What developers told players, newest first · 142,919 on record
| Published | Kind | Game | Announcement | Build |
|---|---|---|---|---|
| Community | Silly Suspects | Silly Suspects is reviewed as Mostly Positive Silly Suspects has hit Mostly Positive on Steam and that means a lot. Every review helps a small game like this get seen by more people. Steam's algorithm pays attention to review ratings, so hitting this milestone opens doors that weren't open before. More visibility, more players finding the game, more detectives solving ridiculous crimes. Cheers to everyone who left a review, reported a bug,… | — | |
| Community | Did You See That? Demo | 1,100 Players Have Tried the Demo — Thank You! Hey everyone! We've reached 1,100 total players in the Did You See That? demo so far! Thank you to everyone who gave it a try, brought a friend along, and shared their experience. Your feedback, bug reports, and suggestions have been a huge help. They've helped us spot issues and understand where the game needed clearer explanations. Sorry for the confusion and bugs some of you ran into, and th… | — | |
| News | ORBA | ORBA is out now! Hello everyone, The day is finally here, ORBA is officially live! A massive thank you to everyone who tried the demo, scored on the leaderboard, and gave feedback! Your support made this release possible. What awaits you in the tower: · Unique Gameplay Loop – Strike the Orb upward before it shatters. No two runs are the same. Can you reach the top? · 5 Unique Floors – Every floor of the tower b… | — | |
| Community | Tenebris: Terra Incognita | Pre-release announcement. Version 1.0 launches tomorrow! Friends, we’d like to remind you that Tenebris launches tomorrow! The game will be available at a 25% discount for the first week. For existing players who’ve been playing during Early Access, we’ve sped up the animations so you can get to the new content as quickly as possible. Although, to be honest, you’ll encounter the new content straight after completing the first two missions. That’s bec… | — | |
| Community | This Flash Contains Horrors Demo | TFCH Playtest launches tomorrow! hi! im happy to announce that the This Flash Contains Horrors playtest launches tomorrow at 12:00 UTC-5! make sure you are signed up for the playtest (if you havent signed up yet, you can do so on the games page) i hope you enjoy the game! also, subscribe to my social media! X: Telegram: Youtube: -Soup-o-Stat | — | |
| Community | Library of Meialia | Library Weekly 11 Hello! In this weekly report, we will introduce some of the rules used in equipment and skill descriptions in Library of Meialia . As the number of equipment pieces, skills, and numerical effects continues to grow, descriptions that look similar but calculate differently also need to remain clear and consistent. Due to formatting differs significantly across platforms, we have decided to publis… | — | |
| Community | Captive 3000 Demo | New Captive 3000 Press Kit — Help Spread the Word Hi everyone! With the free demo live and the full launch approaching on 6 November , I've put together an official Press Kit — a single page with everything anyone needs to talk about, write about, or make content on Captive 3000. You can find it here: What's on it: · The announce trailer (watch or download the MP4) · Full-resolution screenshots, key art, panoramas, and logos — all downloadable… | — | |
| Community | The Grand Book Archive: Tidy Up | Demo Release and Future Plans Hello everyone, the demo for the game is now on Steam! It is almost identical with the itch io version with a little more polish and accessibility. It has touchscreen support which I haven't tested with a Steamdeck yet, but let me know if it works properly! About the demo: - Playtime greatly depends on your style of playing. The intended gameplay with upgrades will take between 1 to 2 hours. Wi… | — | |
| Community | Spirit Dungeon | Major update v0.6.0 arrives Sept 18 About three months into Early Access, we are releasing a major update built on your reviews and forum feedback. It rebuilds how the dungeon works and goes live on September 18 at 6:00 AM PDT / 3:00 PM CEST / 10:00 PM JST . The demo will be updated to the same content on the same day. What's changing · A room-to-room dungeon — Free roaming is gone. Resolve one room and two or three paths open de… | — | |
| Community | Kumatopia | Understanding Weekly Leaderboard Weekly Leaderboard The weekly leaderboard runs on a weekly cycle: Sunday → Friday: Scores accumulate normally, and your rank can change throughout the week. Saturday: The leaderboard is frozen . No additional scores will be added to the weekly leaderboard during this day. Your final rank is determined based on the scores recorded before the freeze. Rewards are distributed based on the ranking.… | — | |
| Community | The Fisher King TD | The demo is live — 10 waves, up to the whale boss, free The demo is live Build mazes out of breakwaters and grow one rod into a monster. Ten waves, up to the whale boss. Free. Hit Download Demo on the store page. Windows and Mac. The full game launches September 29 (10 AM PT) with 30% off for the first week. Wishlist it and Steam will ping you the moment it's out. Thoughts and bug reports go on the discussion board. I read and fix them myself. — Jin… | — | |
| News | The Time Game | 67% off our Soundtrack and Early Access Bundle deal Hello Time Rifters, We are running a fall sale for our Soundtrack . It will be 67% off! Running from October 1st-7th. Also if you are an early player you might want to get the early access wizard hat bundle for a dollar. After launch the hats will have to be bought individually. Thanks for all the support and feedback we want The Time Game to be a game we all enjoy playing together. Thanks, Mei… | — | |
| Community | Moorage | WE WANT YOU TO DESIGN A FISH! HAVE YOU EVER WANTED YOUR DESIGN IN AN INDIE GAME? From now until October 2nd, we'll be hosting a challenge to add 3 new community-designed fish to Moorage! The rules are as follows: · Design a fish! Anything goes, and you do not have to be a "good" artist to participate. We're looking for fun designs, not quality pieces (of course, if you want to make something crazy then go for it) · Any styl… | — | |
| Community | AKIBA LOST - アキバロスト | 4 Days to Go Until AKIBA LOST Launches! Epic Live-action Suspense Game AKIBA LOST launches September 17! ▶︎▶︎▶︎▶︎▶︎▶︎ 4 DAYS TO GO ◀︎◀︎◀︎◀︎◀︎◀︎ ◢◤ Meet the Characters of AKIBA LOST ◢◤ Moe Kurosu A food writer specializing in Akihabara who explores the town through its food. Originally a general-interest reporter, she became fascinated with Akihabara’s subculture about three years ago. She now introduces everything from long-establish… | — | |
| Community | Chronicles of Veldoria | Chronicles of Veldoria Joins Steam's Party-Based RPG Fest! Chronicles of Veldoria is participating in Steam's Party-Based RPG Fest from September 14–21! This event celebrates RPGs built around adventuring with a party, making it a perfect opportunity to jump into Veldoria and build a team of your own. Build Your Party Recruit allies and monsters throughout your journey and create a party suited to your playstyle. Experiment with different characters, s… | — | |
| Community | Crosstalk | Hardware Sniffers: MISC's programming language, DANGC Dev log #13 Welcome to the next devlog! This one is both a dev log and a Hardware Sniffers entry to tell you a bit more about the MISC platform . A few years ago I started designing a programming language that I thought I wanted for systems programming. I still did and even now do most work in C99 ( specifically C99), but the more I do, I increasingly realize that I have many things that I woul… | — | |
| Community | Only Booze: Liquor Store Simulator Demo | Demo out now! Hop into the demo right now! Order the booze, stock your shelves, and try not to get drunk on the job. Set prices carefully to turn a profit, but keep a close eye on your daily expenses so you don't go BANKRUPT! | — | |
| Community | Rita | Tokyo Game Show 2026! We are so excited to announce that Rita is a part of SELECTED INDIE 80 ! 🥳 🌍 Tokyo Games Show 2026 📆 Thursday September 17 - Monday September 21 🎮 Selected Indie 80: Booth 41 🔗 Official Site: It will be the first time showing Rita (or any SporkTank game) internationally. We have been working hard on a Japanese build of the game, and you can play it exclusively at Tokyo Game Show , As alway… | — | |
| Community | Alienshire | Alienshire Playtest planned for October The first Alienshire Playtest is planned for October. This will be a small-scale test focused on the core gameplay - harvesting biomass, producing units and fighting the enemy AI. The Playtest build is deliberately compact, with limited resources, close mothership positions and faster production than the full game. The goal is to test the basic gameplay and enemy behaviour rather than represent… | — | |
| News | Fantasy Shootoff | DARK TAKEOVER | Season 6 Chapter 4 Finale Live Event By Operation Games 9.12.2026 After months of build up, Fantasy Shootoff Season 6 Chapter 4 is coming to an end with our biggest live event yet: On September 26th, 2026 , the Dark Queen will launch one final assault against the island. Everything that has happened throughout Season 6 has been leading to this moment. What happens next will change the island forever. 🕐 EVENT TIMES Doors Open: 11:… | — | |
| Community | Not Quite Dead: Open World Survival | 🎉 Not Quite Dead — Steam Key Giveaway! To celebrate the end of our launch discount, we’re giving away 2 Steam keys for Not Quite Dead! 🧟 How to enter: · Join our Discord: Join here · React to the giveaway post in our Discord server! Two winners will be randomly selected on September 15 at 10 PM BST. Each winner will receive one Steam key. Good luck, survivors—and thank you for supporting Not Quite Dead! 💚 | — | |
| Community | Spirits: Unbound | Roguelike Playertesting with $100 Prize! This Saturday, September 12th. Hello interested Spirit Keepers, The first version of the game with all features is ready for players, and your feedback. By "all features" I mean that the game is feature complete, but still needs a lot of polish. Your feedback at this point in development is invaluable. The playertest will be opening this Saturday, September 12th from 7pm-12pm CST. There will be a $100 prize to the first play… | — | |
| Community | XeGrader plus | The way to select the DLC has changed Until now, switching the DLC game mode was done in OPTIONS, but we received requests for an easier way to switch and play. There were also requests to switch more freely between HUMAN and ELF in Arcade mode. As of v1.2.0, a CHARACTER SELECT screen has been added after the difficulty selection, and the DLC is switched there. Also, the name MSX2 has been changed to V9938. This change was made out… | — | |
| Community | HELLO HACKER - Project Daybreak Demo | Demo Update — A New Opening The demo now opens the way it was always meant to. Start a new game and you land in a short cinematic sequence before you ever touch the desktop: who Meridian are, what happened to Nightfall, and the transmission that puts you on the job. Relay introduces himself properly this time — he's the one who'll be watching your back for the rest of it. New · A full cinematic opening — the story, the wa… | — | |
| Community | Vaygren - Lustful Temptation | Progress Update and Steam Next As always, we're slowly but steadily working on Episode 3. Check Cyberunique's video for a few sneak peaks and WIP CGs! Apart from that... We know you guys know this, but sometimes working on this game feels like we're on a road that just keeps going and going, and we can't see the end of it. As we've said before, we fully intend on completing the game, no matter what it takes , but we are figh… | — | |
| Community | Good Heavens! | 4 Days Left to Early Access Hey Chosen Ones, We feel like it should be a worldwide holiday the day we release for Early Access. Do you agree? We believe everyone needs a little break and playing Good Heavens! is the perfect excuse. Here's an example of spellbooks use under unlocked in Tier2 of Sorcery: Some people say spells are underpowered at the start of the game. That might be true when you don't need AOE damage. Once… | — | |
| Community | RoadHouse Manager | 🔥Let's talk: AI in the RoadHouse 🔥 AI and LLMs In celebration of the AI Gaming Festival that's on now, and this game is a part of, I thought it'd be a good time to talk on the subject of AI usage. What a hot-button topic these days, isn't it. AI usage. Some people reading this are no doubt already trembling with intense emotions at the thought of even thinking thoughts about this subject! Background on AI Usage in this Game I've… | — | |
| Community | Star Chef Simulator | Steam Deck Support UI navigation / controls While there is no full support for the gamepad itself, you can navigate through UI using the trackpad or touch input. Make sure the official Steam Deck layout by Division Software is selected in the Steam Input settings of the game (should be pre-selected) . Graphics settings You may have to manually decrease the game's graphics settings to ensure smooth gameplay on the… | — | |
| Community | Asana Demo | Cat-Astophic... doll READY! Here we have another doll, this time it's Cat-Astrophic, only one missing lil sis Paradox! | — | |
| Community | An Unreasonable Number of Zombies | DEVBLOG 02 - "Making Infection Matter" The challenge I’m working on right now is making district infection something you feel when you play. The map shows a percentage, but a higher number doesn’t yet mean a harder fight. I’m exploring two connected ideas: faster zombie spawns at higher infection levels, and adjusting how much infection each completed stage removes. The charts below help me compare the numbers before putting those c… | — | |
| Community | KARJALA | Important announcement regarding the future of the game Unfortunately, the game's rating has dropped due to negative reviews, so I’ve decided to take the only course of action possible in the current situation: I am going to completely rebuild the game from scratch . Thank you all for your feedback—both negative and positive; it is incredibly important to me, as it highlights errors and points the way forward. In hindsight, I probably should have re… | — | |
| Community | The Scarlet Thread | The Scarlet Thread Enters Final Testing Hello detectives, We’re happy to share an important development milestone: The Scarlet Thread is now content-complete. The full narrative, investigation puzzles, Secret Boards, notebook deductions, collectible sketches, multiple endings, and Steam achievements have all been implemented. Selected Steam Curators are now being invited to play the complete pre-release build while we carry out the f… | — | |
| Community | Sir Galgano - A Medieval Tale | COMMUNITY BUG FIXES 🛠️ A little update! Hey everyone! Thanks a lot to everyone who has been playing the game and reporting bugs in the community! We’ve just pushed an update that fixes some of the issues you’ve reported, including: · 🐛 Fixed some bugs in the dungeon levels · ⚔️ Adjusted the balance of some enemies Your reports and feedback really help us improve the game, so please keep sharing any bugs or issue… | — | |
| Community | The Night Walk | A Small Place for The Night Walk Hello walkers, I've opened a small Discord server for The Night Walk. It's a quiet place to share screenshots and thoughts from your walks, report bugs, suggest ideas, and follow the game's development a little more closely. You're equally welcome to join the conversation or simply linger and follow along. While I work on version 1.2.0, I'd love to hear which parts of the game have stayed with… | — | |
| Community | The friends of Ringo Ishikawa – Manga | Our beloved Ueda M. is celebrating her anniversary! Hello, fellas! Ueda M. turns XX (asking a woman her age is bad tone)! Our story began here, on Ringo's Steam forum when I was looking for a Japanese translator and asked players for the help: We continued to talk via email, she proofread the whole translation, and then in the middle of Arrest development I proposed to draw some sprites for a jrpg game (which is going to release next year, I hop… | — | |
| Community | Fading Afternoon | Our beloved Ueda M. is celebrating her anniversary! Hello, fellas! Ueda M. turns XX (asking a woman her age is bad tone)! Our story began here, on Ringo's Steam forum when I was looking for a Japanese translator and asked players for the help: We continued to talk via email, she proofread the whole translation, and then in the middle of Arrest development I proposed to draw some sprites for a jrpg game (which is going to release next year, I hop… | — | |
| Community | Order Picker Simulator | Work in Progress: Employees Hi, pickers! Here’s a little sneak peek at what I’ve been working on! Want to see how the development process is going behind the scenes? Check out the BTS video and screenshots below! This is still a very barebones version of the future employee system - no animations, no task assignments, no fancy things yet. But hey, he can already move boxes and refill bins! When finished, employees will ha… | — | |
| Community | Ready or Not | Community Exhibit Vol. 28 Welcome back, Officers. We hope you’ve been well. The Mission Editor has been available for just over a week and we’ve been thoroughly impressed with your creations. Ranging from realistic to the absurd, it’s clear to us that you’re having as much fun (maybe more) as we hoped you would. In today’s Community Exhibit we’ll be highlighting all the art, mods, and content you’ve been making. In addi… | — | |
| Community | Fleetbreakers | EARLY ACCESS: Here's Everything You Need To Know! 🚀 FLEETBREAKERS EARLY ACCESS Here's everything you need to know! Captains, we're almost there! Fleetbreakers launches into Early Access on September 15. Make sure you're following and have Fleetbreakers wishlisted on Steam so you're ready when we go live: 👀 Curious What's Coming in Early Access? 📖 Story Mode — Take on the Voltari in a campaign leading toward the story's conclusion in 1.0. 🔵… | — | |
| Community | Shiba Sweet Demo | 5 Days to Launch: Demo Closing Soon & What’s New in the Full Release! Hello, lovely players! I’m Ya Mao. The 5-day countdown to the official launch of Shiba Sweet is on! The game is confirmed to release on September 17 . It'll cost $17.99 (USD) / £15.99 (GBP) / €18,25 (EUR) with a 15% launch discount for the first two weeks. As the full release approaches, our Demo is ready to take its final bow and will be closed on launch day. Please note that due to Steam's sa… | — |