
Town Project rewards now more clearly distinguish between Contribution earned by individual players and rewards unlocked for the entire town.
Added Town Projects that require items of a specified quality.
Added a Refresh button to Town Projects.
Fixed Town Project donations not receiving the temporary automatic 10× Contribution multiplier during the playtest.
Added missing attack sounds for bows and arrows.
Restored visible arrow projectiles during bow attacks.
Fixed bow attacks sometimes failing to register against moving targets.
Power Attacks have been updated: they now require a dedicated talent to unlock. They also now correctly consume a charge when used.
Actions such as attacking, casting spells and gathering now reliably break Invisibility.
Fixed Chain Lightning being unavailable against neutral targets such as Cows.
Fixed Chain Lightning’s visual effects sometimes not appearing.
Moved Blade Dance to the second tier of the Long Sword talent tree.
Reduced instances of players rubber-banding while moving and creatures suddenly appearing nearby.
Improved server performance by reducing unnecessary processing for NPC's and dropped items when no players are nearby.
Fixed stationary creatures occasionally playing their walking animation.
Fixed long weapon names extending beyond hotbar tooltips.
Added a Stamina tooltip to the HUD.
Fixed interaction text appearing offset from the object or character being targeted.
Corrected the positions and icons of several minimap markers, including the Aresden Blacksmith and a location in Wayfarer’s Rest.
The login screen now times out after 20 seconds when the client version does not match the server, displaying a message explaining the possible version mismatch.