Build 26341629

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Become A Monarch · test, public · first seen

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Major update · published by the developer

Different sound environments for each area, implemented

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Now, in each area of ​​the main map (Feras Island), the sound can vary from part to part. For example: Inside the densest part of the forest there are more bird sounds, in more open areas with fewer trees, the sound of birds is less frequent, but rare. The night is silent in open areas, in the forests with some nocturnal sounds like crickets and cicadas. The beach is silent, with only the sound of the waves, as these are areas with less vegetation. In another type of forest, the sound may vary, but according to that environment. We also have the sound of wind at random times. That is, in each area, the sound is different. At each time of day, the sound is different. All this was done with great care.

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