What developers changed, in their own words, newest first · page 140
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Major Update – Santa Comes to Visit Major Update A big one. The house has a new holiday guest, Anomaly Mode has more to discover, and there's polish across the whole game. Anomaly Mode · Someone new has moved into the house for the holidays. Get to know them. · New anomalies have been added, and several existing ones have been reworked. · Plenty of fixes to anomaly visuals and animation. Settings · Head bobbing rebuilt – the walk… | 26355713 | ||
| Hotfix #1 — Language and UI Fixes / 핫픽스 #1 — 언어 및 UI 수정 한국어 빠른 핫픽스를 배포했습니다. • 언어 변경 후 일부 화면에 이전 언어가 섞여 표시되던 문제를 수정했습니다. • 스테이지 완료 화면이 메인 메뉴 위에 남아 있던 문제를 수정했습니다. • 최종 스테이지 제목이 다음 플레이의 일반 스테이지에 남아 있던 문제를 수정했습니다. • 일부 UI 상태와 현지화 갱신 동작을 안정화했습니다. 플레이 중 문제가 발생하면 Steam 토론 게시판이나 Discord를 통해 알려주세요. 감사합니다! English A small hotfix is now live. • Fixed an issue where text from the previous language could remain on some screens after changing languages. • Fixed t… | 26355501 | ||
| Update v1.1.0 – Character Customization, Kick & Streamer Safety Character Customization is here! · New CUSTOMIZE CHARACTER button in the main menu · 30 hats, 15 faces and 36 body colors · 7 body sliders: top, middle, bottom, belly, weight, arms & legs, muscle · Random button for quick looks · Everyone in the lobby sees your look Lobby · Lobby code is now hidden by default (great for streamers). Use SHOW/HIDE; COPY always copies the real code · Hosts can now… | 26355715 | ||
| Version 0.51.3.0 Game now saves when you enter Fighting/Racing. · Fixed Racing Pause Menu. | 26355701 | ||
| November 1, 2026 — Update Notes Added Flash Sync, selectable alongside Trajectory Sync through the same button. Flash Sync automatically aligns left and right videos using flashes within the first five seconds of the footage. Added preview zoom, pan, and reset controls for more precise manual image calibration. Use the mouse wheel to zoom, hold it down and drag to pan, and click Reset to restore the view. Available in both ma… | 26355448 | ||
| Hotfix for Inputs Quick hotfix for rebinding keys | 26355668 | ||
| Beta 0.1.15 NEW - Added fast travel: Traveler's Dust, sold by Tonny for 200 gold, makes a nearby campfire burn blue for 60 seconds. While the fire is blue, interacting with it opens a menu to travel to the towns you have already visited: Stor Gave, Dwarville, Amazona and Aecia. Only visits from this version on count, except for Stor Gave, which starts unlocked. - Added the recommended level to the title sh… | 26355649 | ||
| Build 0.7.138 - Fixed inventory icons. - Fixed weapon reloading during combat while performing live with the band. | 26355635 | ||
| Update notes for Nov 1 Added optimizations and fixed some bugs. | 26355619 | ||
| Vertal Strike 3.7.47 - Molotov kills count Molotov kills now count for the thrower in the kill feed, score and kill missions. With friendly fire off, entering a teammate's Molotov fire no longer starts burn damage. Your own fire can still burn you. · Fixed an error that could stop another player's Molotov reload from animating on your screen. · German, Czech and Slovak text fixes, including the German first-launch note about how your pr… | 26355458 | ||
| Another Halloween Update Another map fix. Last for today! Cheers! | 26355615 | ||
| v0.61.18 "Steady Ring" Controller fixes • On an offered card turned over to show its ranks, either trigger now opens HOW IT WORKS, and the trigger's button shows next to the words. • At the market and on every card offer, pull a trigger to turn a card over and see its ranks. Pressing up moved the selection away instead. • The selection on a night visitor's choices no longer jumps back to the first choice a few second… | 26355383 | ||
| Version 1.0.8 - Achievements fixed Hello! As the title say, achievements finally have been fixed. This includes the bug that made achievements get unlocked only after opening the game a second time and the bug that made achievements related to the final boss (clear the game and plasma only) not save properly. Thank you for the very positive reviews! | 26355359 | ||
| 4.5.4 - Improvements and Bug Fixes 4.5.4 - Improvements and Bug Fixes NON-BUGS - Consumables now show the duration of the buffs gained from food/potions - The weapon coating HUD now has a little details popup that'll show you what the fusion will do once you drag things into it. - The chest crafting range wasn't very clear, so I made it so now if you hover over the "craft from nearby chests" in the crafting menu, it shows a simp… | 26355594 | ||
| Happy Halloween! Candy Rush v1.0.0 is live Candy Rush is officially out, just in time for the spookiest night of the year. Here are some of the highlights of the day 1 release. Five arcs, five bosses · Fight through Gumdrop Grove , Molten Caramel , Peppermint Crater , Licorice Crypt and Taffy Dunes . · Every arc ends in its own boss with its own arena and a full attack script. Telegraphed charges, slams, rings and summons, all readable… | 26354822 | ||
| 2026 Playtest Demo V.0.4.238 for G-Egiht Demo | 26355497 | ||
| Fixed a few glitches and miss triggers. Title says it all. | 26355547 | ||
| Game Optimization & Bug Fixes Thank you all for your feedback and support! Here's what's new in this update: 1、The unlock condition for Endless Mode has been adjusted to clearing Chapter 4. 2、Fixed a bug where silver coins and grid items were not saved immediately after exiting Endless Mode. 3、Fixed an issue where some weapons were unable to attack once attack speed buffs stacked to a certain level. Thank you again for your… | 26339483 | ||
| Patch Notes 0.1.0.7 A couple further improvements as we move towards a public demo. Mostly polish to make it feel more complete and to support better screenshots and trailer. Balance Changes · Rebalanced the Card Merge event to cost HP or opt out New Game Content · New Act 3 enemy (though it won't be reachable in the playtest hehe) Visuals · Small improvements to the tutorial flow · Added some extra effects to see… | 26355411 | ||
| Game Optimization & Bug Fixes Sincere thanks to all enthusiastic players for your feedback and support! In response to the issues raised, the following updates and optimizations have been made to the game: 1、In-game house attribute bonuses have been adjusted to a stacking mechanism; the Old House skill has been changed to "Infinite Firepower Energy +100, Energy Recovery Speed +50%." 2、Fixed a bug where healing monsters reco… | 26290335 | ||
| Different sound environments for each area, implementedmajor Now, in each area of the main map (Feras Island), the sound can vary from part to part. For example: Inside the densest part of the forest there are more bird sounds, in more open areas with fewer trees, the sound of birds is less frequent, but rare. The night is silent in open areas, in the forests with some nocturnal sounds like crickets and cicadas. The beach is silent, with only the sound… | 26341629 | ||
| Major Update Significant improvements have been made to the ballistic engine, adding support for both metric and imperial unit systems. You can now calculate custom ballistic trajectories and generate ballistic tables using distances in meters or yards, depending on the unit system selected in the main menu. Additionally, the scope's elevation and windage turrets have been updated to support adjustments in… | 26355340 | ||
| Bug Fixes & Improvements - Fixed takeoff bugs. - Fixed bugs in Shaper Mode. - Minor stability improvements. More updates coming soon! | 26355382 | ||
| Version 0.5.52 Abyss Floors 0.5.52 This is a required update. Please update the game before you log in. Weapon balance · From level 45, each weapon type now deals this share of the two-handed sword's damage: Sword & Shield 96% , Staff & Shield 94%, Spear & Shield 90%, bow 94%, crossbow 97%, two-handed staff 99%, and dual axes and daggers about 2% more than the sword. · Spear & Shield (was 88%) and the bow (wa… | 26355230 | ||
| Hot Fix v.4 Fixes a fail state in a minigame during a very dark moment. | 26355347 | ||
| Build 558 patch notes More ways to share your worlds and better brushes. Edit and share maps without an account, then invite others to make their own versions. We have also improved brush controls and keyboard navigation, with bug fixes across Steam and web. Biggest changes: · Edit and share web maps without an account on · Share your map link with anyone. They can view and edit the map, then share their version wit… | 26354323 | ||
| After Hours: Library | Major Demo Update & Bug Fixes Hello, Librarians! We've been working hard behind the scenes at Forbidden Kemono Studio, and we're excited to share another major update for After Hours: Library! Since our earlier demo release, we've listened to player feedback, investigated reported issues, and made significant improvements to the overall gameplay experience. This update addresses several problems that previously prevented pl… | 20644190 | ||
| Update 10-31-2026 Updated Spanish translation. | 26355171 | ||
| Update: under-the-hood cleanup - The game's code is reorganised into modules: no gameplay change, it makes future updates faster and safer. - The 20 arcade games are tidied into their own folder. - The launcher carries the new build of the 1.0 update and the original game. | 26355078 | ||
| Ghosties! Happy Halloween! Enjoy a new backdrop and some new tunes. | 26355056 | ||
| Version 1.2 is live! - Fixes + QOL Writing Live preview: formatting, links and pictures show as you type, and the raw marks appear only while your cursor is inside them. Every line is now its own paragraph, in the app and in every export. Pictures in articles can be Small, Medium or Large. Image fields now show the picture itself, in the right-hand panel, the infobox and exported wikis. Manuscripts Page count (≈ N pages) for eac… | 26355156 | ||
| French update hotfix Hotfixes: · Fixed a bug where fonts wouldn't load · Fixed a bug that softlocked the game when plating in Catalan | 26355187 | ||
| Fix for track ejections (October 31, 2026) - Fixed an issue where the loading screen timeout would trigger after a successful load, ejecting players after 90s | 26355148 | ||
| Build 115 Production Bonus Fix (Live on the default branch) Fixed: the production bonus now gives the recipe's full output on each bonus craft, not 1 item. Two comets at +50% now make 150 ice, not 101 · A bonus craft that doesn't fit in the output slot waits until there is room, and production stats count exactly what was made | 26352375 | ||
| 31 October Update Card sounds: All 100 cards now have their own sound when played. · Hero abilities: Hero abilities now have sound effects. · Victory: New victory sound on the victory screen. · Level-up: New level-up effect with golden motes, sparkles and a new jingle. It now plays after the loading screen. · Towers: Fixed projectile towers hitting one enemy but damaging the one next to it (Arrow, Cannon, Wizard… | 26355052 | ||
| SATORI Update: Unity 6, resolution fix and Steam improvements SATORI has been rebuilt on Unity 6, with fixes for issues some of you have reported. Fixed · Wrong resolution / “phone-sized” screen. On some PCs the game picked an incorrect resolution every time the world loaded and wouldn’t let it be changed. It’s fixed: on first launch after this update, SATORI resets to your monitor’s native resolution in borderless fullscreen. If you had chosen a differen… | 26355439 | ||
| Auto Processing, Individual Nicknames and Workshop Update The full version gains two endgame talent branches after continuous crafting: Auto Gear and Auto Fusion. Each has six independent nodes, costing 5/50/350/700/1,800/2,200 million gold respectively, with material caps from T1 to T6. They turn on upon purchase. You can adjust their switches, modes and material rarity caps. · Auto Gear defaults to alchemy using equipment from the equipment bag only… | 26354982 | ||
| Update 0.5.3 Out Now! Update 0.5.3 Out Now! A new update is out now for those who have access. Read the changelog below. Added · Different Main Menu and a respective toggle for when you beat the game. (not locked to beating game right now) Changed · End Credits video. Enjoy! - brissanna :) | 26355031 | ||
| Hot Fix v.3 Grace was shy and didn't want to talk that much. Now she's more talkative. | 26354873 | ||
| Most Wantedmajor Most Wanted targets in Survival. Irradiated weapons to extract. New Arena modes. The best free rewards yet. Overdrive Reloaded: Most Wanted starts November 10th, are you ready? | — | ||
| Version 0.51.2.0 Chickens now interactable instantly instead of waiting for placement animation to finish. · Added Market Basket feedback sound when adding. | 26354886 | ||
| V2.3.14 - Storage, Save & Purchase Fixes Hi MergeCrafters, This update brings fixes for storage, tools, saving, and offline progress, along with other improvements. Storage & Tools · Treasure Chests, Lottery Presents, and Blessings can now stack on Palletrons. · Fixed an issue where trees could use equipped tools held by a Magnigrab, Clawbot, or altar, causing duplicate tools in your save. · Fixed certain tool rewards giving a lower-t… | 26231739 | ||
| Update 1.1.1 • The early game is easier, and the first three Minotaurs are weaker. • Uncommon and legendary level-up cards show up more often, and Attack power cards are stronger. • 5 new combo items. • With the Marksman's Green Hat, your arrows home in on enemies. • The Hall of Fame and the Weekly Challenge records start fresh. Thank you for playing! | 26354835 | ||
| Patch notes: stacked hats, sharper previews and achievement fixes Thanks to everyone who's been playing! This patch fixes a handful of things players ran into. Achievements · The "finish a world" achievements now unlock reliably, including the one for World 5. Before, they could fail to trigger, especially if you restarted a world's final level or went back to the menu instead of pressing Next. · If you've already finished worlds but never got those achieveme… | 26354827 | ||
| 11.1bug fix bugs and bugs fix and fix | 26348951 | ||
| Pharmacy Gameplay Update Manual pharmacy service now requires more attention. You can now place any medication on the pharmacy counter. Giving the wrong medication results in a 75% payment penalty. Insurance mistakes now trigger a notification after processing. Incorrect approvals or medications result in no payment. Pharmacy 02 now unlocks at Level 4 instead of Level 5. Updated the tutorial to explain the new medicati… | 26354823 | ||
| Demo Hotfix 0.0.19 Another demo hotifx for the BWB gamers! Fixed · Fixed height and length requirements in larger contracts to better fit the current slipway. · Capped contract weight to better accommodate length and height requirements. · Lowered minimum length of contract ships to fit better on the slipway · Fixed contract UI clipping when displaying larger payout amounts. · Fixed clipping issues with contract… | — | ||
| Patchnote - 0.7.1.1 This update focuses on save compatibility fixes and localization improvements. · Fixed an issue that prevented some older saves from loading with an “Unrecognized Artifacts” error. Artifacts and their progression data now restore correctly. · Fixed an issue that prevented runs using custom Material Sets from being reloaded. These runs can now be saved and resumed normally. | 26342435 | ||
| Update 0.9.1: Mid-Day Saves, Economy Rebalance & Rush Hours Hey motel managers! Thank you so much for playing Arcade Motel Simulator in its first days of Early Access. We read every review and every message, and update 0.9.1 is built from your feedback. 💾 Save Anytime · You can now save in the middle of the day with the new Save button in the pause menu (Esc). · Returning to the main menu now asks what you want to do: Save & Quit , Quit without saving… | 26354065 | ||
| Steam Cloud Is Coming — Back Up Your Saves IF Playing on Multiple Devices Over the past week, I released two small updates to fix a number of effect shader compilation issues, improve performance and stability on lower-end hardware, and continue refining the translations. Please make sure your game is up to date! Steam Cloud is also expected to go live next Tuesday . Once enabled, your unlocked sects, titles, and Chronicle records will sync through your Steam account… | 26345970 | ||
| New Guide Menu & Rotating Mini-map What's new in this update: · This update adds a Guide Menu (accessible from main menu) covering surface and carrier combat. · The mini-map now shows while aircraft is selected (previously only limited to ships). It follows your selected unit and rotates with the camera, keeping your viewing direction at the top to help you stay oriented during battle. That's all for today's small update. Here a… | — | ||
| v1.05: Choose your sortie crew and compare builds - You can now choose your four allies, including yourself, on the briefing screen in the campaign and boss battles. - Each pilot's part ranks are now shown in the sortie crew on the briefing screen, in nation select, and in the hangar. - Named pilots now appear by name only on comms. | 26354664 | ||
| 10/31 Fixes Final fight scene in Episode is more consistent · Fixed a longtime glitch sometimes causing the player to swap back to Neon's default idle animation during hitstop/timestop. · Fixed glitch causing shields to sometimes ignore pitfall damage. · Upwards spouts in Tritium District attract you to their center. | 26354616 | ||
| 0.2.6 Patch You can now freely turn guide reminders on and off. You can now switch between pre- and post-facelift models and build their Track Editions. Any car on sale can now be used in Company Races, including mod cars. | 26354454 | ||
| Bug Fix's Version 1.0.1.25 1. Bug Fix, where you could save your progress while in a boss battle, this has been fixed and saves are no longer available while in a boss battle. 2. Bug Fix, Game pads would continue to rumble sometimes, when the in game menu was evoked. This has now been fixed. 3. changes, changed the size of the collision mask on the rock king boss, to be a little more forgiving on the collision detection. | 26354545 | ||
| ROOM 3Dmajor After a period of hard work, this game has undergone a major update. The specific changes are as follows: · A 3D version has been added; the “Find the Anomalies” segment will now take place in a fully 3D environment, as shown in the image: The gameplay flow has been slightly modified compared to the original version. A story event is triggered every 5 levels cleared, and the game automatically… | 26354439 | ||
| Hallows Event fixes (Beta 1.2.1) Fixed unlocking Evil Kink - Steam could grant the skin, but the game displayed a failure message and didn't trigger the "celebration". · Compensation for players who previously unlocked the skin - players who obtained the skin before this patch will trigger the "celebration" when they destroy their first pumpkin in multiplayer. · Evil Kink owners can trigger his event again. The odds remain the… | 26353939 | ||
| Demo - Patch Notes 0.0.6.2 Bug Fixes Gameplay · SteamDeck endgame screen white flash fixed · Added collision to wall under collapsed ceiling · Fix to critical crash on start · Fix to global setting save and load · Removed controller rumble for SteamDeck, (this is temporary whilst we work on a solution for bug with this device) · Increase explosion damage fall off · Fix to BigBoy visuals · Smoothed player movement Zombots… | — | ||
| Xiu Xian Xing Update: Auto-Potions and Xuan Shuang Xian Que Fellow cultivators, this update is now live. Fully exit Steam and restart the client to download the update. Update notes: 1. Potion counts are now hidden in the inventory. The built-in F9 panel now displays potions and includes an auto-use option. Enable it and set the HP percentage threshold for automatic use. 2. When filtering a specific affix by both percentage and quality, an item is kept… | 26353026 | ||
| The English version has been released!!major To everyone who has been waiting for the English version, thank you for your patience! I'm happy to announce that the English version is now officially released! The English version is already available on Steam. When starting the game, simply select English to begin your adventure. About the English Localization I spent nearly a year translating the game into English myself. With AI-powered ma… | 26353881 |