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Spirits: UnboundEventsRoguelike Playertesting with $100 Prize! This Saturday, September 12th.
Community

Roguelike Playertesting with $100 Prize! This Saturday, September 12th.

Spirits: Unbound · published 13 Sep 2026, 00:02 UTC

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Hello interested Spirit Keepers,The first version of the game with all features is ready for players, and your feedback. By "all features" I mean that the game is feature complete, but still needs a lot of polish. Your feedback at this point in development is invaluable. The playertest will be opening this Saturday, September 12th from 7pm-12pm CST. There will be a $100 prize to the first player who can post a screenshot in the official discord channel with a completed level 7 run screen. It will also come with a key for the game, and any subsequent players who are able to complete level 7 will also receive a game key. What is here:
163 Unique Cards to build complex decks.
156 Stickers to modify cards throughout your run.
56 Keepsakes to bend the rules of the game to your advantage.
Pack opening (just a test, all cards will be reset on full release)
Working match-making.
And so much more!What still need work:
The card art is all placeholder Non-AI free assets.
Card layout need a visual pass.
Balancing the roguelike layer.
Real pack opening with a tracked permanent collection.
Lot's of visual polish!

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Community11 Sep 2026Roguelike Playertesting with $100 Prize! This Saturday, September 12th.Hello interested Spirit Keepers, The first version of the game with all features is ready for players, and your feedback. By "all features" I mean that the game is feature complete, but still needs a lot of polish. Your feedback at this point in development is invaluable. The playertest will be opening this Saturday, September 12th from 7pm-12pm CST. There will be a $100 prize to the first play…Community11 Mar 2026First Major PlaytestingFirst large playertest! This Saturday, starting at 7PM (cst) the game will be playable through steam, with the matchmaking server live. The game will be live for several hours, or as long as players are playing. Come give it a try, and provide crucial feedback before I implement roguelike elements. Link to discord event: Join the discord to better help share feedback and report any bugs. See yo…Community26 Feb 2026Hello Interested PlayertestersHello everyone, I have been working on this TCG for a few months now. This steam page was created with the sole purpose to help facilitate playertesting, and gather player feedback. I honestly was not expecting so many people to randomly browse this page and request access. The TCG part of the game is at a critical point, and I would like to gather some feedback regarding it before I start laye…