What developers told players, newest first · 423,523 on record
| Published | Kind | Game | Announcement | Build |
|---|---|---|---|---|
| Major update | Now THAT'S a Big Dragon! | The Biggest Update Yet... 1.3.0 Is Out Now! Hello again! 🙋 Version 1.3.0 is here! 🎉🎉🎉🎉🎉 This is a major release, and it wraps up the three big updates planned for Now THAT’S a Big Dragon! Part 1 was the Artifacts system , already released in version 1.1.0. Rare artifacts found in dungeons persist across chapters and change how you play. Major New Features on 1.3.0 Parts 2 and 3 were originally meant to arrive separately. I merged t… | — | |
| Community | Galvatein Adventurers' Guild | GALVATEIN X TGS 2026 ✨ GALVATEIN X TGS 2026 ✨ “Galvatein: Adventurers' Guild” is coming to Tokyo Game Show 2026! 📆 Join us for five days, from September 17–21! 📍 See you at Makuhari Messe in Tokyo! 💬 Sep. 17 (THU) – Sep. 21 (MON) 💬 Area: Indie Game Area 💬 Booth: 09-E59 💬 Exhibitor: Gravity Game Arise | — | |
| Game update | Cavern Rusher | version 2.3 -fixed steam related api & achievement issues for downloading -fixed background rendering -minor patches | — | |
| In-game event | Order Automatica | Overkill Hotfix and Small Update Hi all, Big apologies to anyone this affected, but it looks like I broke the saving of overkill numbers on my last update. It was brought to my attention that the record for overkill on each rank was not being saved correctly if you closed the game and opened it back up (even if it was showing the correct numbers during your playthrough before closing). If this happened to you I would be happy… | — | |
| Game update | SCROOMAGE | Minor Hotfix I've uploaded a new build of the game with a hotfix that may help users with Intel mobile CPUs. I'm not quite sure if it will smooth things out too much but I'm hoping it'll make a bit of a difference. | — | |
| Game update | The Darkness Below Demo | Game Updated to v1.94_20260914 v1.94 (2026-09-14) · fixed: bug where map exit symbols were not always displayed correctly, with a few more issues still remaining · fixed: bug where active skill challenges previously had an excessively high success chance even without the required skill, more in RULEBOOK.pdf under '7.2 Relation to D&D skills' and '7.4.3. Active skill checks' · fixed: bug where dungeon portals appeared flat wh… | — | |
| Game update | Snt Plan | V0.071 Update Announcement Mushroom-Tusk Boar, Moonshadow Wolf Pup, Pinecone Woodpecker, and Reed-Feather Yard Chicken now drop Liangyi Xi Core at a 2% base chance. Needle-Tailed Flowerguard Bee, Morning-Dew Fawn, Azure-Ring Sleeper Snake, and Ore-Sand Crab now have both Exquisite Condensed Dew (3%) and Apprentice Spirit (3.5%) in their material drops. Pine-Needle Hunter Wolf, Pumpkin Lantern Sprout, Whirlwind Falconet,… | — | |
| Community | Watcher's Eye | The Future of Watcher's Eye: V2.0 is in the Works! Hey everyone, I want to sincerely apologize for the lack of updates over the past year. Taking a step back and gaining more experience made me realize that for Watcher's Eye to truly thrive and reach its full potential, it needs a complete remake. Version 2.0 is currently in heavy-development. As a solo developer, rebuilding the game from scratch and putting all the pieces together simply takes… | — | |
| Game update | Screen sprite | 新功能、渲染优化、界面调整 1、新增点击衔接功能及相关自定义选项 2、新增FSR3及相关自定义设置 3、优化了界面布局 | — | |
| Game update | GONE Fishing | Heart bait hotfix yoo just fixed a few issues that players were having with the new legendary heart bait thanks for playing gone fishing love you longtime | — | |
| Game update | Between Adventures IDLE | Hotfix #9 New Feature: Inventory: Multi-Item Selection & Bulk Actions · Multi-Item Selection (CTRL & SHIFT): You can now select and manage multiple inventory items simultaneously up to a maximum of 18 items : · CTRL + Left Click: Toggle-select individual items across your inventory. · SHIFT + Left Click: Select a contiguous range of items between your last selected item and the clicked slot within the cu… | — | |
| Game update | HoloTrials: Case Covered | HoloTrials: Case Covered - Hotfix Patch 1.0.3 Thank you everyone for your continued support of HoloTrials! · Adjusted: Added a photosensitivity warning to the intro. · Adjusted: The language selector now appears when launching the game. · Adjusted: Added a scrollbar to the Settings menu and cleaned up selection highlights in the main menu and Extras. · Adjusted: Added credits to CG artwork and renamed a track in the Extras music player. ·… | — | |
| Community | Galaxy Audio Visualizer | Whats On The Horizon For The Future Of Galaxy Audio Visualizer The ambition was always to build the most immersive audio visualizer out there. Releasing on Steam was a milestone along that journey, and I meant it when I said development wouldn’t stop at launch. Your feedback has already helped shape the updates since then. That conversation matters, and I want it to keep shaping what comes next. And there’s something new emerging on the horizon.. You might… | — | |
| Game update | Prigod Idle | Update 6: New animations, UI improvements + crash fix Just a small patch this time, mostly about how the game looks and feels. A lot of them were on the beta branch for a few weeks, now I feel somewhat confident to release it. What's new · A lot of new animations, especially for abilities in combat. Some are still placeholders, but I am getting closer to the final version. · Improved UI while fighting. I hope this is more readable, leave feedback!… | — | |
| Steam news | Amazons vs Zombies 🔞 | Lust Rush: Genecticon Zero 🔥 LUST RUSH: GENECTICON ZERO Back to where the nightmare began. Genecticon's main headquarters has been overrun by a deadly mixture of Skeletons and Zombie Clones. The Amazons are launching a top-to-bottom assault on the entire complex. Your mission begins on the rooftop of the Genecticon skyscraper. From there, fight floor by floor through offices and laboratories before descending deep under… | — | |
| Community | Crimson Veil | BI-WEEKLY UPDATE!! 9/13/26 First off, I want to apologize for not being around for the last scheduled update. Got busy with life obligations, but I’m back, and I’d like to jump right into things by introducing you to a brand-new character who will be appearing in the final chapter of Crimson Veil ! Meet Ingridd . Ingridd lives in southern Thuhenia , not far from the remains of Dorian’s old castle. She comes from a small,… | — | |
| Game update | Order Automatica | 1.00.23 - Hotfix and Update Hotfix a problem for saving overkill numbers · Better display for really high number · True cap for attack and defense | — | |
| Major update | Chowdown Kitty | A New Rhythm Minigame Joins Chowdown Kitty! The Chowdown Jam Update is here, bringing a brand-new rhythm minigame to Chowdown Kitty! Take a break from the bowls and put your sense of rhythm to the test as you tap along to the beat in a whole new way to play. Once the jam session is over, it's back to business: matching treats, filling bowls, and keeping every hungry kitty happy! And, of course, there are still plenty of adorable cats wai… | — | |
| Game update | Burger Shift: Team Rush | Hotfix: Lazy Cook Fixed an issue where cooks would not cook even when trays were available. V.1.0.5 | — | |
| Steam news | NODE ZERO | NODE ZERO 0.2.5 Playtest Applications Are Open PLAYTEST APPLICATIONS ARE OPEN NEXUS TRANSMISSION // RELEASE CANDIDATE 0.2.5 Static State is selecting a limited group of players to test the final NODE ZERO Update 0.2.5 release candidate before its public launch. Both new and returning players are needed. No previous NODE ZERO experience is required. PLAYTEST SCHEDULE Applications close: September 17, 2026, or when all available positions are… | — | |
| Game update | Helrift Playtest | Update 0.8.2.10 Town Projects · Town Project rewards now more clearly distinguish between Contribution earned by individual players and rewards unlocked for the entire town. · Added Town Projects that require items of a specified quality. · Added a Refresh button to Town Projects. · Fixed Town Project donations not receiving the temporary automatic 10× Contribution multiplier during the playtest. Archery · Add… | 25289549 | |
| Major update | Airport Security Sucks! | MAJOR UPDATE: Helicopters, Shrink Rays, Performance, and MORE! Hey guys it's been a while, but WE ARE BACK! We have been busy for the past few weeks working on this update. We have brought a lot of new items, features, and fixes to the game. You can see them all below. We are so grateful for how far this game has come and all the help from Discord community (thank you moderators!). New items and features · Two-seat attack helicopters with miniguns and rock… | 25286742 | |
| Steam news | 仙路漫漫 | Regarding Localization and Future Plans Dear Fellow Daoists, Thank you for your continued suggestions and support. At present, I am fully committed to developing the expansion. As I am the only full-time developer, I currently do not have the capacity to handle translations into other languages. I sincerely apologize to those who have been hoping for additional language options. Also, to be frank, I am not entirely satisfied with the… | — | |
| Game update | Crucible Of Time | Alpha 2.8.1 = 2.8.1 = · - Fixed Public Works not working on mountains. · - Fixed doodads like oasis spawning on top of mountains. · - Fixed barbarian camp sometimes leaving ghost units behind. · - Prevent units from getting stuck when a hostile unit occupies the same tile. | — | |
| Community | Dragon's Eye | Releasing Soon... After taking some time off I have decided to start up production again on Dragon's Eye. I have been working hard over the last week updating the player controls, graphics, fixing bugs, and the final dragon boss encounter. The final showdown will take place in the castle and it will test all the skills you learned in the 3 temples and in the open world. | — | |
| Game update | Code Alone | Player Channels added to the title screen Hi everyone, I've added Player Channels to the title screen in this update. If you run into any problems, find a bug, or simply feel that something is confusing, awkward, or could be better, please feel free to tell me. After working on a game for a long time, it's very easy for me to get used to things that may not actually feel right to a player, so your feedback genuinely helps a lot. And pl… | — | |
| Major update | Mimicry! | V1.1.0 - Hats and Hangouts: The Public Lobbies Update You asked for it, we delivered. After much hard work from our programmers, Public Lobbies are finally here! To commemorate the occasion, Mimicry will be 25% off for the next week, so there's never been a better time for you and your friends to jump into the game and have some fun! Features · PUBLIC LOBBIES!!! The long-awaited and much-requested feature is finally coming to Mimicry! When hosting… | 25282551 | |
| Major update | Aim Clicker | Major Update — Aim Rhythm Beta & 6 New Modes AIM RHYTHM BETA IS HERE This major update introduces one of the biggest new features added to Aim Clicker so far — Aim Rhythm Beta . Import your own music, create custom rhythm maps directly inside the game and share them with other players through Steam Workshop. Alongside Aim Rhythm, the Gambling Hub has received 6 completely new game modes , Case Battles have been expanded, Grandmaster Circu… | — | |
| Community | ALTEREDBLOOD+ [AB+] | AB+ PLAYTEST HAS ENDED Reapers, We will be closing this round of Playtests! Thank you to everyone who participated! A new demo arrives on the 15th of September. See you once again, Inside MOTHER. | — | |
| Game update | Harbourlight Playtest | Harbourlight Playtest - Patch 1.0 Hi freinds, Some quick changes following some initial feedback: 1. Added some remaining crop sprites, to be more in line witht he crop. 2. Sped up early story progression for Rachel so the allotment becomes more accessible. 3. End of month critic column has been added. Analysis of how you played and gives you a review. And Thanks again for testing, the feedback you've given me ahs been super us… | — | |
| In-game event | Fantasy Classic: Dungeon Crawler | Major Combat Pass Major Combat Pass In the first major fork from the TTRPG system, the CRPG version of FCDC has received its own balancing pass. Combat defence has received a major overhaul, making defensive actions clearer and more consistent for characters and creatures. · Attacks now resolve through separate defensive stages: Defence, Dodge, Shield Use, and finally automatic Armour protection. · Defence dice… | 25289600 | |
| In-game event | Mutant Tide | Sharper Combat, Maw Gifts & New Music Following the Tide and Maw updates, this update focuses on making Mutant Tide combat clearer, more satisfying to build around, and easier to read when the screen gets busy. There are new rewards for descending, refreshed weapon effects, a larger soundtrack, and fixes across upgrades, evolutions and co-op. The Maw and the Tide · The Maw has a new living mouth appearance, with clearer opening, br… | — | |
| Game update | Clickoire | Shop layout update Layout fixes to make it look nice. | — | |
| Game update | Green Space Playtest | Language picker & Bench fix Language picker should now work with the controller. I will get it added to setting next but you can change language in the main menu anytime. Also fixed the bench so your actually sitting on it | — | |
| In-game event | Planet Killer | Planet Killer Patch Notes v1.0.10 Greetings Commanders, we have our first "big" patch after release today, I've been working hard on it all day because I want to make sure we have a good baseline and tackle all the bugs that are popping up from the huge amount of people playing. Thanks again to all of you in the discord and on the steam discussion boards pointing out bugs and quality of life improvements. I've tried my best to… | 25289550 | |
| Game update | Mutant Tide Demo | Sharper Combat, Maw Gifts & New Music Following the Tide and Maw updates, this update focuses on making Mutant Tide combat clearer, more satisfying to build around, and easier to read when the screen gets busy. There are new rewards for descending, refreshed weapon effects, a larger soundtrack, and fixes across upgrades, evolutions and co-op. The Maw and the Tide · The Maw has a new living mouth appearance, with clearer opening, br… | — | |
| Game update | Gastova: The Witches of Arkana | Bugfix Patch ver 1.04B is now live! Patch Notes for ver 1.04B · Fixed NPC mini-portrait display error. · Fixed a Boss HUD display error. · Fixed an issue where CJK fonts were displaying incorrect glyphs and punctuation. · Fixed a title screen display issue when playing on Steam Deck. · Fixed an issue with Feather Duster Projectiles. · Added a new save file background image to distinguish Classic Mode saves and Randomizer Mode sav… | 25289451 | |
| Game update | Seven Blasphemies | Update 1.0.1 - UI Scaling & Optional Diagonal Movement & more! Hey friends! First of all: a big thank you to all that are playing the game! We are really happy you are enjoying it, since this game has been like a child to us, from the moment we started it at 7 day roguelike challenge at 2026 to this very moment. We have a lot of fun making it and it's always a joy to receive feedback. You have sent some awesome feedback, by the way! With that in mind, here… | — | |
| In-game event | Drag'n Wash | Kobold Hotfix We're flabbergasted at the reception to our little passion project. THANK YOU! Our team has been hard at work to fix some of the most major issues reported by players: Features: · Added a reduce motion sickness option for the sprayer. (You can find it in the options) · Added invert Y mouse options, we weren't sure if the sponge controls should also invert? Please let us know in the comments! ·… | 25286774 | |
| Community | Zerra's Adventure | Devlog #6 - September 2026 Hey everyone! Today I’m bringing you a new devlog, so grab your favorite drink and snack, and let’s get right to it. It’s been a pretty productive last three months for the game, focusing my energy on two main areas: 1) advancing the main story, and 2) polishing up some incomplete gameplay mechanics. Main Story Progress Regarding the game's story progress, the goal was to finish the detailed pl… | — |