No Time to Relax
Playing now
58+8 vs. yesterday
3.6%of peak
All-time peak
1,630Jul 2021
Playing now
58+8 vs. yesterday
All-time peak
1,630Jul 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.3.0 - Hotfix 1 Fixed a bug where game could freeze playing multiple games in row. | 18940779 | |
| Major update | Patch 1.3 – The Ultimate Update It’s been quite a while since our last major update—three whole years, in fact! We’re excited to bring you what we’re calling The Ultimate Update. This release is not only packed with new features and bug fixes but will also serve as the final major update for No Time to Relax. You can find the full list of features below, which includes fixes for longstanding issues and a groundbreaking innova… | — | |
| Esports | Walk of Life announcement What's this? An announcement? It sure is! After years of radio silence, we're ready to reveal our upcoming game: Walk of Life! As the successor of our breakout title, No Time to Relax, Walk of Life takes up the mantle as the world's most accurate life simulator! Expect heartbreak and hilarity in equal measure as you challenge your friends in the rat race, coming to Steam Early Access in Q2 2025… | — | |
| Game update | Bugfixes for goodness! Version 1.2.1 Sometimes we and our community find bugs. When this happens we need to fix them. This is a small update that fixes some annoying but not major bugs. Changelog · Fixed a bug where messages were not shown if too many were queued at the same time. · Claimed Investments were not cleared on other player in Online Games, this did not affect gameplay. This has been fixed. · Hex cards could multiply wh… | 6420822 | |
| Esports | Remote Play Together 2021 day 4!! The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Esports | Remote Play Together 2021 day 3 and a half! The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Esports | Remote Play Together 2021 day 3! The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Esports | Remote Play Together 2021 day 2 an a half!! The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Esports | Remote Play Together 2021 day 2! The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Esports | Remote Play Together 2021 The awesome group of Streamers called Stumpt have played No Time to Relax a lot, here are some of their awesome streams of our game No Time to Relax! | — | |
| Game update | Version 1.2.0 - hotfix 1 Big shout out to our community for helping us pinpoint this problem: · Fixed score screen sometimes bugging out, for some players in online marathon games. | — | |
| Major update | Version 1.2.0: The Online Reconnect & Multiple CPUs Update We've been working on this update for a while now. Getting reconnect working was analogous to battling the Kraken, our old network code required a lot of poking, prodding and testing. But here it finally is! During all this testing we also decided to do a little bit of competitive balancing (see the list below). We hope you enjoy these new features! New Features · Added the ability to reconnect… | — | |
| Esports | Digital Tabletop Fest Table Top Festival is upon us and we wanted to share a brilliant Stumpt Stream to show how hilarious No Time to Relax can be. | — | |
| In-game event | Update 1.1.1 Hey! We have a small update for you today. New Features · Icelandic Skin : We've added the Icelandic skin to the game. Our artists created this wacky skin to celebrate Icelandic culture. · Icelandic Language : Icelandic is now available as a language in game! · Chinese Language : Chinese language translation was given an overhaul and updated. · Pet Bug : Fixed bug where pets would get too much… | — | |
| Community | Little Stay at Home Sale Hi Y'all. We at Porcelain Fortress are happy to announce that it's been more than a year since we first published No Time to Relax! We also know that many of you are stuck at home, playing games during these strange times. We want to bring people together, and are offering a 50% discount of No Time to Relax for the next week. Try to be nice to each other and if you need someone to play with the… | — | |
| Community | The "Service Unavailable" Problem Hi all! Some users trying to play Online Games have been reporting that they are getting the "Service Unavailable" at random moments. This problem seems to have been getting worse in the last week. We have been investigating this problem. Our service provider doesn't see anything specific from their side that could be disconnecting players. The only thing that we can think of is that it has som… | — | |
| Major update | Update 1.1 - The Transportation Update Last few months have been pretty crazy for us at the office. Not only have we added some new features to the game but we've also got cross-platform support up and running. You can head over here to see what new platforms we've expanded to. Furthermore No Time to Relax has been selected to the PAX East Indie Showcase . We'll be there with a booth so drop by, say hello and pick up some schwag if… | — | |
| In-game event | Xmas update and news Our new holiday update just went live! It includes a whole new winter wonderland skin for the town and new costumes for all the characters. Holiday Theme · New winter wonderland town theme · New holiday skins for the merry band of characters There has been a drought of new features recently but we are currently working on the next big update which should be ready for launch next month. This inc… | — | |
| In-game event | Update 1.0.6 Network fixes Network changes rollback We got some feedback from users that the new network code we implemented was causing them to be disconnecting quite frequently. We decided to do a rollback on some of these network changes and will re-implement these changes at a later date. Things should work as they did before. Let us know if you run into any trouble! | — | |
| In-game event | Update 1.0.5 - Halloween! The Porcelain Fortress team went to London to present our game at EGX. We had a great old time, ate a lot of curries and met a bunch of awesome people. So, what do we have for you now? Let me tell you. Game skin foundations We've built the foundations to re-skin the game completely. This allows us to swap out characters, building and just about everything with but a single click. This allowed u… | — | |
| Community | Porting and Egx London Hi everyone! Over the last weeks we have been working on porting No Time to Relax to the Nintendo Switch and it has been going great! To make that possible we have to rework our network code and go with another provider that can also work as a base for our cross-platform play in the future. While we have been porting the game to Nintendo Switch we have also been going under the hood and optimiz… | — | |
| In-game event | Updates - Fonts overhaul and fixes Hey all. We are still going over feedback from the awesome people at Gamescom and of course our lovely people in the community. So here is yet another update with tweaks and fixes. This time it comes in form of two patches. The former update (1.0.2) was focused towards making our fonts look better. We wen't over all the text in the game and changed to a higher resolution fonts for every languag… | — | |
| In-game event | Update 1.0.1 - Bug fixes and tweaks Hello Everyone! We came back home from Gamescom a week ago. We have been recouping after an awesome time there. A lot of people came by our booth and we had heaps of fun introducing the game to new people. We got some good and positive feedback! We want to say a big thanks to everyone that came by! As before we are focusing on improving stability after the big update. We have gotten a few bug r… | — | |
| News | Out of Early Access into 1.0 and beyond! Leaving Early Access - Version 1.0 Creating this game has been quite an adventure for all of us! It’s nowhere near over though. We will continue to support and expand the game (that includes a Nintendo Switch port). We want to thank everyone who supported us through this 18 month journey: Family, friends and our community which has been invaluable in helping us shape and make No Time to Relax.… | — | |
| Game update | Update v0.11.1 now Live (Pet Changes) Pet changes After some feedback and internal discussions, we have decided to add the option to buy another pet if the former has died. You will still receive a penalty to your happiness and your new pet starts at zero. Other Fixes · Changed end game card text as the victor is now unknown. · Fixed a bug with pets in multiplayer. | — | |
| Game update | Update v0.11 - Pets and PC, Nintendo Switch and Xbox Launches Here it is, the Pet Update! You can now invest in your very own furry friend. But just before you check out the new features, we'd like to announce something: Gamescom & Launch of v1.0 Two big announcements: The team will be present at the upcoming Gamescom trade fair in Cologne (20-24 August 2019). If you happen to attend please come by and say hello! Second announcement is the official launch… | — | |
| Game update | Update v0.10.4 - New Avatars and Low Hanging Fruits We finally had some time to go through our minor task list and hammer out some low hanging fruit fixes and features. This update is a collection of those labors. Avatars · New Avatars : Added two new Avatars! · Work Clothes : Your Avatars now don work clothes when at their job. · Sad Cloud : A cloud of sadness appears over your Avatar when they become sad. Fixes and Tweaks · Mouse : The mouse c… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.