
Just a Quick Update:
With the soon to be released Frame, There have been a lot of things changing in SteamVR, and as such certain features are effected.
Beta is updated to reflect some of these changes, and fix issues. Based on feedback or future changes Valve may make on their end some of these changes may get rolled back or altered further.
I know it can be frustrating when things break suddenly, unfortunately more often than not these changes can make it out into SteamVR beta/public, without me having really any idea it's effected until I notice it or reports come in. If you have an issue that pops up please post something, It can help immensely in finding things out. The best way to report issues is in the discord.
So what's changed in Beta:
This is considered a release candidate build, and barring no major issues will hit live in 1-2 weeks.
Additionally for the next little bit, you may expect to see more frequent changes to beta/experimental/live branches as I try to address changes that happen, These won't be major updates (that's what version 6.0.0 is for). They will be targeted mainly around bug fixes.