What developers changed, in their own words, newest first · page 9
| Game | Patch notes | Build | Published |
|---|---|---|---|
| v0.3.6 Changes 1. scrapbooks now spawn more frequently 2. added fonts for korean, japanese, russian and chinese languages 3. can now undo/redo with ctrl+z and ctrl+y 4. added scrapbook blueprints 5. scrapbook font size picker can now go up to a max of 300 6. guidebook now links to our hosted guides | 25159534 | ||
| Minor update and crash fix. Thanks to some very patient and helpful users we were able to finally nail down the underlying cause of crashes, for now, weather like snow and dust storms have been removed, I'll work on identifying a fix to bring them back some day. Added a little content as well as some performance optimizations. Reach out if you have any issues, I'll post another content update soon to finally address the f… | 25159374 | ||
| New Free Roam! New free roam area, keyboard support, new retro filter, and tweaks to vehicle handling! | 25159500 | ||
| Fullscreen Laptop Follow-Up Fix Fixed an additional scaling conflict that could still cause the fullscreen laptop to resize incorrectly on some displays. · Immersive laptop mode now stays locked to the game canvas instead of following the desktop window size. · This should fully resolve the remaining right-side cutoff on higher-resolution displays such as 2560×1440. |
| 25159489 |
| The demo is out, and I redrew the covers and cutoutsmajor Hey everyone! Last time I posted here was in August, before the demo was out. It's free to play now, and I've just put out its biggest update so far. A lot of drawing Every game cover in the demo and all 99 cardboard cutouts are now hand-drawn by me. The whole game is about being a kid in a game store again, so I wanted the art on the shelves to come from that same place instead of looking prof… | 25159037 |
| Patch Notes for Sept 6 Fixed issue where players did not get their perks back after boss challenges on Pizza Pyramid · Fixed issue where players would respawn at the starting area on Pizza Pyramid after boss challenge · Added New Door Buy in Pizza Pyramid to prevent players from getting stuck in lab area if they drop down with no points · Added collision over hole in ground for Pizza Pyramid so enemies can't fall in… | 25159284 |
| The Demo Is Officially Here!major Hey everyone! 👋 This is the big one. The demo for The Fight for Beardlandia is out now! 🎉 ⚔️ What's in it · The first 30 waves, from your first two dwarves to a full party · Recruit, forge, imbue, and push your skill tree · It all builds to a boss fight against Frostfather Hjorvan ❄️ · Three heroes to unlock through summons 💎 Everything carries over This is the part I'm most happy about. Eve… | 25159714 |
| Multiple endings now!major I dont want to spoil anything... but yea.. | 25159342 |
| Online co-op fixes Termal crashes game for player Players who join lobby cant see one another Fixed doors facing worng way | 25159202 |
| NEW muita coisa nova kk | 25159250 |
| 0.2.2 Small patch with balancing and QoL Updates based on your feedback! | 25159199 |
| Update Notes for Sep 6, #2 - Squashed some more minor bugs, including a bug that was created by fixing another bug | 25159209 |
| LION The Last Homeland 0.7 HOTFIX 02 Hi Sorry for the sudden update but a big with one of the skill crystals caused issues with rosamunde and the childrens armor, now this has been fixed | 25160167 |
| Idle Knight - Update v1.2.9 General - Fixed a bug that could occur when using the Phoenix Feather. - Added Event Keys to Chests. - Adjusted the drop rates in Free Chests. - Added a notification when Double XP expires. - Updated the Cat skin. - Reduced the maximum number of Dungeon Keys from 45 to 25. Ranked - Ranked mode can now only be unlocked at Level 10. | 25159154 |
| Fixes to Online co-op Fixed online co-op Doors facing wrong way Termal Crashing for player who uses it | 25159143 |
| Official Version V2.0.6 Update Log Official Version V2.0.6 Update Log 1、Add input prompt for Reincarnation Points 2、Optimize stuttering issues during million‑scale alchemy computation | 25159115 |
| 0.1.0.82 開発中 【不具合】 UIの細かな不具合を修正しました CASUAL48でプレイヤーHPが0になる不具合を修正しました ルーンGebo-ゲーボで召喚されたミニオンがランドのステータス効果の影響を受けない不具合を修正しました ドラフトのデッキがROOM対戦で表示されてしまう不具合を修正しました | 25159069 |
| 【9.7】调整 奥术回响、余震权杖、元素裁决、破城者效果调整 双手武器的宝石收益为双倍 | 25158954 |
| Early Access 0.3.1 Small Patch Notes Version 0.3.1 Update Notes New/Fixes/Changes · Added group NPC spawning · Added tutorial questline · Improved animations for Knife · Improved NPC combat with each other · Changed the first 3 main missions to be skippable (Vendor tutorial missions) · Fixed issues with infected melee attacks not connecting -For returning players, to play the new tutorial questline you need to create a new save. I… | 25158882 |
| Fullscreen Laptop Resolution Fix Fixed fullscreen laptop scaling on higher-resolution displays. · The laptop now correctly fits the game canvas instead of being oversized at resolutions such as 2560×1440. · Improved fullscreen laptop behavior across both normal gameplay and laptop testing mode. | 25158837 |
| Demo V0.632: Enemy firing adjustments in the space shooter The Night Portable demo has been updated to V0.632. This update adjusts enemy fire in the space shooter on the Kizupota, preventing enemies from aiming backward at your ship after passing it. Space shooter adjustments · Regular enemies and mid-bosses now aim only within a 140-degree forward arc (70 degrees to either side). They will not aim at your ship when it is behind them. · Fixed an issue… | 25158700 |
| UPDATE 1.22: Bathroom Break Update! Relieve Yourself! NEW GAMEPLAY MECHANIC: Relieving Oneself Anywhere Anytime! You can now fufill all fantasies of peeing on your boss, on your office floor, on your managers car, coworkers! Really let the company have it! Make it rain down! Except on Hellish, you can now: · Move objects with it · Shame and soil NPCs · Shame and soil Management · Knockback enemies · Wash hands to clean HUD · Dry hands to dry HUD E… | 25158705 |
| Math-Havoc — Update 1.0.2 This update fixes an issue in Root-Rush where certain equations involving division could generate decimal answers. Fixes • Root-Rush — Integer Results Fixed an issue where Root-Rush could generate equations with decimal results. Division now only generates valid integer results, keeping all Root-Rush answers compatible with the game's number input system. Thanks to everyone who reported the iss… | 25158168 |
| Fixes and new infinit gamemode added! Fixed some translation errors for some French powerups, and also fixed two retrigger powerups that would not work sometimes (GLITCH and STRENGTH IN THE WEAK) Reduce the number of rounds to win a run to 20 from 24 and add 20 new levels to test your build! | 25158740 |
| September 6th Changelog Added · Weather. About one day in three now has weather. It does no damage and changes no rules. Blood rain falls in rooms and tunnels and leaves red stains on the floor. Static patches drift through the mine: inside one the world goes greyscale, static covers the screen, and sound is muffled. Ground fog sits knee deep and white across the map. None of it appears in the elevator. · Night vision… | 25158727 |
| Ver 1.75 Bug fixes. | 25158722 |
| LEADERBOARD DEMO HOTFIX + Leaderboard Future LEADERBOARDS ARE NOW FIXED IN THE DEMO ENVIRONMENT Long story short, myself and my playtesters had a unique permission that did not allow myself to catch a major bug with the Demo Environment. Due to this, I had to separate the two environments and therefore the demo leaderboards will now live in a separate space from the main game. Unfortunately, this means that leaderboard times from the main… | 25158666 |
| Game Updated Set a bunch of trees and large plants as non-walkable so you can't pass through them. Being able to walk where trees are seemed like a good idea at the time, but people mostly didn't like it. · Most exits will now be shown on maps, with the exception of ones that should be "secret" or otherwise hard to find. · Some fixed-position combat encounters will now be shown on maps. · Translation improv… | 25158493 |
| Patch PreAlpha 0.1 Good night. This is the first transition from Poacher Corps to Maximiced. New Features: -Isometric camera. -New player controller, able to move and aim independently. -Infinite gameloop | 25158578 |
| Test Update V:0.0.41.6 Test Update V:0.0.41.6 New - Player weapon firing camera-shake feedback system - First batch of Loading screen Tips content Improvements -The localization language initially follows the operating system's language. - Louder player weapon firing audio - Kill indicator animation with red kill marker - Between-battle scene lighting adjustments Fixes - Fixed possible errors when units and collectib… | 25158603 |
| Asterika Patch 1.0.2 Thank you for playing Asterika! Patch 1.0.2 adds a couple of new quality-of-life options and addresses several issues, including a major memory leak fix. New · Added Short Restart option to the Settings menu. When restarting, all songs will start with a 4-beat countdown. · Added an option to change the font style between serif and sans-serif in Story. Fixes · Major memory leak fix · Improved ap… | 25158234 |
| More Demo Updates We've heard your feedback and have loved watching everybody enjoy their first taste of Mithril, but there's even more to see! We've implemented a few more fixes and additions to improve player experience! · Water physics now interacts with cave-ins · Recipe ingredient changes and reductions, specifically Earth's Heart · Earth's Heart now costs significantly less to get you towards your first Do… | 25157203 |
| Hotfix v1.2.0.8 Patch Notes Reality Break v1.2.0.8 build 1080 is now live! Dev Notes: Thank you to everyone who has been kind and patient with us as we work through the first week of post-launch issues for the Ship Types DLC! With this update, we should have all the potential progression blockers and major bugs (that we're aware of) wrapped up, so we will be moving away from hotfixes next week in order to focus on the fre… | 25157377 |
| Only One 1.3035 - achievements added | 25158230 |
| FISH Update 4.61 - Special Cooldown Meter is now dynamic. - Fixed slight visual issues. | 25158518 |
| New Steam Client The old Unity client has been replaced with a new Steam client, so you can play Nodiatis directly inside Steam again. | 25157722 |
| V0.064 Update Announcement Added cell-by-cell industrial land unlocking: the 12×6 grid starts with the upper-left 2×2 open. Each cell costs Industrial Land ×4 and Common Red Crystal ×10 and must share an edge with an unlocked cell. The industrial device catalog and inventory now support two-level category filters. Quality warehouses and conveyors remain hidden in the industrial catalog. The Level 1 Quality Dismantling Ma… | 25158373 |
| Playtest Patch v0.1.2 New Content · Added 24 new relics to discover across the run. Gameplay · Increased starting health from 30 to 40. · Added a new dungeon map that tracks explored routes, branches, destinations, special encounters, and boss rooms. · Added floor progress information to the Shop and Apothecary. · Improved the opening battle tutorial with clearer guidance for placing, rotating, cycling, and clearing… | 25157542 |
| Halloween Decor and prep work for future updates 🌿 Terrarium II — Patch Notes Version 0.0.0.3 🎒 Inventory & Crafting Crafting is now fully integrated into the Inventory Menu, allowing players to craft items directly while managing their inventory. Added 7 new crafting recipes, expanding early‑game and mid‑game progression. Added a Music Toggle to Settings so players can turn background music on or off. Tile size is now fixed at 28px for imp… | 25158318 |
| Update 1.0.1 Fixed the music in Temple of Claimants. · Fixed the water turtle in Tortoise Island. · Fixed the blacksmith ring upgrades. · Fixed the jump ability wrong warps. · Added an animation when saving. · Added footprints on some tiles. · Added new battle escape animation. | 25158337 |
| Hotfix 1. Added a level system for construction workers. 2. Reworked the tutorial. 3. Reworked contract requirements across all categories. Please report any bugs or let me know if the XP gain needs further adjustment. At the moment, different professions have an XP multiplier ranging from x1 to approximately x1.30 per contract. | 25158410 |
| 0.5.1 Patch Notes 0.5.1 patch notes: * Assembly loading is now supported for mods. This means you can write your own code. Check the modding channel on Discord for steps to do so. * Fixed issue where blobbers wouldn't shoot at enemies when they're offscreen. * Fixed issue where blobbers were too slow to react to incoming bad guys by adding a rage mode. Its animation speed becomes 4x faster when an enemy is spott… | 25158282 |
| Patch - 2026.09.07 Fixed an issue where smoke zones caused incorrect raycast results, preventing forced attacks on some tiles that appeared to have a clear line of sight Fixed an issue where leftover pathfinding cost data caused incorrect results Bulbs can now be obtained by dismantling vehicle chassis Logistics teams will maintain vehicles on their own during rest periods Fixed some errors that occurred when ref… | 25158268 |
| Changed score mechanic of power nuts. Clearing leaderboard, since it is much harder to get points now with new power nut mechanic. (Every time a power nut blows up the score multiplier resets.) | 25158242 |
| Fixed bug on version 1.0.2 Quick update: Version 1.0.2 introduced a save file bug. This version has been reverted back to 1.0.1. If you relaunch Steam and update the game, save files should work correctly again. | 25144134 |
| Update v0.9.19 — Pixel Animation, Steam Cloud & Save Improvements Bots to Mars v0.9.19 adds more life to your colony while keeping the original 16-bit sprite artwork and game balance. Pixel animation · Owned bots now move through stepped idle poses. · Added hovering rockets, blinking status lights, and square exhaust particles. · Purchases get a short delivery bounce, and funding gets pixel sparks and a brief outline flash. · New sprite effects pause with the… | 25154962 |
| KEPLER 186F EARLY ACCESS - V0.1.1.72 - SMALL UPDATES Hello, crisis management bots! We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update. This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to… | 25158166 |
| <Patch Notes v0.2.5.0> [2.5D Mode] - You can enable 2.5D Mode in the graphics settings. - This feature is currently in testing. If you encounter any issues while using it, please report them. \ - Expanded up to floor 200. \ - Game frame rate is improved by approximately 50%. | 25181186 |
| Race Jam v1.0.3 General Fixes · Replaced place holder icons with new vehicle icons for Bacuda, Cordell, and Realest J. · Added the 3 new tracks to the Gauntlet Mode rotation. · Fixed an issue that registered double inputs on the Gauntlet Menu. · Fixed an issue with Traffic not disabling when option is selected on NY Highway and Coffee Run. · Fixed an issue with lap count improperly resetting when option is sel… | 25157863 |
| Demo 1.2 Update- First Tower Tweaks, Art Improvements, Polish Changelog: -Added Butler enemy to first tower -Book Enemy will now only attack when line of sight is established -Added lore text to secret scrolls -Adjusted book direction while attacking to be more punchable -Various minor level design changes -Increased camera y update speed so player remains onscreen while falling -Slightly reduced gravity when punching after an uppercut to increase hangtim… | 25157957 |
| TOOSIN : 투신 v1.3 Update Preview — 100 New Traits & Optimizationmajor Some names, including trait names, may differ from those used in-game. Hello, this is the developer of TOOSIN. Version 1.3 introduces 100 advanced traits, stat bonuses for Infinite Mode rankings, and influence-based risks and rewards in Ranked Battles. We've also improved combat impact and readability in fights against multiple enemies, while refining arena visuals and reducing rendering costs.… | 25019657 |
| Update v.0475 Balance · Sapper has 7 move speed (from 6) Dev notes: this makes them reach walls and towers slightly faster with fewer shots taken. · Sapper costs 25 food and 25 wood (from 25 food and 35 wood) Dev notes: we are making the sapper slightly cheaper to train because the wood cost felt high, and the cheaper price reflects the specialized role. With this change, sapper has meaningfully more hitpoin… | 25157721 |
| 6 Sep 2026, patch 1.0.3 Fast update, Windows only for the moment: I fixed the pet behavior on Bomb Head. Now it’ll explode normally again. Also fixed some missing door collisions on the right side of the map. Fixed the boss back door too. It must remain closed... Now it’ll stay shut after the fight, and the only door that opens is the one to exit the floor. Thanks again for the feedback everyone! New update coming soo… | 25157611 |
| Demo Patch - Version 081rev130d About 1500 new people played the demo and unfortunately some of you did not have a great experience as I still missed some rare crashes and other annoying bugs like stuck formations etc. I would have loved to work on the fixes a lot earlier, but Gamescom and the unavoidable flu afterwards took it's toll. There were also some really hard to reproduce bugs and I have probably still missed a few.… | 25157219 |
| Fix overlay for multi-GPU computers VR overlays now render correctly for computers with multiple GPUs. | 25090567 |
| Tetrogue 1.3.3 — Patch Notes New Features · Each multiplayer player can now set their own personal difficulty the first time they play as Attacker, applied whenever they're later the Defender, so two players of different skill levels can each get the challenge that's right for them instead of sharing one difficulty for the whole run. · The Attacker can now spend their upgrade budget directly on the Stage 1, 2, or 3 boss it… | 25157550 |
| [1.0 Beta] Beta Branch Update Dear Managers, A new update is now available on the 1.0 Beta branch . Thank you for all your feedback! It has already helped us fix several issues and improve the 1.0 experience. Here are the main changes included in this update. Several additional minor fixes and adjustments are also included. New Content · Added 3 new breakfasts: Pain aux Raisins, Apple Turnover and Chocolate Cornet . · Added… | — |
| Patch Notes for version 1.00.20 positive cell effects to match highest attack/def buff in one go instead of one by one · audio/graphics settings apply on start screen automatically instead of having to open settings menu - full screen check box still doesn't work but i didn't want to hold up update · fix bug for +1 money when selling unbought shop unit with item equipped when +1 for discard bonus is on · shared pouch now only… | 25157153 |
| Use your own LM Studio models Live Translate can now use models from your local LM Studio (or Bionic) library. Turn it on in Settings → LM Studio and your downloaded models appear in the list. - The port is detected automatically — nothing to type in - Models that can read images are marked in the list - Switching model unloads the old one and loads the new one for you - Talks to 127.0.0.1 only — nothing leaves your compute… | 25157332 |
| Custom Workshop Mods Fix Fixed custom Workshop mod updates so updating an existing mod no longer forces it back to Private visibility. · Fixed stale custom Workshop mod state where an installed mod could remain marked as Steam Workshop even after Steam stopped reporting the subscription. · Added a Steam state check before treating a custom Workshop mod as missing. · Improved custom Workshop mod syncing so temporary sub… | 25157270 |