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No Time to Relax›Events›Update 1.0.1 - Bug fixes and tweaks
In-game event

Update 1.0.1 - Bug fixes and tweaks

No Time to Relax · published 7 years ago

All eventsPlayers around this dateRead on Steam

Hello Everyone!

We came back home from Gamescom a week ago. We have been recouping after an awesome time there. A lot of people came by our booth and we had heaps of fun introducing the game to new people. We got some good and positive feedback! We want to say a big thanks to everyone that came by!

As before we are focusing on improving stability after the big update. We have gotten a few bug reports from the community and we are focusing on fixing those ASAP.

We also noticed few things from playing the game 10 hours a day for 5 days straight at Gamescom that we want to tweak and improve. E.g. instead of giving players equal score for tied or not finished missions, we now give all players 0 as the other way took too much time.

Here is our 1.0.1 update log...

Fixes

  • Player's no longer receive points for a mission if all players are tied.
  • Fixed drop down boxes sometimes getting stuck in the settings menu.
  • Fixed text not fitting into the main menu button on the end screen in some languages.
  • Fixed a bug where menus could overlap if creating a lobby failed.
  • Fixed overall sound levels.
  • Fixed a bug where the audio ambiance could sometimes stop when moving between menus.
  • Other smaller tweaks here and there.
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