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No Time to Relax›Events›Update 1.0.5 - Halloween!
In-game event

Update 1.0.5 - Halloween!

No Time to Relax · published 7 years ago

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The Porcelain Fortress team went to London to present our game at EGX. We had a great old time, ate a lot of curries and met a bunch of awesome people.


So, what do we have for you now? Let me tell you.

Game skin foundations


We've built the foundations to re-skin the game completely. This allows us to swap out characters, building and just about everything with but a single click. This allowed us to present you with a super spooky Halloween theme!

Halloween Theme


The quiet town of No Time to Relax has been brought to an unknown outer realm! The town has been re-skinned with a spooky, spooky skin and our merry band of Avatars have donned their Halloween costumes. Their starting clothes have been swapped out for a more festive suit. If you wish to escape the horror dimension you can enable the old skin in the Gameplay Settings.

Cross-Platform Multiplayer


We have been re-working our network code to support cross-platform multiplayer once we launch the game on more platforms. We've tested it extensively and it should be as good as the old one. If you run into bugs please let us know!

Optimization


The game should be much faster to load now and run more smoothly across all devices. We've been doing some much-needed optimization work because of the Switch version and this is the fruit of that labor.

New Mission Icons


The Newspaper now has new icons for the different types of missions. Sure to delight people of all ages!

Bug fixes


We sometimes find bugs and when we do, we fix them. This update features a bunch of bug fixes.

Finally


Finally, we ask that all you good people out there bear in mind that we are a very small studio based in the middle of the Atlantic Ocean. We work tirelessly on this game and we are trying to make it all work out. There will be more features in due time. Forgive us being late in delivering some of the requested features.

Until next time! Peace, out!

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