Astrox Imperium
Playing now
4+0 vs. yesterday
1.8%of peak
All-time peak
225Jul 2022
Playing now
4+0 vs. yesterday
All-time peak
225Jul 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Build 143-142 : Quickbar, Drones, Gates and such. Devlog 107 covers the new additions of the Drone grouping panel and the Quickbar. The new drone grouping system will allow you to select all drones of a given type. This makes for easy access to the drones you want without the use of drone groups. If you decide to create a drone group, Drones from the group will no longer be displayed under their respective category, but under a new group heade… | 12071918 | |
| Game update | Christmas Fix'ns Build 0.0139b * Fixed broken ship path file allowing players to sell there active ship bricking their save game. (easy fix on forums) - Fixed market station exploit to prevent stations from buying items for more than they sell them. (Regardless of skills and market values) - Fixed bad image for locker after 138 moved the MOD folder from the assets. - Adjusted cloaking skills and calculations fo… | 10188235 | |
| Game update | Build 139: Widescreen , MODifacations and more. Build 0.0139 - Fixed auto-targeting bug with new drone commands. - Fixed market exploit involving maxed skills and faction standing. - Fixed all render textures for Shipyard camera, Garage camera, and Ship Details camera. No more stretching on odd aspect ratio monitors. - Fixed pilot panel overlay anchor position when using resolutions with height greater than 2400. - Fixed tactical turret over… | 10160099 | |
| Major update | Build 137 + 136 : New QoL stuff, and Revamped Life Support. Devlog 103 covers builds 136 and 137. The biggest addition in 137 is the new Life Support System. Life support items will now drain, giving them limited usage and requiring you to purchase new Life Support items as you progress deeper into more dangerous environments. Once a Life Support item is installed, and the item begins to drain, you will not be able to un-install the item without losing… | 9776164 | |
| Major update | Build 133: Markets, Stations and Defense Devlog 101 covers a number of new additions and functionality that have been added in 132 and 133. A new module type has been added to the game. The defensive module is an active module that will counter incoming ammo from a particular type of weapon. Each weapon type has a defensive module, and their are 3 levels for each type. When the defensive module is activated, it will look for incoming… | 8836521 | |
| Major update | Build 129: Sandbox in your eye. Devlog 99 covers the new sandbox changes. This new system uses a grid matrix to determine placement and linkage between sectors. This also allows for better distribution of sector security and environment. Factions are now clustered together on all layouts except the spiral layout. Build 129 has an improved ui when dealing with object selection on the main screen, tactical panel, and raw object… | — | |
| Major update | Build 126 : Warps, Markets and more... This is a big update that deals with the item database, the tech spec documents, refining and fabrication of items. I also made some major changes to the way the UI scales, as well as a few layouts on a number of panels. It is highly recommended that you play a new save... even if you just create a new save game and import your old pilot into that save. This will help to eliminate bug reports c… | 7924358 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.