Build 26355052

build

Eternal Rift Defense · internal, public · first seen

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Patch notes · published by the developer

31 October Update

On Steam
  • Card sounds: All 100 cards now have their own sound when played.
  • Hero abilities: Hero abilities now have sound effects.
  • Victory: New victory sound on the victory screen.
  • Level-up: New level-up effect with golden motes, sparkles and a new jingle. It now plays after the loading screen.
  • Towers: Fixed projectile towers hitting one enemy but damaging the one next to it (Arrow, Cannon, Wizard, Coin, Fire, Ice, Poison).
  • Tesla tower: Tesla towers now stay in sync with the server.
  • Card drops: Monsters drop cards much less often, about 1 or 2 per rift, with rarer cards scaled down. Bosses are more likely to drop one.
  • Card history: A column above your deck shows recent card plays. Hover or select one to see the full card and who played it. On controller, press LB then D-pad Up, or just LB with an empty hand.
  • Tutorial: The "Your Hand" lesson now teaches the card history.
  • HUD: The FPS and ping display has moved.
  • Fixes: Fixed an error when returning to the main menu, and an error from the card comet trail.
Per-depot manifest changes

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