Fixed an issue where smoke zones caused incorrect raycast results, preventing forced attacks on some tiles that appeared to have a clear line of sight

Fixed an issue where leftover pathfinding cost data caused incorrect results

Bulbs can now be obtained by dismantling vehicle chassis

Logistics teams will maintain vehicles on their own during rest periods

Fixed some errors that occurred when refreshing the UI

Fixed an issue where FOB item inventory data could report errors under certain circumstances

Fixed an issue where vehicles remained locked after a logistics team was killed

Fixed an issue where enemies continued scouting player units after dying

Reduced the tracking performance of enemy indirect-fire weapons when line of sight is obstructed