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Dragon's EyeNewsReleasing Soon...
Community

Releasing Soon...

Dragon's Eye · published 13 Sep 2026, 23:47 UTC

All newsPlayers around this dateRead on Steam

After taking some time off I have decided to start up production again on Dragon's Eye. I have been working hard over the last week updating the player controls, graphics, fixing bugs, and the final dragon boss encounter.

The final showdown will take place in the castle and it will test all the skills you learned in the 3 temples and in the open world.

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Game update12 Apr 2021Jump/Roll Controls are easier + Random Skeleton Attacks!Lots of players complained about how difficult the roll+jump mechanic was to execute, so I made it easier. Also there will now be random skeleton attacks!Major update15 Oct 2020Dragon's Eye - First Major Update...Player Combat Overhaul Faster with new animations and the player will no longer collide with enemies. · Minimap and world map updates Both maps now show names of areas and important locations. Player is now tracked on the world map. · Visual enhancements Changed a ton of things but the overall image quality is much more crisp. Lots of new and updates textures. Changes to many of the environment…In-game event10 Sep 2020Game Update #3Big update to the combat and player controls. Hits will now push back the player and enemies. Player controls should feel much better now and the animations blend very smoothly. Gamepad and keyboard control are fully implemented for player and all the game interface. Player now has variable height jump which will make platform more precise. Tons of other bugs fixes.