when held down on controller) The New Actions are: Key Press Misc (in Misc action set) Key Press System (In System action set) By Default they are both bound to F9, and are changed and follow the same spec as existing keyboard input. I don't know how to use the existing k… | — | |
| News | Donation DLC's Donation DLC's are now available As some have asked, we now have some donation options available on Steam! If you would like to support us you can now buy one (or many) of the DLC's Available! What does this Mean for the app? and the Future. · The App will Remain FREE · We are not going to lock features of the app behind pay-walls · In short these are 100% donations, that offer no benefits othe… | — | |
| Game update | 5.1.2 Is Out Now Bug Fixes · Fixed an Issue where the center marker turn indicator did not properly update | — | |
| Game update | 5.1.1 Bug Fixes New Features · Added the ability to reset all of the SteamVR settings by starting with the "--reset-steamvr-settings" launch option · Added the ability in Settings to Force you to use Steam's chaperone regardless of HMD, this feature is very experimental, and needs to be flushed out Bug Fixes · Fixed a bug effecting some chaperone profiles not properly saving, you may need to create a new profi… | — | |
| In-game event | 5.1.0 Released The important Stuff This update's primary feature is a re-worked Center marker. It will follow you with space drag, and always stay in the center of your play-space~! It mirrors your chaperone opacity, and Color. It also tracks 1/2/3+ turns in L/R direction and gives a visual indicator. It tracks rotation based on what direction your headset was when you turned it on. This can be reset in the s… | — | |
| Game update | 5.0.2 is Out Now 5.0.2 · Fixes Profile Names for Offset and Video Profiles (no more ghost names) · Fixes chaperone crash recovery causing undefined behavior · Fixes Disable chaperone initialization issues. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.