
Hello Everyone!
We came back home from Gamescom a week ago. We have been recouping after an awesome time there. A lot of people came by our booth and we had heaps of fun introducing the game to new people. We got some good and positive feedback! We want to say a big thanks to everyone that came by!
As before we are focusing on improving stability after the big update. We have gotten a few bug reports from the community and we are focusing on fixing those ASAP.
We also noticed few things from playing the game 10 hours a day for 5 days straight at Gamescom that we want to tweak and improve. E.g. instead of giving players equal score for tied or not finished missions, we now give all players 0 as the other way took too much time.
Here is our 1.0.1 update log...