Build 25157721

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TFC2: The Fertile Crescent 2 - Collapse of The Bronze Age · public · first seen

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Patch notes · published by the developer

Update v.0475

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Balance

  • Sapper has 7 move speed (from 6)
    Dev notes: this makes them reach walls and towers slightly faster with fewer shots taken.

  • Sapper costs 25 food and 25 wood (from 25 food and 35 wood) Dev notes: we are making the sapper slightly cheaper to train because the wood cost felt high, and the cheaper price reflects the specialized role. With this change, sapper has meaningfully more hitpoints for its cost compared to Heavy Axeman and Line Crusher, who deal the most siege damage out of any non-siege units in the game.

  • Hittite Heavy Axeman has 170 health (from 190)
    Dev notes: these were too strong compared to the cost of Babylonian Linecrusher, and the Body Armour upgrade makes them a late-game power house, so we're adjusting hit points to balance it out. It also further differentiates it from Hittite Swordsman as a damage dealer rather than a tank.

  • Babylonian Line Crusher deals 5 siege damage (from 6)
    Dev notes: this puts it in line with the Hittite Heavy Axeman.

Bugs

  • Light Axeman is included in description of which units Bronze Shield applies to

  • Equipment produced notification plays sound

  • Removed attack impact effect at bottom of unit attacking that was playing by fault

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
415861278137401355949343647486466828142172849
415861313433524095524181415232761287065333905
41586149573099212893680327500689697111390807